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start with the closest waypoint

Posted: Fri Aug 27, 2010 11:50 pm
by raff
Hi,

I have a problem with the last update, it doesn't matter where I start the bot, the bot will always load the grindspot waypoint. I mean this

Code: Select all

		if( dist_to_rp < dist_to_wp ) then	-- returnpoint is closer then next normal wayoiint
			player.Returning = true;	-- then use return path first
			cprintf(cli.yellow, language[12]);	-- Starting with return path
Now, when I start the bot at a graveyard for example, it will still load the grindspot instead the return path. Or is it just me with the problem :)?

Thanks in advance