Small suggestion for target_NPC
Posted: Fri May 14, 2010 10:10 pm
I was going to add this to my own custom 'target npc' routine but it should be in the standard routine.
The first thing target_NPC should do, before searching for the npc, is see if the npc is already targeted (maybe from a previous dialog). If so, just do an attack to open the dialog again. If not, then go through the 'search for npc' routine.
The first thing target_NPC should do, before searching for the npc, is see if the npc is already targeted (maybe from a previous dialog). If so, just do an attack to open the dialog again. If not, then go through the 'search for npc' routine.