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Re: Trouble rev655

Posted: Mon Oct 10, 2011 7:52 pm
by bobdole
player:target_Object
has issues, even when I set it to harvest just once the game would crash often with the latest revision.

Re: Trouble rev655

Posted: Mon Oct 10, 2011 9:19 pm
by lisa
Set up 4 with varying conditions for testing to try and determine what may be causing issue.
All with GMDetect.

1. No speed, No setwindow
2. speed, setwindow
3. teleport, setwindow
4. teleport, no setwindow

3 and 4 both crashed after about 20 minutes, 1 and 2 still going strong.
Restarted 3 and 4 without teleport and using speed and have been running 45 mins.
So 1 and 2 been going an hour now.

Seems teleport might be adding just enough load on pc to crash multi clients for me.

Did you do any testing changing what settings you use?

Re: Trouble rev655

Posted: Mon Oct 10, 2011 9:25 pm
by bobdole
Removed all the speed code but never disabled teleport, will try that right now.

Testing with teleport disabled with on two bots, 1 running each of the last 2 revisions.

Re: Trouble rev655

Posted: Mon Oct 10, 2011 11:03 pm
by bobdole
So far looking better with teleport off.

Re: Trouble rev655

Posted: Mon Oct 10, 2011 11:26 pm
by rock5
I was going to say, when I tested it, it was with both hacks off. But nice narrowing down Lisa. We'll have to have a closer look at teleport.