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Re: How to use bot without waypoint? (Random move)

Posted: Sat Aug 10, 2013 3:48 am
by rock5
Are you saying you have confirmed that ZZInfoBar is the cause of your problems? If so I'll keep that in mind in case someone else reports a similar issue.

Is anyone else out there using ZZInfoBar with the bot?

Re: How to use bot without waypoint? (Random move)

Posted: Sat Aug 10, 2013 11:23 am
by AngelDrago
what I'm saying this is the only thing that i have changed i will test again o see i also installed another add on that i removed i will keep you informed so see which one is causing issues.

Re: How to use bot without waypoint? (Random move)

Posted: Sun Aug 11, 2013 2:26 am
by AngelDrago
after taken out every add-on I'm still having the same effect the only thing now in the add-on is the ingamefunctions created a new waypoint it only attacks if i get attacked first so aggro... but it will not attack anything if it is friendly... So false alarm on the ZZinfobar... I also did Lisa's suggestion i used a brand new default.xml file instate of mine and created several other for each class and selected only the class i'm going to be using and not my secondary class for example if i have mage/scout it would be only mage no secondary class selected.

I also noticed in the Interface Execution Error there is a plugin with an error i will removed that as well... plugin name is igf_events_Frame... the whole error message is as follow.

call ifg_events_Frame's OnEvent, Line: [string "?"]:48: attempt to index global 'os' (a nil value)

so i hope this helps a little...

This is really wired as it has worked for me one month ago...

I just done also a clean download of ROM and didn't use my profile just selected the default one same effect as the above

Re: How to use bot without waypoint? (Random move)

Posted: Sun Aug 11, 2013 2:50 am
by rock5
You need an addon that replaces the os.time function. I use d303fix
http://www.curse.com/addons/rom/d303fix