Path Looping
Posted: Sun Mar 06, 2011 10:21 pm
Is there a way to add in a path way something like this
lets say the bot runs the path many time 20 or 2 for example above then loads in the new path witch takes it to sell and repair then i have that path returning and fighting again? or do i have something wrong above ? and hopefuly iam following the rules on asking this question.. You do such a great job on the bot there not many questions for me to ask. 
what i have tryed and i have check Wiki many times
does not work !!!
Code: Select all
<!-- # 6 --><waypoint x="-10197" z="12721"> </waypoint>
<!-- # 7 --><waypoint x="-10289" z="12529"> </waypoint>
<!-- # 8 --><waypoint x="-10760" z="12050">
if( player.Path > 2 ) then
loadPaths("xxxxxxxxx");
end </waypoint>
</waypoints>
what i have tryed and i have check Wiki many times
Code: Select all
<!-- # 7 --><waypoint x="-10289" z="12529"> </waypoint>
<!-- # 8 --><waypoint x="-10760" z="12050">
if( player.mobs["Wild Tatani"] > 9 ) then
loadPaths("xxxxxxxxxxx");
end </waypoint>
</waypoints>