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Re: Uberflex replacement
Posted: Fri Oct 08, 2010 6:01 pm
by Bubi
As I sad, I have not that much time.
That's the File.
It's works for me. So if you have any problems with that ask the forum. I can not promise that I can help

Some words to the script.
At the top you need to change the "NAME" to the name of the char to assist.
Code: Select all
-- User Options ------------------------------------
local assistname = "NAME"
-- Change to the name of the char to assist. you have to be in a group
There are several "modes":
follow
GrpHeal
onlyHeal
For each mode, you need a "go" macro in the game
/script asFollow="go";
/script asHeal="go";
/script asHealonly="go";
The macro to start is the same as the one from rock
/script asTrigger="go";
Maybe you need to adjust the timeings.
Code: Select all
RoMScript("AssistUnit('party"..prt.."');");
uacTrigger(3.0)
RoMScript("TargetUnit('player');");
uacTrigger(1.0)
So have fun with it
Re: Uberflex replacement
Posted: Fri Oct 08, 2010 7:40 pm
by DrG
Can someone tell me pls what to do to put my priest to heal me in group?
i don't understand what to do....
don't get it the macro thing, the trigger and the go
pls explain me all the steps to work with this

Re: Uberflex replacement
Posted: Sat Oct 09, 2010 1:51 am
by rock5
DrG wrote:Can someone tell me pls what to do to put my priest to heal me in group?
i don't understand what to do....
don't get it the macro thing, the trigger and the go
pls explain me all the steps to work with this

I'm not going to test it right now but looking at the code it looks like you need to set up triggers in game. There are 4. Set them up as 4 macros and add them to your action bar.
/script asTrigger = "go"
/script asHeal = "go"
/script asHealonly= "go"
/script asFollow= "go"
Then try them out and see what happens. What I don't understand is it looks like it would have to be triggered from the client following your main character so I'm not sure how useful it would be.
Re: Uberflex replacement
Posted: Sat Oct 09, 2010 10:53 am
by DrG
i'm sorry i still can't put the bot to work.... i'm really nood in this
i put the macros ingame and added them to the action bar, but and then? what i've to put in my profile? how to make the priest to heal? how to make the priest follow me?
sorry for the trouble but i tryed and can't put this to work

Re: Uberflex replacement
Posted: Sat Oct 09, 2010 1:27 pm
by DrG
i finally put this to work
it was easier than i tought
but not working very well
the priest stop to heal me if i tearget a boss. only start to heal if boss die or if during the battle i target myself, but this is not very usefull
i'm doing something wrong? btw i activeted all the options: trigger, heal, healonly and follow.
Re: Uberflex replacement
Posted: Sat Oct 09, 2010 6:29 pm
by atroxa
Maybe the wrong Forum, but also working with the bot in harmony:
For using the oldfashioned Uberflex-Autocombat:
Small autohotkey program:
1. Create Macro at ingame Hotkey F11 -> "/script acsMacro();"
F11, because it doesn't inferfears with normal chat ingame.
2. Launch UFACS.exe:
it renames the open Client Window to "Runes of Magic with UfACS", sending the trigger even if Rom is in the background.
triggering F11 every 450 to 600 ms and twice as long if Rom is in the background, faster gets messy.
3. Control it with the F10 Key as On/off
4. Sometimes it gets stuck after a few hour... therefore ctrl + alk + k = to kill it.
Code:
Code: Select all
IfWinExist Runes of Magic
{
WinSetTitle, Runes of Magic, , Runes of Magic with UfACS
Goto, Trigger1
}
Goto, Trigger1
Trigger1:
Random, $OVV ,450 , 600
sleep $OVV
goto Trigger
Return
Trigger:
IfWinActive Runes of Magic with UfACS
{
SendPlay, {F11}
}
Else {
ControlSend, , {F11}, Runes of Magic with UfACS
Sleep $OVV
}
Goto Trigger1
Return
F10::Pause
^!k::ExitApp
Enjoy
Re: Uberflex replacement
Posted: Sun Oct 10, 2010 6:46 am
by Bubi
DrG wrote:i finally put this to work
it was easier than i tought
but not working very well
the priest stop to heal me if i tearget a boss. only start to heal if boss die or if during the battle i target myself, but this is not very usefull
i'm doing something wrong? btw i activeted all the options: trigger, heal, healonly and follow.
I just have the same problem when the main char is also botting.
When I play the main char for my own it works.
Try to edit the code in the region around
Code: Select all
elseif (state) and (heal) and (only) then
while (state) do
healTrigger(healtime,anzPlayer)
state = RoMScript("GetPlayerCombatState();")
end
If you want to improve it, you can change the
healTrigger function. Add a HP check of the player so you will faster cycle through the party.
btw. look at this hack
http://www.elitepvpers.de/forum/rom-hac ... ction.html
http://www.elitepvpers.de/forum/rom-hac ... ck-98.html
there you can add a lua file with
in the
pulse folder. It works but when I'm botting the bot do not loot correctly.
Re: Uberflex replacement
Posted: Mon Oct 11, 2010 11:41 pm
by poper
DrG wrote:Can someone tell me pls what to do to put my priest to heal me in group?
i don't understand what to do....
don't get it the macro thing, the trigger and the go
pls explain me all the steps to work with this

Well I am having a problem, I can get the Priest to Follow and Buff but he wont heal. I have all 4 of those "trigers" on my hot bar, and the script is set to auto.
atroxa wrote:Maybe the wrong Forum, but also working with the bot in harmony:
For using the oldfashioned Uberflex-Autocombat:
Small autohotkey program:
1. Create Macro at ingame Hotkey F11 -> "/script acsMacro();"
F11, because it doesn't inferfears with normal chat ingame.
2. Launch UFACS.exe:
it renames the open Client Window to "Runes of Magic with UfACS", sending the trigger even if Rom is in the background.
triggering F11 every 450 to 600 ms and twice as long if Rom is in the background, faster gets messy.
3. Control it with the F10 Key as On/off
4. Sometimes it gets stuck after a few hour... therefore ctrl + alk + k = to kill it.
Code:
Code: Select all
IfWinExist Runes of Magic
{
WinSetTitle, Runes of Magic, , Runes of Magic with UfACS
Goto, Trigger1
}
Goto, Trigger1
Trigger1:
Random, $OVV ,450 , 600
sleep $OVV
goto Trigger
Return
Trigger:
IfWinActive Runes of Magic with UfACS
{
SendPlay, {F11}
}
Else {
ControlSend, , {F11}, Runes of Magic with UfACS
Sleep $OVV
}
Goto Trigger1
Return
F10::Pause
^!k::ExitApp
Enjoy
Now this if you install Uberflex actually works and will heal you depending on what you set up so at 90% health you will get a HoT on you!!!
Now I have not gotten it to work while botting. I Basicly just need a "follow" command so that my heal slave will follow my main. Anyone game?
Re: Uberflex replacement
Posted: Thu Oct 14, 2010 1:09 pm
by DrG
something i'm doing wrong......
the bot seems like that don't work when i'm fight mobs with the main char.... the priest stops all, don't heal, don't buff nothing.... only start to function well when i kill all the mobs o.O
during the battle don't work....
PLS help me to put this to work
Edit: This happened even when my main char is not botting
Re: Uberflex replacement
Posted: Sat Oct 16, 2010 4:23 am
by DrG
Bubbi, rock5 pls guys help me in this one

Re: Uberflex replacement
Posted: Sun Oct 17, 2010 6:36 pm
by rock5
DrG wrote:Bubbi, rock5 pls guys help me in this one

Sorry but that new code is not mine so I'm not sure how it works. What you need is someone who is trying to use it and can fix it.
I'll probably create my own version of an assisting bot eventually but I don't have the time right now. And I don't have the time to learn how this new code works to advice you. Sorry.
Re: Uberflex replacement
Posted: Fri Nov 05, 2010 9:30 pm
by rock5
Updated RBAssist in revision 517.
Now there should be no interruptions when navigating with the keyboard unless you have skills with player buff requirements.
It now also no longer uses a macro as a trigger but instead just uses a keypress (default SHIFT).
Enjoy.

Re: Uberflex replacement
Posted: Thu Nov 11, 2010 9:25 pm
by smokyru
Guys, i can't understand this. Can one post a step by step thingy?
Re: Uberflex replacement
Posted: Thu Nov 11, 2010 9:39 pm
by rock5
smokyru wrote:Guys, i can't understand this. Can one post a step by step thingy?
Start your bot.
When it asks you to load a waypoint file, select RBAssist.
Now you can move around manually and have the bot heal, buff and attack for you depending on the settings at the top of the RBAssist.xml file.
By default you run around and target monsters with the TAB key or clicking on them and the bot will automatically attack for you. You can press the SHIFT key to toggle auto attack 'on' or 'off'.
If you want to use a different attack mode then read the description at the top of RBAssist.xml describing each mode.
Re: Uberflex replacement
Posted: Wed Nov 24, 2010 5:52 pm
by Rickster
Hi,
I was just trying to use RBAssist for the first time, but was not able to get it to work.
First I got the latest SVN Revision (525)
As i read, there is no macro needed anymore to get RBAssist to work.
So I startet the bot and run the RBAssist waypointfile.
In the ingame chat I was told, that RBAssists now works in auto mode, and the trigger key is used to switch it on/off.
Switching the mode on and off with the SHIFT key works fine, but no mob is attackt, when I focus it.
Then I changed to triggered mode by editing the waypoint file.
Focus a mob and using SHIFT key does not do anything.
So I changed back to auto mode and attacked a mob manually with a skill, the bot startet to fight on its own right away.
Any idea what to do, to get auto and triggered mode to work?
Thanks
Ric
Re: Uberflex replacement
Posted: Thu Nov 25, 2010 8:38 am
by rock5
Hm... maybe you are targeting mobs that are outside your MAX_TARGET_DIST distance?
Re: Uberflex replacement
Posted: Fri Nov 26, 2010 6:08 pm
by Rickster
rock5 wrote:Hm... maybe you are targeting mobs that are outside your MAX_TARGET_DIST distance?
The character is within the MAX_TARGET_DIST.
The problem occured with a lvl 20 character, which I didn“t get to play again since then.
Meanwhile I tried the RBAssist script with a lvl 55 char and the script assisted as it should.
I will check this out and report again.
Thanks so far.
Ric
Re: Uberflex replacement
Posted: Fri Nov 26, 2010 6:43 pm
by rock5
Talking about levels, maybe the mob is below or above the level requirements?
Code: Select all
<option name="TARGET_LEVELDIF_ABOVE" value="4" />
<option name="TARGET_LEVELDIF_BELOW" value="4" />
Re: Uberflex replacement
Posted: Thu Dec 16, 2010 8:39 pm
by kanta
Maybe I'm just burned out from trying to get other things to work but I can't seem to get either assist script to work at all.
I've reinstalled UFACS and set it up for attacking. I then engage it. I set up a macro called "acsMacro" with the following code:
Code: Select all
/script SimpleTimer1_EventHandler()
RBAssist does nothing
Bubis_Assist does nothing but occasionally jump. I entered in the name of the character to be assisted in the appropriate spot. I made the follow macro, it doesn't work and it doesn't attack/heal/anything.
What am I missing?
EDIT
Ok, seems the update was messing with things. RBAssist is now working, but I can't seem to get Bubis_Assist working.
Re: Uberflex replacement
Posted: Tue Oct 04, 2011 9:57 pm
by bobdole
After today it appears Uberflex is finally dead, what are the chances a true Uberflex replacement can be made using this? When I say "true" I mean be able to do the following things.
1) Buffs self/others. (Pretty sure this can be done)
2) Simple off/on action-bar button. (I am pretty sure this can be done)
3) Cast multiple skills/etc from one action-bar button to cast several skills, pots, food for boss fights. (No clue about this one)
4) Use potions for things like health/energy/rage/focus/etc. (No clue about this one)
5) Defense section to use skills that stun/silence/nerf attack/etc when the target is casting skills. (No clue about this one)
6) Hide focus frame. (not sure this is needed and if so can be done)
7) Debuff section that will cast skills if you or others get a debuff. (No clue about this one)
8) Heal/Protect section. (Pretty sure this can be done)
9) Most important: A very in-depth combat system that will cast skills in a order and only cast some skills if a debuff is on the target like Bleed, Wound Attack, etc. (No clue about this one)
I am willing to help build this system and will test it and give detailed feedback to create it.