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hp/mp potions

Posted: Sun Jan 16, 2011 3:11 am
by lisa
Not sure if you noticed but there are 2 types of mana and 2 types of hp potions. obviously different lvles to each type.

I'll just use HP potions as the example
There are potions with a small instant heal and then a heal over time. 15 second cooldown
there are also potions that give a large instant heal with no heal over time, 60 second cooldown.

The cooldowns work independant of each other, means you can use 1 of each pot at the same time.

I notice that the bot doesn't utilise this though, it will use the larger 60 second cooldown pot and then try to use it again 15 seconds later and won't touch the lesser pot with heal over time.

Any thought's of adding in the usage of the 60 second pot as seperate to 10 second pots?
If you do the initial quests human side you get a 'potion package' which contains the 1 heal only 60 second cooldown type.

instant heal only 60 second CD
http://www.runesdatabase.com/item/20015 ... rit-potion

has heal over time 15 second CD
http://www.runesdatabase.com/item/20104 ... gic-potion

Re: hp/mp potions

Posted: Tue Jan 18, 2011 9:56 pm
by lisa
No one had thoughts on this?

Re: hp/mp potions

Posted: Wed Jan 19, 2011 12:43 pm
by rock5
lisa wrote:No one had thoughts on this?
I think this has been pointed out before but nothing was done about it. It was awhile ago, though, so I don't remember what was said.