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Re: Rock5's Millers Ranch Scripts

Posted: Wed Oct 12, 2011 6:36 pm
by ataegina
Good evening, guys.

I've been having the same recurrent problem since the new patch. My bot apparently does not respond to clicks, for instance, doesn't loot, does not accept quests.

The reason I've posted this on miller's ranch post is that I can't seem to bot there at all, because the char does not accept the quest nor does he click in the feedbags.

I have my Macro number settings in numpad, but I guess there is no relation? I'm looking forward to hear from you.

Thanks.

Re: Rock5's Millers Ranch Scripts

Posted: Wed Oct 12, 2011 7:05 pm
by lisa
Have you got click to move enabled in the interface settings?

Re: Rock5's Millers Ranch Scripts

Posted: Thu Oct 13, 2011 1:05 am
by ako ito
lisa wrote:
rock5 wrote: Known issues:
  • My MRC_Optimized script is having trouble collecting eggs and occationally hens. I'll have to fix it. I plan on using the new 'player.Stance' to help me. :)
Yeah it's a known issue that is being worked on.


ihave problem in version 657... my character doesn't loot .. then i try version 652 and no problem occur.. i dont know what wrong in my version 657... i have no idea what is 'player.Stance'

Re: Rock5's Millers Ranch Scripts

Posted: Thu Oct 13, 2011 1:28 am
by rock5
ako ito wrote:ihave problem in version 657... my character doesn't loot .. then i try version 652 and no problem occur.. i dont know what wrong in my version 657... i have no idea what is 'player.Stance'
Are you talking about looting bodies of mobs? What did it say in the micromacro window? Did it say it was trying to loot at least? Did you try versions between 652 and 657? If so what happened?

Re: Rock5's Millers Ranch Scripts

Posted: Thu Oct 13, 2011 4:48 am
by rock5
New version 4.2 is out. It addresses the issues with collecting the eggs. I found it 100% reliable.

Also revision 658 of the bot is out. It may resolve some crashing issues so try it out.

Re: Rock5's Millers Ranch Scripts

Posted: Thu Oct 13, 2011 6:34 am
by bokagavrilov
rock5 wrote:New version 4.2 is out. It addresses the issues with collecting the eggs. I found it 100% reliable.

Also revision 658 of the bot is out. It may resolve some crashing issues so try it out.

testing it now ^_^ but why it is without speedhack ?

Re: Rock5's Millers Ranch Scripts

Posted: Thu Oct 13, 2011 6:43 am
by rock5
Sorry I forgot to say, I set the options to not use any hacks by default. If you want to use the hacks just enable them at the top of the file. The speed hack was set to 100 I think.

Re: Rock5's Millers Ranch Scripts

Posted: Thu Oct 13, 2011 7:57 am
by ako ito
rock5 wrote:
ako ito wrote:ihave problem in version 657... my character doesn't loot .. then i try version 652 and no problem occur.. i dont know what wrong in my version 657... i have no idea what is 'player.Stance'
Are you talking about looting bodies of mobs? What did it say in the micromacro window? Did it say it was trying to loot at least? Did you try versions between 652 and 657? If so what happened?

sorry for incomplete detail.. i have problem in collecting egg.....6/10 of are not collected in version 657.. but its ok in looting the body.... but unfortunately 652 in not good in killing mobs. coz party member msg are spamming.. so in miller i use 652 and in killing mobs i use 657... i will try 658 soon.. regading your next post version 4.2?? what is it?? new version of rombot?? where i can get it?

Re: Rock5's Millers Ranch Scripts

Posted: Thu Oct 13, 2011 8:02 am
by ako ito
ako ito wrote:
rock5 wrote:
ako ito wrote:ihave problem in version 657... my character doesn't loot .. then i try version 652 and no problem occur.. i dont know what wrong in my version 657... i have no idea what is 'player.Stance'
Are you talking about looting bodies of mobs? What did it say in the micromacro window? Did it say it was trying to loot at least? Did you try versions between 652 and 657? If so what happened?

sorry for incomplete detail.. i have problem in collecting egg.....6/10 of are not collected in version 657.. but its ok in looting the body.... but unfortunately 652 in not good in killing mobs. coz party member msg are spamming.. so in miller i use 652 and in killing mobs i use 657... i will try 658 soon.. regading your next post version 4.2?? what is it?? new version of rombot?? where i can get it?


got it http://www.solarstrike.net/phpBB3/viewt ... =27&t=1478... ahh.. new version of miller

Re: Rock5's Millers Ranch Scripts

Posted: Thu Oct 13, 2011 3:44 pm
by ataegina
lisa wrote:Have you got click to move enabled in the interface settings?
yes, Lisa, I do. This just began happening after the patch.

Re: Rock5's Millers Ranch Scripts

Posted: Tue Oct 18, 2011 9:06 am
by booting1
after the last update of revision and micromacro -1.02

after three chickens were fed the player runs to the chicken hut stands in front of the chickens.

in micromarco stands

clearing target

and that's it then he does nothing more

i manually click on a chicken then the bot is working on, until there are again three chickens back then is everything.

clearing target

and all stops

Re: Rock5's Millers Ranch Scripts

Posted: Tue Oct 18, 2011 12:21 pm
by Antha
same problem before the update today

Re: Rock5's Millers Ranch Scripts

Posted: Tue Oct 18, 2011 6:13 pm
by Nevex
I installed it and its having issues with eggs still. Occasionally it will just stop at the eggs and just not do anything.

Edit: Latest version 662 and 1.0 Beta 1 and the latest scripts downloaded form this thread.

Re: Rock5's Millers Ranch Scripts

Posted: Tue Oct 18, 2011 8:55 pm
by lisa
this post has good advice, use it
here
Nevex wrote:1.0 Beta 1
That isn't the latest version of Micromacro, you need to definately follow those instructions.

Re: Rock5's Millers Ranch Scripts

Posted: Wed Oct 19, 2011 4:48 pm
by Nevex
lisa wrote:this post has good advice, use it
here
Nevex wrote:1.0 Beta 1
That isn't the latest version of Micromacro, you need to definately follow those instructions.
My mistake I meant 1.02 beta 1 before. It just gets stuck on them eggs. I can personally click the eggs no problem.

Re: Rock5's Millers Ranch Scripts

Posted: Wed Oct 19, 2011 5:36 pm
by Nevex
Nevex wrote:
lisa wrote:this post has good advice, use it
here
Nevex wrote:1.0 Beta 1
That isn't the latest version of Micromacro, you need to definately follow those instructions.
My mistake I meant 1.02 beta 1 before. It just gets stuck on them eggs. I can personally click the eggs no problem.
Some more info for you Lisa. When it stops is random. Yesterday it would stop after 1 -3 sets of eggs loots. Just now it went 4 then got stuck on the 5th set.

Re: Rock5's Millers Ranch Scripts

Posted: Wed Oct 19, 2011 9:18 pm
by lisa
try the files in my profile.

Re: Rock5's Millers Ranch Scripts

Posted: Thu Oct 20, 2011 3:46 pm
by Tooney
Hi Rock5 & Lisa.

I've noticed the bot can stop for a long time in this loop....

Code: Select all

				repeat
					yrest(500)
					player:update()
					egg = player:findNearestNameOrId({112958,114931}, nil, eggEvalFunc)
				until egg
It just stands there even though an egg is clearly available. One time I clicked the egg and it gathered it manually. So I added some debug to hopefully help you out. (Results Attached).

Code: Select all

				local starttime = os.clock();				
				
				local filename = getExecutionPath() .. "/logs/EggLog.log";
				local file, err = io.open(filename, "a+");
				local lookcount = 1;
				
				repeat
					file:write(lookcount .. " ");
					yrest(500)
					player:update()
					egg = player:findNearestNameOrId({112958,114931}, nil, eggEvalFunc)
					lookcount = lookcount + 1;
				until egg

				file:write("\n");
				local timediff = string.format ("%4.1f", os.clock()- starttime);
				file:write("Total time for egg is " .. timediff .. " secs.\n")
				file:close();
Mostly it loops round about nine times. The time it got stuck it looped 500+
Hope it helps. I'm at rev 662, with the latest micromacro and 4.2 Milller

Regards.

Re: Rock5's Millers Ranch Scripts

Posted: Thu Oct 20, 2011 4:42 pm
by Tooney
It's okay I can figure out what's going on.
The only egg left is in the ignore list. Once the Timeout occurs the egg drops out of the ignore list and is harvested.

Re: Rock5's Millers Ranch Scripts

Posted: Thu Oct 20, 2011 4:57 pm
by Nevex
Tooney wrote:It's okay I can figure out what's going on.
The only egg left is in the ignore list. Once the Timeout occurs the egg drops out of the ignore list and is harvested.
So you figured it out?