player.Pet.HP has this stop functioning since last past/svn
Posted: Wed Dec 22, 2010 9:55 am
I find that the below dosnt work any more since the last patch ROM.
When the warden has a pet at full health, it still tries to recast a pet with the below line
if 50 > (player.Pet.HP/player.Pet.MaxHP * 100) then
player:rest(1);
player:cast("WARDEN_SUMMON_OAK_WALKER");
player:rest(8);
end
the below code dsoent seem to work either as if there is no pet it still wont cast to make one
if (player.PetPtr) == 0 then
player:rest(1);
player:cast("WARDEN_SUMMON_OAK_WALKER");
player:rest(8);
end
all this leads me to believe that the function player.petptr is not working any more, can any one verify for me
When the warden has a pet at full health, it still tries to recast a pet with the below line
if 50 > (player.Pet.HP/player.Pet.MaxHP * 100) then
player:rest(1);
player:cast("WARDEN_SUMMON_OAK_WALKER");
player:rest(8);
end
the below code dsoent seem to work either as if there is no pet it still wont cast to make one
if (player.PetPtr) == 0 then
player:rest(1);
player:cast("WARDEN_SUMMON_OAK_WALKER");
player:rest(8);
end
all this leads me to believe that the function player.petptr is not working any more, can any one verify for me