Instance Botting, things to know and concider
Posted: Thu Mar 31, 2011 12:09 am
First thing to know about instance botting is no matter how well geared your character is or how much higher a lvl it is to the mob lvles you need to do more then just walk through an instance with createpath pressing 1 1 1 1 1 1 1.
The bot detects mobs that are nearby regardless of whether you can actually see them, If there is a mob directly above you and if they are in range the bot will target it and try to kill it, which is of course impossible. Same goes for walls.
So as you are making your WP inside an instance you need to consider a few things each step of the way.
If solo or if party leader am I using ranged skills to pull, if so can I easily see where the mobs are I am detecting. If not then you may need to change some options at some waypoints to allow for this. An example would be change type to run instead of normal so it can get up some stairs, or around a corner.
Another thing to concider is bosses hit hard, very hard in some cases. So may need to step up healing skills usage when in a boss fight, so instead of using urgent heal at 70% use it at 90% and use heal at 70%, things like that.
A WP file for an instance very rarely has just a list of waypoint coords and nothing else. So plan as you go and think ahead.
Also don't assume the bot is a player, a player tank will see a healer or dps getting hit and agro that mob back onto itself, a bot tank won't.
With the release of my party bot yesterday I thought it would be a good idea to put this out there so people can get more from their party botting experience.
The bot detects mobs that are nearby regardless of whether you can actually see them, If there is a mob directly above you and if they are in range the bot will target it and try to kill it, which is of course impossible. Same goes for walls.
So as you are making your WP inside an instance you need to consider a few things each step of the way.
If solo or if party leader am I using ranged skills to pull, if so can I easily see where the mobs are I am detecting. If not then you may need to change some options at some waypoints to allow for this. An example would be change type to run instead of normal so it can get up some stairs, or around a corner.
Another thing to concider is bosses hit hard, very hard in some cases. So may need to step up healing skills usage when in a boss fight, so instead of using urgent heal at 70% use it at 90% and use heal at 70%, things like that.
A WP file for an instance very rarely has just a list of waypoint coords and nothing else. So plan as you go and think ahead.
Also don't assume the bot is a player, a player tank will see a healer or dps getting hit and agro that mob back onto itself, a bot tank won't.
With the release of my party bot yesterday I thought it would be a good idea to put this out there so people can get more from their party botting experience.