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Rombot createpath problem (noob)

Posted: Mon Mar 08, 2010 5:25 pm
by bloody_eyetg
I just started out using rombot but when I try to do the createpath thingy.
but I get an error : first I see the message opening local skills db then below that : scripts/rom/functions.lua:586: bad argument #1 to 'char' (number expected, got nil)

If anyone knows a solution to this problem,plz tell me

greetz

Re: Rombot createpath problem (noob)

Posted: Mon Mar 08, 2010 7:16 pm
by tynody
Post your profile code if you would please.
I had this last night but i don't remember how i fixed it lol.
I think i had to force the Default profile by using this in the command prompt.

Code: Select all

rom\createpath.lua profile:Default

Re: Rombot createpath problem (noob)

Posted: Tue Mar 09, 2010 12:35 am
by bloody_eyetg
tynody wrote:Post your profile code if you would please.
I had this last night but i don't remember how i fixed it lol.
I think i had to force the Default profile by using this in the command prompt.

Code: Select all

rom\createpath.lua profile:Default

This is my profile code, probably I made a major mistake since I know nothing of programming

<?xml version="1.0" encoding="utf-8"?>
<profile>
<options>
<!-- Try the bot with a new char mage -->
<!-- At the pioneer village. Use demo.xml waypoint file -->
<option name="HP_LOW" value="85" />
<option name="MP_LOW_POTION" value="50" />
<option name="HP_LOW_POTION" value="40" />
<option name="USE_HP_POTION" value="best" /> <!-- potion select strategy: best|minstack -->
<option name="USE_MANA_POTION" value="best" /> <!-- potion select strategy: best|minstack -->

<!-- Rest if HP or Mana is below that level -->
<option name="HP_REST" value="15" />
<option name="MP_REST" value="15" />

<!-- Shopping options, how many of what do you want to keep in your inventory -->
<option name="HEALING_POTION" value="99" />
<option name="MANA_POTION" value="99" />
<option name="ARROW_QUIVER" value="2" />
<option name="THROWN_BAG" value="2" />
<option name="POISON" value="30" />

<!-- either false or arrow or thrown -->
<option name="RELOAD_AMMUNITION" value="false" /> <!-- false|arrow|thrown -->

<!-- Combat options -->
<option name="COMBAT_TYPE" value="" /> <!-- melee -->
<option name="COMBAT_RANGED_PULL" value="true" /> <!-- only important for melees -->
<option name="COMBAT_DISTANCE" value="200" />
<option name="MAX_FIGHT_TIME" value="15" /> <!-- Max time without damage before break -->
<option name="DOT_PERCENT" value="70" />
<option name="ANTI_KS" value="true" />

<!-- Attack monsters 3 levels above or 10 below your level -->
<option name="TARGET_LEVELDIF_ABOVE" value="1" />
<option name="TARGET_LEVELDIF_BELOW" value="10" />

<!-- Waypoint and movement settings -->
<option name="WAYPOINTS" value="" /> <!-- leave empty to show a list -->
<option name="RETURNPATH" value="" />
<option name="PATH_TYPE" value="waypoints" /> <!-- waypoints | wander -->
<option name="WANDER_RADIUS" value="500" />
<option name="WAYPOINT_DEVIATION" value="0" />
<option name="QUICK_TURN" value="false" />

<!-- Loot settings -->
<option name="LOOT" value="true" />
<option name="LOOT_IN_COMBAT" value="true" />
<option name="LOOT_DISTANCE" value="100" />
<option name="LOOT_PAUSE_AFTER" value="0" /> <!-- probability in % for a short rest -->

<!-- Log out and resurrect settings -->
<option name="LOGOUT_TIME" value="0" /> <!-- in minutes, 0 = timer disabled -->
<option name="LOGOUT_SHUTDOWN" value="false" />
<option name="LOGOUT_WHEN_STUCK" value="true" />
<option name="RES_AUTOMATIC_AFTER_DEATH" value="true" />
<option name="MAX_DEATHS" value="2" /> <!-- Log out after this many deaths -->

<!-- For more options and documentation see the RoM Bot Wiki: -->
<!-- http://www.solarstrike.net/wiki/index.p ... le=RoM_Bot -->

</options>

<friends>
<!-- names of friends we help fighting or enemys we don't want to attack -->
<!-- for umlauts use \129 (ue),\132 (ae),\148 (oe) e.g. K\132fer -->
<friend name="MyOtherCharacter1" />
<friend name="MyOtherCharacter2" />
<friend name="Elite_Mob_Name1" />
<friend name="Elite_Mob_Name2" />
</friends>

<mobs>
<!-- names of mobs we want to attack -->
<!-- if no names defined we will attack all mobs -->
<mob name="" />
<mob name="" />
<mob name="" />
</mobs>

<hotkeys>
<!-- to communicate with the RoM API / define ingame dummy macro at place 1 -->
<hotkey name="MACRO" modifier="" key="VK_0" />
</hotkeys>

<!-- define your skills depending from your actual primary class -->
<!-- see the example for a priest/mage -->
<!-- delete skills you don't have or don't want to use. -->
<!-- For more skills to use see /database/skills.xml -->
<!-- demo skills for LvL 1 character for all classes -->





<skills_rogue>
<skill name="ROGUE_SHADOWSTAB" modifier="" hotkey="VK_2" priority="90" />
<skill name="ROGUE_LOW_BLOW" modifier="" hotkey="VK_4" priority="80" />
<skill name="ROGUE_WOUND_ATTACK" modifier="" hotkey="VK_3" priority="70" />
</skills_rogue>


<onLoad><![CDATA[
-- Additional Lua code to execute after loading the profile
-- and before the bot starts. e.g. You could overwrite profile settings here
-- like: changeProfileOption("HP_REST", 60);
]]></onLoad>

<onDeath><![CDATA[
-- Additional Lua code to execute on death
-- pauseOnDeath(); -- Stop the script
-- player:logout(); -- logout
]]></onDeath>

<onLeaveCombat><![CDATA[
-- Additional Lua code to execute after killing an enemy
]]></onLeaveCombat>

<onLevelup><![CDATA[
-- Additional Lua code to execute after having a levelup
-- and levelup the skills for a new character (mage or priest recommended)
-- e.g. sendMacro("SetSpellPoint(_tabnr, _skillnr);"); would levelup a skill
]]></onLevelup>

<onSkillCast><![CDATA[
-- Additional Lua code to execute when casting a skill
-- Note: arg1 contains the skill being used.
-- i.e. arg1.Name will be the name of the skill being cast
-- e.g.:
--if( 15 > player.HP/player.MaxHP*100 ) then
-- player:cast("PRIEST_SOUL_SOURCE");
--elseif( 25 > player.HP/player.MaxHP*100 ) then
-- player:cast("PRIEST_HOLY_AURA");
-- player:cast("PRIEST_URGENT_HEAL");
-- player:cast("PRIEST_URGENT_HEAL");
]]></onSkillCast>
</profile>

Re: Rombot createpath problem (noob)

Posted: Tue Mar 09, 2010 1:16 am
by Administrator
Another case of game client/bot version mismatch. Since you failed to provide any information about which game, bot script, and micromacro version you're using, I can't help you further.

Re: Rombot createpath problem (noob)

Posted: Thu Mar 11, 2010 2:19 pm
by Kawasaki90210
just tried to restart on working on ROMbot (after a long time) yesterday and downloaded everything (micromacro 1.0 and rom3.19.zip from the post: RoM bot Moderator: d003232).

Then i unpacked the two files like it was explained in the german introduction, entered RoM, create a new char with default keyboard layout and create an empty macro.

I entered rom/bot.lua profile:l1-10 in micromacro and it stratet. But after switching to the RoM window and pressing <ENTF> the bot is not starting and printing following error message instead:

rom/function.lua:586 bad argument #1 to 'char' <number expected, got nil>

i have nothing changed in any script or so, just the original files from the dowlnloads.
have i missed any setting or so?

plz help

hope the information are complete

Re: Rombot createpath problem (noob)

Posted: Thu Mar 11, 2010 2:25 pm
by Administrator
http://www.solarstrike.net/wiki/index.p ... _harder.29

Thread locked; too many people going off-topic.