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Bot stops after some minutes in miller ranch

Posted: Wed Jun 08, 2011 1:34 pm
by rombot211
Hello,

at first : my english isn´t perfect, so i hope u understand me.
the Tortoise is up to date and in micromacro i updated with rom/update.lua.
I use MRC_Optimized.xml 4.1 from rock5 to farm eggs on miller ranch.

After some minutes my char stops after getting one nosebag (is it the translation?) and my char walk only again if i press "W" or "A" or "S" or "D". Same is sometimes after looting the eggs.
In the script isn´t error message or something else. If my char stops the last message (it is in german, i try to translate) in micromacro is "we go to waypoint #7 (3935, 3051)" or "we go the waypoint...).

do you know this bug or what can i do?
Is my Egg-Script-Version the newest?

Re: Bot stops after some minutes in miller ranch

Posted: Fri Jun 10, 2011 4:01 pm
by rombot211
does no one got an idea?

what is actualy version of rombot and the eggs script?

Re: Bot stops after some minutes in miller ranch

Posted: Fri Jun 10, 2011 7:43 pm
by kanta
Ok, I'll list all my version info.

RoM = 3.0.11.2393
MM = 1.01B4
Bot = 3.29 Rev 605
Egg= MRC_Optimized v4.1
Everything working properly.

You should also say what server you are using. There's a server that's having difficulty with the bot from what I understand (Tahadi middle east server, Revision 477)

Re: Bot stops after some minutes in miller ranch

Posted: Fri Jun 10, 2011 8:18 pm
by Administrator
If you actually press W, A, S, or D while it is 'stuck', does your character then begin moving again?

Re: Bot stops after some minutes in miller ranch

Posted: Sat Jun 11, 2011 4:59 am
by rombot211
yes, if i press w/a/s/d (thats the keys for moving) the charakter begin to moving again.
i play on european server.

Re: Bot stops after some minutes in miller ranch

Posted: Sat Jun 11, 2011 5:17 am
by lisa
sounds like mm is getting stuck in a loop.

Re: Bot stops after some minutes in miller ranch

Posted: Sat Jun 11, 2011 12:04 pm
by MiesterMan
First: What's a nosebag?

The problem you described is something I've encountered. When running a dozen clients from one machine some of the clients get "stuck". Usually if you if you leave them they will unstick after a while but you can also unstick them by pressing any of the direction keys.

I haven't been playing much and don't have any farmers going so I haven't dealt with this lately. The solution I used was to increase unstuck before logout to 99. Yes, if it really does get stuck it'll take a while to log out but it's better than a having them logout after 10 tries when they aren't stuck (also, the 99 will go by in succession).