Re: need help setting up eoj farm in tergothen bay john cart
Posted: Thu Apr 24, 2014 6:12 pm
yep, I assume by now you have run the bot as I said and now have prints that say exactly what the issue is.
MicroMacro home
https://www.solarstrike.net/phpBB3/
You could do that, or you could copy and paste the text here. Check out the link in my signature on how to copy and paste in MM.kenzoloh92 wrote:erm.. how do i post it? screenshot the rombmot command and post it here?
Code: Select all
Loaded waypoint path eoj 1.xml
No return path with default naming eoj 1_return.xml found.
We use the normal waypoint path eoj 1.xml now.
Waypoint #54 is closer then #1. Hence we start with waypoint #54.
Moving to waypoint #54, (-27534, 24337)
[DEBUG] waypoint type RUN or TRAVEL. We don't target mobs.
Moving to waypoint #1, (-27527, 24360)
We try to find NPC John Carter:
We successfully target NPC John Carter and try to open the dialog window.
We try to find NPC John Carter:
We successfully target NPC John Carter and try to open the dialog window.
Continue to Clean up the Threats to the Fishing Village
[DEBUG] 1352609024 target is not attackable
Clearing target.
Moving to waypoint #2, (-27576, 24330)
[DEBUG] 1352647424 target lvl above/below profile settings without battling
Moving to waypoint #3, (-27636, 24298)
[DEBUG] 1352647424 target lvl above/below profile settings without battling
Clearing target.
Moving to waypoint #4, (-27649, 24236)
[DEBUG] 1352647424 target lvl above/below profile settings without battling
Moving to waypoint #5, (-27699, 24144)
Moving to waypoint #6, (-27757, 24072)
[DEBUG] waypoint type RUN or TRAVEL. We don't target mobs.
Moving to waypoint #7, (-27803, 24013)
[DEBUG] waypoint type RUN or TRAVEL. We don't target mobs.
Moving to waypoint #8, (-27839, 23973)
[DEBUG] waypoint type RUN or TRAVEL. We don't target mobs.
Moving to waypoint #9, (-27866, 23941)
Moving to waypoint #10, (-27907, 23903)
Moving to waypoint #11, (-27912, 23853)
Moving to waypoint #12, (-27991, 23875)
[DEBUG] 1052493824 target lvl above/below profile settings without battling
Clearing target.
Moving to waypoint #13, (-28080, 23905)
[DEBUG] 950274560 target lvl above/below profile settings without battling
Got aggro. Attacking aggressive enemies.
Engaging enemy [Ankes Warrior] in combat.
Too close. Backing up.
Use MACRO: ROGUE_DAY_OF_RAIN [DEBUG] gap between skilluse 29758, pcasting=fals
e
=> Ankes Warrior (114651/116821)
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 24
Use MACRO: ROGUE_ENLIVENED_BLAD[DEBUG] gap between skilluse 998, pcasting=false
=> * Failed to cast *
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
Too close. Backing up.
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 21
Use MACRO: ROGUE_ENLIVENED_BLAD[DEBUG] gap between skilluse 2896, pcasting=false
=> * Failed to cast *
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 19
[DEBUG] ONCOOLDOWN ROGUE_ENLIVENED_BLADE 10
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 19
[DEBUG] ONCOOLDOWN ROGUE_ENLIVENED_BLADE 10
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 19
[DEBUG] ONCOOLDOWN ROGUE_ENLIVENED_BLADE 10
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 19
[DEBUG] ONCOOLDOWN ROGUE_ENLIVENED_BLADE 10
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 18
[DEBUG] ONCOOLDOWN ROGUE_ENLIVENED_BLADE 10
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 18
[DEBUG] ONCOOLDOWN ROGUE_ENLIVENED_BLADE 10
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 18
[DEBUG] ONCOOLDOWN ROGUE_ENLIVENED_BLADE 9
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 18
[DEBUG] ONCOOLDOWN ROGUE_ENLIVENED_BLADE 9
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 18
[DEBUG] ONCOOLDOWN ROGUE_ENLIVENED_BLADE 9
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 18
[DEBUG] ONCOOLDOWN ROGUE_ENLIVENED_BLADE 9
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 18
[DEBUG] ONCOOLDOWN ROGUE_ENLIVENED_BLADE 9
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 17
[DEBUG] ONCOOLDOWN ROGUE_ENLIVENED_BLADE 9
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 17
[DEBUG] ONCOOLDOWN ROGUE_ENLIVENED_BLADE 9
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 17
[DEBUG] ONCOOLDOWN ROGUE_ENLIVENED_BLADE 9
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 17
[DEBUG] ONCOOLDOWN ROGUE_ENLIVENED_BLADE 8
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 17
[DEBUG] ONCOOLDOWN ROGUE_ENLIVENED_BLADE 8
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 17
[DEBUG] ONCOOLDOWN ROGUE_ENLIVENED_BLADE 8
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 17
[DEBUG] ONCOOLDOWN ROGUE_ENLIVENED_BLADE 8
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 17
[DEBUG] ONCOOLDOWN ROGUE_ENLIVENED_BLADE 8
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 16
[DEBUG] ONCOOLDOWN ROGUE_ENLIVENED_BLADE 8
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 16
[DEBUG] ONCOOLDOWN ROGUE_ENLIVENED_BLADE 8
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 16
[DEBUG] ONCOOLDOWN ROGUE_ENLIVENED_BLADE 8
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 16
[DEBUG] ONCOOLDOWN ROGUE_ENLIVENED_BLADE 7
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 16
[DEBUG] ONCOOLDOWN ROGUE_ENLIVENED_BLADE 7
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 16
[DEBUG] ONCOOLDOWN ROGUE_ENLIVENED_BLADE 7
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 16
[DEBUG] ONCOOLDOWN ROGUE_ENLIVENED_BLADE 7
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 15
[DEBUG] ONCOOLDOWN ROGUE_ENLIVENED_BLADE 7
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 15
[DEBUG] ONCOOLDOWN ROGUE_ENLIVENED_BLADE 6
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 15
[DEBUG] ONCOOLDOWN ROGUE_ENLIVENED_BLADE 6
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 15
[DEBUG] ONCOOLDOWN ROGUE_ENLIVENED_BLADE 6
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 14
[DEBUG] ONCOOLDOWN ROGUE_ENLIVENED_BLADE 6
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 14
[DEBUG] ONCOOLDOWN ROGUE_ENLIVENED_BLADE 6
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 14
[DEBUG] ONCOOLDOWN ROGUE_ENLIVENED_BLADE 5
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 14
[DEBUG] ONCOOLDOWN ROGUE_ENLIVENED_BLADE 5
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 13
[DEBUG] ONCOOLDOWN ROGUE_ENLIVENED_BLADE 5
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 13
[DEBUG] ONCOOLDOWN ROGUE_ENLIVENED_BLADE 5
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 13
[DEBUG] ONCOOLDOWN ROGUE_ENLIVENED_BLADE 4.7
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROW
[DEBUG] ONCOOLDOWN ROGUE_DAY_OF_RAIN 13
[DEBUG] ONCOOLDOWN ROGUE_ENLIVENED_BLADE 4.5
[DEBUG] PULLONLY ROGUE_COMBO_THROW
[DEBUG] PULLONLY ROGUE_THROWCode: Select all
[DEBUG] 950274560 target lvl above/below profile settings without battlingCode: Select all
<!-- Attack monsters 3 levels above or 10 below your level -->
<option name="TARGET_LEVELDIF_ABOVE" value="3" />
<option name="TARGET_LEVELDIF_BELOW" value="10" />
Code: Select all
<?xml version="1.0" encoding="utf-8"?><waypoints>
<onload>
-- MAIN WORK BY LORDNIKA --
-- EDIT BY MURMANOV --
-- ENJOY IT :) --
--[[ NPC ID's ]]--
mob1 = GetIdName(105799) -- NPC "Ankes-Bober"
mob2 = GetIdName(105798) -- NPC "Ankes-Krieger"
mob3 = GetIdName(105848) -- NPC "Ankes-Agent"
mob4 = GetIdName(105843) -- NPC "Ankes-Heiler"
john = GetIdName(119061) -- NPC "John Carter"
--[[ Quest ID's ]]--
questname_1 = GetIdName(424623) -- Quest "Beseitigt weitere Gefahren f\129r das Fischerdorf";
questname_2 = GetIdName(424624) -- Quest "Immediate Relief";
--[[ Object ID's ]]--
box = GetIdName(119486) -- Object "Gefangener der Diebe"
function EventTimer()
repeat
TBES = RoMScript('getevmessage()')
until (TBES == "|cffffff80Regional event now restarting!|r")
printf("Am inceput !");
end
function Check_Quest()
queststate = getQuestStatus(questname_1);
if queststate == "complete" then
__WPL:setWaypointIndex(__WPL:findWaypointTag("Finish"));
changeOptionFriendMob("mob", mob1, "Remove");
changeOptionFriendMob("mob", mob2, "Remove");
changeOptionFriendMob("mob", mob3, "Remove");
changeOptionFriendMob("mob", mob4, "Remove");
end
end
</onload>
<!-- # 1 --><waypoint x="-27527" z="24360" y="-83">
player:target_NPC(john)
AcceptQuestByName(questname_1)
RoMScript("OnClick_QuestListButton(3, 1)")
repeat
player:target_NPC(john);
AcceptQuestByName(questname_1)
RoMScript("OnClick_QuestListButton(1, 1)");
cprintf(cli.white, questname_1.."\n");
until getQuestStatus(questname_1) ~= "accepted"
</waypoint>
<!-- # 2 --><waypoint x="-27576" z="24330" y="-80"> </waypoint>
<!-- # 3 --><waypoint x="-27636" z="24298" y="-66"> </waypoint>
<!-- # 4 --><waypoint x="-27649" z="24236" y="-21"> </waypoint>
<!-- # 5 --><waypoint x="-27699" z="24144" y="17"> </waypoint>
<!-- # 6 --><waypoint x="-27757" z="24072" y="1" type="TRAVEL">
changeOptionFriendMob("mob", mob1, "Add");
changeOptionFriendMob("mob", mob2, "Add");
changeOptionFriendMob("mob", mob3, "Add");
changeOptionFriendMob("mob", mob4, "Add");
</waypoint>
<!-- # 7 --><waypoint x="-27803" z="24013" y="0"> </waypoint>
<!-- # 8 --><waypoint x="-27839" z="23973" y="0"> </waypoint>
<!-- # 9 --><waypoint x="-27866" z="23941" y="2"> </waypoint>
<!-- # 10 --><waypoint x="-27907" z="23903" y="2"> </waypoint>
<!-- # 11 --><waypoint x="-27986" z="23883" y="2"> </waypoint>
<!-- # 12 --><waypoint x="-28033" z="23897" y="8"> </waypoint>
<!-- # 13 --><waypoint x="-28005" z="23935" y="0"> </waypoint>
<!-- # 14 --><waypoint x="-27973" z="23978" y="2" tag="Start"> </waypoint>
<!-- # 15 --><waypoint x="-28001" z="24017" y="1"> Check_Quest() </waypoint>
<!-- # 16 --><waypoint x="-28046" z="24042" y="3"> Check_Quest() </waypoint>
<!-- # 17 --><waypoint x="-28120" z="23999" y="7"> Check_Quest() </waypoint>
<!-- # 18 --><waypoint x="-28147" z="23952" y="11"> Check_Quest() </waypoint>
<!-- # 19 --><waypoint x="-28185" z="23913" y="3"> Check_Quest() </waypoint>
<!-- # 20 --><waypoint x="-28235" z="23911" y="2"> Check_Quest() </waypoint>
<!-- # 21 --><waypoint x="-28289" z="23922" y="1"> Check_Quest() </waypoint>
<!-- # 22 --><waypoint x="-28338" z="23951" y="8"> Check_Quest() </waypoint>
<!-- # 23 --><waypoint x="-28354" z="24002" y="9"> Check_Quest() </waypoint>
<!-- # 24 --><waypoint x="-28338" z="24052" y="6"> Check_Quest() </waypoint>
<!-- # 25 --><waypoint x="-28292" z="24084" y="0"> Check_Quest() </waypoint>
<!-- # 26 --><waypoint x="-28237" z="24098" y="0"> Check_Quest() </waypoint>
<!-- # 27 --><waypoint x="-28136" z="24099" y="5"> Check_Quest() </waypoint>
<!-- # 28 --><waypoint x="-28040" z="24095" y="-4"> Check_Quest() </waypoint>
<!-- # 29 --><waypoint x="-27948" z="24092" y="-3" tag="Finish"> </waypoint>
<!-- # 30 --><waypoint x="-27862" z="24089" y="-2"> </waypoint>
<!-- # 31 --><waypoint x="-27789" z="24106" y="2"> </waypoint>
<!-- # 32 --><waypoint x="-27726" z="24145" y="13"> </waypoint>
<!-- # 33 --><waypoint x="-27655" z="24213" y="-8"> </waypoint>
<!-- # 34 --><waypoint x="-27597" z="24273" y="-70"> </waypoint>
<!-- # 35 --><waypoint x="-27555" z="24323" y="-82"> </waypoint>
<!-- # 36 --><waypoint x="-27540" z="24340" y="-83" type="TRAVEL">
player:target_NPC(john)
CompleteQuestByName(questname_1)
RoMScript("OnClick_QuestListButton(3, 1)")
--yrest(200)
repeat
--quest2 = RoMScript("CheckQuest(424624)");
player:target_NPC(john);
AcceptQuestByName(questname_2)
RoMScript("OnClick_QuestListButton(1, 1)")
cprintf(cli.white, questname_2.."\n")
until getQuestStatus(questname_2) ~= "accepted"
</waypoint>
<!-- # 37 --><waypoint x="-27563" z="24326" y="-81" type="RUN"> </waypoint>
<!-- # 38 --><waypoint x="-27618" z="24300" y="-71" type="RUN"> </waypoint>
<!-- # 39 --><waypoint x="-27635" z="24293" y="-65" type="RUN"> </waypoint>
<!-- # 40 --><waypoint x="-27649" z="24237" y="-22" type="RUN"> </waypoint>
<!-- # 41 --><waypoint x="-27673" z="24187" y="4" type="RUN"> </waypoint>
<!-- # 42 --><waypoint x="-27712" z="24137" y="16" type="RUN"> </waypoint>
<!-- # 43 --><waypoint x="-27761" z="24081" y="1" type="RUN"> </waypoint>
<!-- # 44 --><waypoint x="-27799" z="24022" y="0" type="RUN"> </waypoint>
<!-- # 45 --><waypoint x="-27817" z="24014" y="0" type="RUN" tag="Start2">
player:target_Object(box);
player:harvest();
</waypoint>
<!-- # 46 --><waypoint x="-27855" z="23964" y="1" type="RUN"> </waypoint>
<!-- # 47 --><waypoint x="-27875" z="23944" y="4" type="RUN"> </waypoint>
<!-- # 48 --><waypoint x="-27889" z="23930" y="5" type="RUN">
player:target_Object(box);
player:harvest();
if getQuestStatus(questname_2) == "incomplete" then
__WPL:setWaypointIndex(__WPL:findWaypointTag("Start2"))
-- else cprintf(cli.green, questname_2.."\n")
end
</waypoint>
<!-- # 49 --><waypoint x="-27866" z="23952" y="3" type="TRAVEL"> </waypoint>
<!-- # 50 --><waypoint x="-27808" z="24010" y="0" type="TRAVEL"> </waypoint>
<!-- # 51 --><waypoint x="-27749" z="24069" y="1" type="TRAVEL"> </waypoint>
<!-- # 52 --><waypoint x="-27687" z="24146" y="14" type="TRAVEL"> </waypoint>
<!-- # 53 --><waypoint x="-27627" z="24216" y="-15" type="TRAVEL"> </waypoint>
<!-- # 54 --><waypoint x="-27572" z="24286" y="-73" type="TRAVEL"> </waypoint>
<!-- # 55 --><waypoint x="-27534" z="24337" y="-84" type="TRAVEL">
repeat
player:target_NPC(john);
CompleteQuestByName(questname_2);
RoMScript("OnClick_QuestListButton(1, 1)")
cprintf(cli.white, questname_2.."\n")
until getQuestStatus(questname_2) == "not accepted"
</waypoint>
</waypoints>Code: Select all
2014-04-28 01:12:20 - [string "..."]:2: attempt to call global 'changeOptionFrie
ndMob' (a nil value)rock5 wrote:The error message says changeOptionFriendMob is nil. In other words it doesn't exist. If you search here for changeOptionFriendMob you will see that it is a function from one of Lisas userfunctions. http://www.solarstrike.net/phpBB3/viewt ... 721#p35721. You obviously don't have it installed.