Natural Movement
Posted: Sun Jan 02, 2011 9:44 pm
I remember seeing a modification made to the CPlayer:moveTo() code that made a player move more like a real life player, essentially not stopping to rotate but continually moving forward while the rotating was taking place, making movement smoother.
Original code modification post: http://www.solarstrike.net/phpBB3/viewt ... ment#p5167
That modification is now obsolete as ROM BOT has undergone a few revisions since then. What would be the best way to get that same behavior with the current version? I understand Admin's concern about this mod affecting harvesting but I won't be using this mod for harvesting.
I am aware of the QUICK_TURN profile option but it can get pretty choppy at times. Any insight to get me started on this would be great. I have tried some tweaking on my own but maybe someone who knows more about this code can shed some light on how it works.
Original code modification post: http://www.solarstrike.net/phpBB3/viewt ... ment#p5167
That modification is now obsolete as ROM BOT has undergone a few revisions since then. What would be the best way to get that same behavior with the current version? I understand Admin's concern about this mod affecting harvesting but I won't be using this mod for harvesting.
I am aware of the QUICK_TURN profile option but it can get pretty choppy at times. Any insight to get me started on this would be great. I have tried some tweaking on my own but maybe someone who knows more about this code can shed some light on how it works.