Medium and High level profile

Runes of Magic/Radiant Arcana (http://www.runesofmagic.com)
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marnitako

Medium and High level profile

#1 Post by marnitako » Mon Mar 15, 2010 9:34 am

Hi, I need ideas for my player profile, I´m Rogue/Warrior 50/50 and I want to have the profile with the advanced skills and battle options. And the same for my alter Warrior/Priest 30/30, if somebody can help me, thanks

TheOne777
Posts: 26
Joined: Mon Feb 01, 2010 3:53 pm

Re: Medium and High level profile

#2 Post by TheOne777 » Tue Mar 16, 2010 3:20 am

Here is the thing, you profile is something that suits your playstyle, in other words, the default profile is fine the way it is if your gathering or doing simple fight lvling and better with just a few tweeks to it like adding a few more skills . If your looking for something that will fight better than you would then your asking too much of this thing....What is it that you want to do?

marnitako

Re: Medium and High level profile

#3 Post by marnitako » Tue Mar 16, 2010 4:01 am

I know, but I don´t know configure the advanced options of the profile, there is

<?xml version="1.0" encoding="utf-8"?>
<profile>
<options>
<!-- Try the bot with a new char mage -->
<!-- At the pioneer village. Use demo.xml waypoint file -->
<option name="HP_LOW" value="85" />
<option name="MP_LOW_POTION" value="50" />
<option name="HP_LOW_POTION" value="60" />
<option name="USE_HP_POTION" value="best" /> <!-- potion select strategy: best|minstack -->
<option name="USE_MANA_POTION" value="best" /> <!-- potion select strategy: best|minstack -->

<!-- Rest if HP or Mana is below that level -->
<option name="HP_REST" value="15" />
<option name="MP_REST" value="15" />

<!-- Shopping options, how many of what do you want to keep in your inventory -->
<option name="HEALING_POTION" value="50" />
<option name="MANA_POTION" value="0" />
<option name="ARROW_QUIVER" value="0" />
<option name="THROWN_BAG" value="0" />
<option name="POISON" value="0" />

<!-- either false or arrow or thrown -->
<option name="RELOAD_AMMUNITION" value="false" /> <!-- false|arrow|thrown -->

<!-- Combat options -->
<option name="COMBAT_TYPE" value="melee" /> <!-- leave empty or choose ranged/melee if not using class default -->
<option name="COMBAT_RANGED_PULL" value="true" /> <!-- only important for melees -->
<option name="COMBAT_DISTANCE" value="150" />
<option name="MAX_FIGHT_TIME" value="15" /> <!-- Max time without damage before break -->
<option name="DOT_PERCENT" value="90" />
<option name="ANTI_KS" value="true" />

<!-- Attack monsters 1 levels above or 10 below your level -->
<option name="TARGET_LEVELDIF_ABOVE" value="1" />
<option name="TARGET_LEVELDIF_BELOW" value="10" />

<!-- Waypoint and movement settings -->
<option name="WAYPOINTS" value=".xml" /> <!-- leave empty to show a list -->
<option name="RETURNPATH" value="" />
<option name="PATH_TYPE" value="waypoints" /> <!-- waypoints | wander -->
<option name="WANDER_RADIUS" value="150" />
<option name="WAYPOINT_DEVIATION" value="50" />
<option name="QUICK_TURN" value="false" />
<option name="HARVEST_SCAN_WIDTH" value="15" /> -- steps horizontal
<option name="HARVEST_SCAN_HEIGHT" value="10" /> -- steps vertical
<option name="HARVEST_SCAN_STEPSIZE" value="15" /> -- wide of every step
<option name="HARVEST_SCAN_TOPDOWN" value="false" /> -- true = top->down false = botton->up
<option name="HARVEST_SCAN_YREST" value="7" /> -- scanspeed
<option name="HARVEST_SCAN_YMOVE" value="1.1" /> -- move scan area top/down ( 1 middle of screen )

<!-- Loot settings -->
<option name="LOOT" value="true" />
<option name="LOOT_IN_COMBAT" value="true" />
<option name="LOOT_DISTANCE" value="100" />
<option name="LOOT_PAUSE_AFTER" value="0" /> <!-- probability in % for a short rest -->

<!-- Log out and resurrect settings -->
<option name="LOGOUT_TIME" value="0" /> <!-- in minutes, 0 = timer disabled -->
<option name="LOGOUT_SHUTDOWN" value="false" />
<option name="LOGOUT_WHEN_STUCK" value="true" />
<option name="RES_AUTOMATIC_AFTER_DEATH" value="true" />
<option name="MAX_DEATHS" value="1" /> <!-- Log out after this many deaths -->

<!-- For more options and documentation see the RoM Bot Wiki: -->
<!-- http://www.solarstrike.net/wiki/index.p ... le=RoM_Bot -->

</options>

<friends>
<!-- names of friends we help fighting or enemys we don't want to attack -->
<!-- for umlauts use \129 (ue),\132 (ae),\148 (oe) e.g. K\132fer -->
<friend name="" />
<friend name="" />
<friend name="" />
<friend name="" />
</friends>

<mobs>
<!-- names of mobs we want to attack -->
<!-- if no names defined we will attack all mobs -->
<mob name="" />
<mob name="" />
<mob name="" />
</mobs>

<hotkeys>
<!-- to communicate with the RoM API / define ingame dummy macro at place 1 -->
<hotkey name="MACRO" modifier="" key="VK_0" />
</hotkeys>


<skills_rogue>
<skill name="ROGUE_PREMEDITATION" modifier="" hotkey="VK_4" priority="110" pullonly="true" maxuse="1" />
<skill name="ROGUE_SNEAK_ATTACK" modifier="" hotkey="VK_6" priority="100" pullonly="true" />
<skill name="ROGUE_LOW_BLOW" modifier="" hotkey="VK_2" priority="90" />
<skill name="WARRIOR_SLASH" modifier="" hotkey="VK_5" priority="70" />
<skill name="ROGUE_SHADOWSTAB" modifier="" hotkey="VK_3" priority="80" />
</skills_rogue>

<skills_warrior>
<skill name="ROGUE_SHADOWSTAB" modifier="" hotkey="VK_1" priority="100" />
<skill name="WARRIOR_ENRAGED" modifier="" hotkey="VK_9" priority="110" pullonly="true" />
<skill name="WARRIOR_PROBING_ATTACK" modifier="" hotkey="VK_2" priority="90" />
<skill name="WARRIOR_OPEN_FLANK" modifier="" hotkey="VK_3" priority="80" />
<skill name="WARRIOR_SLASH" modifier="" hotkey="VK_5" priority="70" />
</skills_warrior>

<onLoad><![CDATA[
-- Additional Lua code to execute after loading the profile
-- and before the bot starts. e.g. You could overwrite profile settings here
-- like: changeProfileOption("HP_REST", 60);
]]></onLoad>

<onDeath><![CDATA[
-- Additional Lua code to execute on death
-- pauseOnDeath(); -- Stop the script
-- player:logout(); -- logout
]]></onDeath>

<onLeaveCombat><![CDATA[
-- Additional Lua code to execute after killing an enemy
]]></onLeaveCombat>

<onLevelup><![CDATA[
-- Additional Lua code to execute after having a levelup
-- and levelup the skills for a new character (mage or priest recommended)
-- e.g. sendMacro("SetSpellPoint(_tabnr, _skillnr);"); would levelup a skill
]]></onLevelup>

<onSkillCast><![CDATA[
-- Additional Lua code to execute when casting a skill
-- Note: arg1 contains the skill being used.
-- i.e. arg1.Name will be the name of the skill being cast
-- e.g.:
--if( 15 > player.HP/player.MaxHP*100 ) then
-- player:cast("PRIEST_SOUL_SOURCE");
--elseif( 25 > player.HP/player.MaxHP*100 ) then
-- player:cast("PRIEST_HOLY_AURA");
-- player:cast("PRIEST_URGENT_HEAL");
-- player:cast("PRIEST_URGENT_HEAL");
]]></onSkillCast>
</profile>

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Re: Medium and High level profile

#4 Post by Administrator » Tue Mar 16, 2010 8:00 am

Use

Code: Select all

 
tags, first of all.

To use the advanced options, you just add them to your profile. That's it.

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