Bot fighting not harvesting

Runes of Magic/Radiant Arcana (http://www.runesofmagic.com)
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Truearrow
Posts: 10
Joined: Sun Oct 18, 2009 9:11 pm

Bot fighting not harvesting

#1 Post by Truearrow »

I read all the posts regarding harvesting and followed the directions but my bot keeps fighting rather than harvesting. Below is my waypoint code. Please let me know what to do to fix, thanks!

Code: Select all

<waypoints type="TRAVEL">
	<!-- #  1 --><waypoint x="-131" z="-6554">	</waypoint>
	<!-- #  2 --><waypoint x="-97" z="-6612">player:harvest();</waypoint>
	<!-- #  3 --><waypoint x="-25" z="-6734">	</waypoint>
	<!-- #  4 --><waypoint x="-15" z="-6716">player:harvest();</waypoint>
	<!-- #  5 --><waypoint x="150" z="-6572">player:harvest();</waypoint>
	<!-- #  6 --><waypoint x="197" z="-6497">	</waypoint>
	<!-- #  7 --><waypoint x="298" z="-6398">player:harvest();</waypoint>
	<!-- #  8 --><waypoint x="405" z="-6557">	</waypoint>
	<!-- #  9 --><waypoint x="482" z="-6545">	</waypoint>
	<!-- # 10 --><waypoint x="465" z="-6518">player:harvest();</waypoint>
	<!-- # 11 --><waypoint x="589" z="-6762">player:harvest();</waypoint>
	<!-- # 12 --><waypoint x="726" z="-6855">player:harvest();</waypoint>
	<!-- # 13 --><waypoint x="497" z="-6926">	</waypoint>
	<!-- # 14 --><waypoint x="481" z="-6963">player:harvest();</waypoint>
	<!-- # 15 --><waypoint x="487" z="-7049">player:harvest();</waypoint>
	<!-- # 16 --><waypoint x="266" z="-7169">player:harvest();</waypoint>
	<!-- # 17 --><waypoint x="271" z="-7211">player:harvest();</waypoint>
	<!-- # 18 --><waypoint x="267" z="-7231">player:harvest();</waypoint>
	<!-- # 19 --><waypoint x="163" z="-6989">	</waypoint>
	<!-- # 20 --><waypoint x="-2" z="-6724">player:harvest();</waypoint>
	<!-- # 21 --><waypoint x="0" z="-6679">	</waypoint>
	<!-- # 22 --><waypoint x="-76" z="-6633">player:harvest();</waypoint>
	<!-- # 23 --><waypoint x="-142" z="-6558">	</waypoint>
</waypoints>
d003232
Posts: 1252
Joined: Wed Jun 03, 2009 4:27 pm

Re: Bot fighting not harvesting

#2 Post by d003232 »

Truearrow wrote:I read all the posts regarding harvesting and followed the directions but my bot keeps fighting rather than harvesting. Below is my waypoint code.
What do you mean with 'fighting'? With the WP file you posted (type="TRAVEL"), the bot will only fight back after he get aggro? From that point, everything is right.

btw: please use CODE tags for posting code.
The RoM Bot Online Wiki needs your help!
Truearrow
Posts: 10
Joined: Sun Oct 18, 2009 9:11 pm

Re: Bot fighting not harvesting

#3 Post by Truearrow »

I mean when I type rom\bot.lua , the program IMMEDIATELY starts to cast my spells and seeks out mobs and begins killing them rather than gathering the resources. This happens despite the (type="TRAVEL") command at line 1 of the waypoints script I'm using. It doesn't even try to follow my path correctly. The bot starts to run off course and seek out mobs to kill.

Why does it fight mobs rather than harvest resources?

What additional information could I provide for you to troubleshoot?

I don't understand the Code Tags comment. How do I do that?

Thanks again for assitance.
Last edited by Truearrow on Fri Oct 23, 2009 2:57 pm, edited 1 time in total.
d003232
Posts: 1252
Joined: Wed Jun 03, 2009 4:27 pm

Re: Bot fighting not harvesting

#4 Post by d003232 »

Truearrow wrote:I mean when I type rom\bot.lua , the program starts to cast my spells and seeks out mobs and begins killing them rather than gathering the resources. This happens despite the (type="TRAVEL") command at line 1 of the waypoints script I'm using.
I can't believe that. Perhaps you have some 'wrong' wp file in your profile? You are the only one who experienced that. So I think (and hope :-) ) there is some maloperation at your side. You could post your profile, the filename of your WP file and you could insert a debuging option within your profile:

Code: Select all

<option name="DEBUG_TARGET"		value="true" />
AFter that you should also see a yellow line, saying that the bot will not target mobs.
The RoM Bot Online Wiki needs your help!
Truearrow
Posts: 10
Joined: Sun Oct 18, 2009 9:11 pm

Re: Bot fighting not harvesting

#5 Post by Truearrow »

No WP is defined in my profile:

Code: Select all

<option name="WAYPOINTS"		value="" />  <!-- leave empty to show a list -->
Filename of my WP file is:
SilverSpring.xml

I have tried: rom/update.lua , with no success.

Here is my Profile Code:

Code: Select all

<profile>
	<options>
		<!-- Try the bot with a new char mage                   -->
		<!-- At the pioneer village. Use demo.xml waypoint file -->
		<option name="HP_LOW"			value="85" />
		<option name="MP_LOW_POTION"	value="50" />
		<option name="HP_LOW_POTION"	value="40" />
		<option name="USE_HP_POTION"	value="best" />	<!-- potion select strategy: best|minstack -->
		<option name="USE_MANA_POTION"	value="best" />	<!-- potion select strategy: best|minstack -->

		<!-- Rest if HP or Mana is below that level -->
		<option name="HP_REST" value="15" />
		<option name="MP_REST" value="15" />

		<!-- Shopping options, how many of what do you want to keep in your inventory -->
		<option name="HEALING_POTION" value="99" />
		<option name="MANA_POTION" value="99" />
		<option name="ARROW_QUIVER" value="2" />
		<option name="THROWN_BAG" value="2" />
		<option name="POISON" value="30" />

		<!-- either false or arrow or thrown -->
		<option name="RELOAD_AMMUNITION" value="false" />

		<!-- Combat options -->
		<option name="COMBAT_TYPE"        value="" />	<!-- leave empty or choose ranged/melee if not using class default -->
		<option name="COMBAT_RANGED_PULL" value="true" /> <!-- only important for melees -->
		<option name="COMBAT_DISTANCE"    value="200" />
		<option name="MAX_FIGHT_TIME"     value="15" />	<!-- Max time without damage before break -->
		<option name="DOT_PERCENT"        value="90" />
		<option name="ANTI_KS"            value="true" />

		<!-- Attack monsters 3 levels above or 20 below your level -->
		<option name="TARGET_LEVELDIF_ABOVE" value="3" />
		<option name="TARGET_LEVELDIF_BELOW" value="20" />

		<!-- Waypoint and movement settings -->
		<option name="WAYPOINTS"		value="" />  <!-- leave empty to show a list -->
		<option name="RETURNPATH"		value="" />
		<option name="PATH_TYPE"		value="waypoints" />	<!-- waypoints | wander -->
		<option name="WANDER_RADIUS"		value="500" />
		<option name="WAYPOINT_DEVIATION"	value="0" />
		<option name="QUICK_TURN" 		value="false" />

		<!-- Loot settings -->
		<option name="LOOT"               value="true" />
		<option name="LOOT_IN_COMBAT"     value="true" />
		<option name="LOOT_DISTANCE"      value="100" />
		<option name="LOOT_PAUSE_AFTER"   value="0" />		<!-- probability in % for a short rest -->

		<!-- Log out and resurrect settings -->
		<option name="LOGOUT_TIME" 			value="0" />	<!-- in minutes, 0 = timer disabled -->
		<option name="LOGOUT_SHUTDOWN"		value="false" />
		<option name="LOGOUT_WHEN_STUCK"	value="true" />
		<option name="RES_AUTOMATIC_AFTER_DEATH" value="true" />

		<!-- For more options and documentation see the RoM Bot Wiki:  -->
		<!-- http://www.solarstrike.net/wiki/index.php5?title=RoM_Bot  -->

	</options>

	<friends>
		<!-- names of friends we help fighting or enemys we don't want to attack -->
		<!-- for umlauts use \129 (ue),\132 (ae),\148 (oe) e.g. K\132fer         -->
		<friend name="MyOtherCharacter1" />
		<friend name="MyOtherCharacter2" />
		<friend name="Elite_Mob_Name1" />
		<friend name="Elite_Mob_Name2" />
	</friends>

	<mobs>
		<!-- names of mobs we want to attack 				-->
		<!-- if no names defined we will attack all mobs	-->
		<mob name="" />
		<mob name="" />
		<mob name="" />
	</mobs>

	<hotkeys>
    	<!-- to communicate with the RoM API / define ingame dummy macro at place 1 -->
		<hotkey name="MACRO"        key="VK_0" />
	</hotkeys>

	<!-- define your skills depending from your actual primary class -->
	<!-- see the example for a priest/mage                           -->
	<!-- delete skills you don't have or don't want to use.          -->
	<!-- For more skills to use see /database/skills.xml             -->
	<!-- demo skills for LvL 1 character for all classes             -->
	
	<skills_rogue>
		<skill name="ROGUE_SHADOWSTAB"  hotkey="VK_2" priority="90" />
		<skill name="ROGUE_LOW_BLOW"    hotkey="VK_4" priority="80" />
	</skills_rogue>

	<skills_mage>
		<skill name="MAGE_ELEMENTAL_CATALYST" hotkey="VK_8" priority="100" inbattle="false" />
		<skill name="MAGE_INTENSIFICATION" hotkey="VK_9" priority="95" inbattle="false" />
		<skill name="MAGE_FLAME"              hotkey="VK_2" priority="92" />
		<skill name="MAGE_PLASMA_ARROW"              hotkey="VK_3" priority="90" />
		<skill name="MAGE_FIREBALL"              hotkey="VK_4" priority="80" />
		<skill name="MAGE_LIGHTNING"              hotkey="VK_5" priority="70" />
	</skills_mage>

	<onLoad>
		-- Additional Lua code to execute after loading the profile
		-- and before the bot starts. e.g. You could overwrite profile settings here
		-- like: changeProfileOption("HP_REST", 60);
	</onLoad>

	<onDeath>
		-- Additional Lua code to execute on death
		-- pauseOnDeath(); -- Stop the script
		-- player:logout();	-- logout
	</onDeath>

	<onLeaveCombat>
		-- Additional Lua code to execute after killing an enemy
	</onLeaveCombat>

	<onLevelup>
		-- Additional Lua code to execute after having a levelup
		-- and levelup the skills for a new character (mage or priest recommended)
		-- e.g. sendMacro("SetSpellPoint(_tabnr, _skillnr);"); would levelup a skill
	</onLevelup>

	<onSkillCast>
		-- Additional Lua code to execute when casting a skill
		-- Note: arg1 contains the skill being used.
		-- i.e. arg1.Name will be the name of the skill being cast
		-- e.g.:
		--if( 15 > player.HP/player.MaxHP*100 ) then
		--    player:cast("PRIEST_SOUL_SOURCE");
		--elseif( 25 > player.HP/player.MaxHP*100 ) then
		--    player:cast("PRIEST_HOLY_AURA");
		--    player:cast("PRIEST_URGENT_HEAL");
		--    player:cast("PRIEST_URGENT_HEAL");
	</onSkillCast>
</profile>
After I launch the game I move my character to the starting position, type rom\bot.lua.

The game prompts me to input the waypoint script to use. I have tried typing both:
SilverSpring.xml
SilverSpring

The result is the same. My character starts casting INTENSIFICATION and ELEMENTAL_CATALYST, begins moving around the area randomly (not following my waypoints course at all), targets a mob and blasts him with FLAME.

Here is what I see in the CMD window before typing SilverSpring.xml:

Opening bot.lua...
Starting script execution - Press CTRL+C to exit.
Press CTRL+L to cancel execution and load a new script.
--------------------------------------------------------------------------------We read the hotkey settings from your bindings
t file C:\Documents and Settings\My Name\My Documents\Runes of Magic\bindings.txt instead of using the settings.xml file.

⌐SolarStrike Software, www.solarstrike.net

The macro is currently not running. Press the start key (Delete) to begin.
You may use (End) key to stop/pause the script.
Resumed.
RoM Bot Version 3.00
!! Notice: !!
The game may have been updated or altered.
It is recommended that you run rom/update.lua

RoM windows size is 0x0, upper left corner at -32000,-32000
Ranged skill found: MAGE_FLAME
[DEBUG] CPU Frequency 3592.5893333333
Mapping inventory (bagslot 1 to 60)...
100% [**************************************************]
Waypoint files from C:/Documents and Settings/My Name/My Documents/Runes of Magic (Info)/Runes_of_Magic_Bot/micromacro/scri
/rom:
0: wander 9: 1-10Pi../l3t_3-4_bear 18: 1-10Pi../l9t_9-10_bu
1: .xml 10: 1-10Pi../l4t_5-7_beet 19: demo.xml
2: 1-10Pi../l10t_classha 11: 1-10Pi../l4t_logar.xm 20: demo1.xml
3: 1-10Pi../l10t_postbox 12: 1-10Pi../l5-7_beetle. 21: demo2.xml
4: 1-10Pi../l1t_start.xm 13: 1-10Pi../l7-9_boar.xm 22: demo3.xml
5: 1-10Pi../l2-3_wolf.xm 14: 1-10Pi../l7-9_boar_re 23: demo3_return.xml
6: 1-10Pi../l2-3_wolf_re 15: 1-10Pi../l7t_7-9_boar 24: demo_npc.xml
7: 1-10Pi../l3-4_bear.xm 16: 1-10Pi../l9-10_bugs.x 25: demo_return.xml
8: 1-10Pi../l3-4_bear_re 17: 1-10Pi../l9-10_bugs_r 26: shrooms.xml
9: 1-10Pi../l3t_3-4_bear 18: 1-10Pi../l9t_9-10_bug 27: SilverSpring.xml
Enter the number of the path you want to use and press Enter >

Let me know what to try next, thanks!
User avatar
Administrator
Site Admin
Posts: 5344
Joined: Sat Jan 05, 2008 4:21 pm

Re: Bot fighting not harvesting

#6 Post by Administrator »

You're supposed to input the number to the left of the waypoint file to use, not the actual name. You could also just place the name of the waypoint ("SilverSpring.xml", in your case) into your profile's WAYPOINTS option.
Truearrow
Posts: 10
Joined: Sun Oct 18, 2009 9:11 pm

Re: Bot fighting not harvesting

#7 Post by Truearrow »

I had previously defined SilverSpring.xml into my profile to see if that would fix the issue, it does not.

I input

Code: Select all

<option name="DEBUG_TARGET"      value="true" />
into my profile and for kicks I hit 9 as you indicated, same results, bot fights.

Despite my selection of 9, Silverspring.xml, the bot choses to run l3t_3-4_bear.xml.

Waypoint files from C:/Documents and Settings/My Name/My Documents/Runes of Magic (Info)/Runes_of_Magic_Bot/micromacro/scripts
/rom:
0: wander 9: 1-10Pi../l3t_3-4_bear 18: 1-10Pi../l9t_9-10_bu
1: .xml 10: 1-10Pi../l4t_5-7_beet 19: demo.xml
2: 1-10Pi../l10t_classha 11: 1-10Pi../l4t_logar.xm 20: demo1.xml
3: 1-10Pi../l10t_postbox 12: 1-10Pi../l5-7_beetle. 21: demo2.xml
4: 1-10Pi../l1t_start.xm 13: 1-10Pi../l7-9_boar.xm 22: demo3.xml
5: 1-10Pi../l2-3_wolf.xm 14: 1-10Pi../l7-9_boar_re 23: demo3_return.xml
6: 1-10Pi../l2-3_wolf_re 15: 1-10Pi../l7t_7-9_boar 24: demo_npc.xml
7: 1-10Pi../l3-4_bear.xm 16: 1-10Pi../l9-10_bugs.x 25: demo_return.xml
8: 1-10Pi../l3-4_bear_re 17: 1-10Pi../l9-10_bugs_r 26: shrooms.xml
9: 1-10Pi../l3t_3-4_bear 18: 1-10Pi../l9t_9-10_bug 27: SilverSpring.xml
Enter the number of the path you want to use and press Enter > 9
You choose 9
Loaded waypoint path l3t_3-4_bear.xml
Waypoint #7 is closer then #1. Hence we start with waypoint #7.
No return path with default naming 1-10Pioneers/l3t_3-4_bear_return.xml found.
We use the normal waypoint path l3t_3-4_bear.xml now.
Moving to waypoint #7, (-355, -8779)
Select new target Wolf Cub in distance 166
Stopping waypoint: Target acquired.
Engaging enemy [Wolf Cub] in combat.
Use 2: MAGE_FLAME => Wolf Cub (273/273)
Use 2: MAGE_FLAME => Wolf Cub (273/273)
Fight finished. Killed 1 Wolf Cub. (fight #1 / runtime 0 minutes)
Target too far away; not looting.
Clearing target.
Moving to waypoint #7, (-355, -8779)
Paused. (Delete) to continue, (CTRL+L) exit to shell, (CTRL+C) quit
Stopping execution.

Please enter the script name to run.
Type in 'exit' (without quotes) to exit.
Script>

Any more ideas to try?
Truearrow
Posts: 10
Joined: Sun Oct 18, 2009 9:11 pm

Re: Bot fighting not harvesting

#8 Post by Truearrow »

The bot appears to be hell bent on running scripts to level my character from 1 to 10 ... I'm lvl 21 in case that's relevant.

To see the outcome, I moved the folder 1-10Pioneers and all sub folders and files to my desktop, since that was the location of the script l3t_3-4_bear.xml the bot decided to run, despite my selection.

This folder was originally located here: C:\Documents and Settings\My Name\My Documents\Runes of Magic (Info)\Runes_of_Magic_Bot\micromacro\scripts\rom\waypoints\1-10Pioneers

I then made a new waypoint script called test:

Code: Select all

<waypoints type="TRAVEL">
	<!-- #  1 --><waypoint x="255" z="-7042">	</waypoint>
	<!-- #  2 --><waypoint x="255" z="-7228">player:harvest();</waypoint>
	<!-- #  3 --><waypoint x="270" z="-7186">player:harvest();</waypoint>
	<!-- #  4 --><waypoint x="574" z="-7463">player:harvest();</waypoint>
	<!-- #  5 --><waypoint x="428" z="-7530">player:harvest();</waypoint>
	<!-- #  6 --><waypoint x="154" z="-7670">player:harvest();</waypoint>
	<!-- #  7 --><waypoint x="-149" z="-7354">player:harvest();</waypoint>
	<!-- #  8 --><waypoint x="-343" z="-7162">player:harvest();</waypoint>
	<!-- #  9 --><waypoint x="-146" z="-6736">	</waypoint>
	<!-- # 10 --><waypoint x="-132" z="-6574">	</waypoint>
</waypoints>
I kept

Code: Select all

<option name="DEBUG_TARGET"      value="true" />
in my profile.

With this configuration, I ran rom\bot.lua, the bot ran the correct path this time but would not harvest. It appeared like it wanted to fight but the Debug code must of made it hold his aggression ...

Below is what appeared in the CMD window:

Script> rom\bot.lua
Opening bot.lua...
Starting script execution - Press CTRL+C to exit.
Press CTRL+L to cancel execution and load a new script.
--------------------------------------------------------------------------------We read the hotkey settings from your bindings.tx
t file C:\Documents and Settings\My Name\My Documents\Runes of Magic\bindings.txt instead of using the settings.xml file.

⌐SolarStrike Software, http://www.solarstrike.net

The macro is currently not running. Press the start key (Delete) to begin.
You may use (End) key to stop/pause the script.
Resumed.
RoM Bot Version 3.00
!! Notice: !!
The game may have been updated or altered.
It is recommended that you run rom/update.lua

RoM windows size is 1280x968, upper left corner at 4,30
Ranged skill found: MAGE_FLAME
[DEBUG] CPU Frequency 3586.368
Mapping inventory (bagslot 1 to 60)...
100% [**************************************************]
Waypoint files from C:/Documents and Settings/My Name/My Documents/Runes of Magic (Info)/Runes_of_Magic_Bot/micromacro/scripts
/rom:
0: wander 4: demo2.xml 8: demo_return.xml
1: .xml 5: demo3.xml 9: shrooms.xml
2: demo.xml 6: demo3_return.xml 10: SilverSpring.xml
3: demo1.xml 7: demo_npc.xml 11: test.xml
4: demo2.xml 8: demo_return.xml
Enter the number of the path you want to use and press Enter > 11
You choose 11
Loaded waypoint path test.xml
Waypoint #10 is closer then #1. Hence we start with waypoint #10.
No return path with default naming test_return.xml found.
We use the normal waypoint path test.xml now.
Moving to waypoint #10, (-132, -6574)
[DEBUG] waypoint type RUN or TRAVEL. We don't target mobs.
Moving to waypoint #1, (255, -7042)
[DEBUG] waypoint type RUN or TRAVEL. We don't target mobs.
Moving to waypoint #2, (255, -7228)
[DEBUG] waypoint type RUN or TRAVEL. We don't target mobs.
The RoM window have to be in the foreground to be able to use the harvesting function. We can't harvest now!
Moving to waypoint #3, (270, -7186)
[DEBUG] waypoint type RUN or TRAVEL. We don't target mobs.
The RoM window have to be in the foreground to be able to use the harvesting function. We can't harvest now!
Moving to waypoint #4, (574, -7463)
[DEBUG] waypoint type RUN or TRAVEL. We don't target mobs.
The RoM window have to be in the foreground to be able to use the harvesting function. We can't harvest now!
Moving to waypoint #5, (428, -7530)
[DEBUG] waypoint type RUN or TRAVEL. We don't target mobs.
The RoM window have to be in the foreground to be able to use the harvesting function. We can't harvest now!
Moving to waypoint #6, (154, -7670)
[DEBUG] waypoint type RUN or TRAVEL. We don't target mobs.
The RoM window have to be in the foreground to be able to use the harvesting function. We can't harvest now!
Moving to waypoint #7, (-149, -7354)
[DEBUG] waypoint type RUN or TRAVEL. We don't target mobs.
The RoM window have to be in the foreground to be able to use the harvesting function. We can't harvest now!
Moving to waypoint #8, (-343, -7162)
[DEBUG] waypoint type RUN or TRAVEL. We don't target mobs.
The RoM window have to be in the foreground to be able to use the harvesting function. We can't harvest now!
Moving to waypoint #9, (-146, -6736)
[DEBUG] waypoint type RUN or TRAVEL. We don't target mobs.
Moving to waypoint #10, (-132, -6574)
[DEBUG] waypoint type RUN or TRAVEL. We don't target mobs.
Moving to waypoint #1, (255, -7042)
[DEBUG] waypoint type RUN or TRAVEL. We don't target mobs.
Paused. (Delete) to continue, (CTRL+L) exit to shell, (CTRL+C) quit
Stopping execution.


Please enter the script name to run.
Type in 'exit' (without quotes) to exit.
Script>

This info help?

For the record:
I downloaded the bot .exe here:
http://www.solarstrike.net/phpBB3/viewt ... ?f=6&t=177
MicroMacro 1.0 beta 7, Oct. 17, 09
micromacro.zip [379.99 KiB]

I downloaded the scripts here:
http://www.solarstrike.net/phpBB3/viewt ... f=21&t=163
RoM scripts (see bottom of this post to download those)
Version 3.00 (revision 355)
Updated Oct. 16, 09
rom3.00(r355).zip [250.92 KiB]
d003232
Posts: 1252
Joined: Wed Jun 03, 2009 4:27 pm

Re: Bot fighting not harvesting

#9 Post by d003232 »

Administrator wrote:You're supposed to input the number to the left of the waypoint file to use, not the actual name. You could also just place the name of the waypoint ("SilverSpring.xml", in your case) into your profile's WAYPOINTS option.
lol. That's it. I would never though at that. :-)

If your enter a string 'something' as selection, if would be counted as a '0' value. And so you will have the selection 'wander' loaded. Not your waypoint file that you wish to have. :-(

I will change that 'possibility'.
The RoM Bot Online Wiki needs your help!
d003232
Posts: 1252
Joined: Wed Jun 03, 2009 4:27 pm

Re: Bot fighting not harvesting

#10 Post by d003232 »

Truearrow wrote:

Code: Select all

  9: 1-10Pi../l3t_3-4_bear  18: 1-10Pi../l9t_9-10_bug  27: SilverSpring.xml
Enter the number of the path you want to use and press Enter > 9
You choose 9
Loaded waypoint path l3t_3-4_bear.xml
Any more ideas to try?
Look at the numbers in front. If you would like to start 'SilverSpring.xml' you have to enter '27', not '9'. ;-)

So it seems that at the begin you just loaded the wrong wp file. As you see in your last test, you loaded with selection 11 the text.xml file and everything works fine. The bot don't target mob.

And a big commendation for your detailed description. That make it easy to help!
The RoM Bot Online Wiki needs your help!
Truearrow
Posts: 10
Joined: Sun Oct 18, 2009 9:11 pm

Re: Bot fighting not harvesting

#11 Post by Truearrow »

Holy Snikies (/bonk head repeatedly) that was it, bot is HARVESTING!

Thanks so very much for helping me through that, very much appreciated!

So with the realization that I need glasses and was typing the wrong # of the waypoint, the bot does indeed harvest. (My mouse is a little flaky so at first it didn't seem he was harvesting but once I clicked again to ensure the ROM window was in front and the active window, I saw the mouse cursor moving across the screen at each waypoint attempting to harvest at the nodes, once he got to a node with resources the bot harvested correctly.

To verify all is as it should be, I removed the statement from my profile:

Code: Select all

<option name="DEBUG_TARGET"      value="true" />
Since the waypoint SilverSpring.xml contains the statement:
<waypoints type="TRAVEL">
returned the code for my additional skills to my profile:

Code: Select all

<skill name="MAGE_ELEMENTAL_CATALYST" hotkey="VK_8" priority="100" inbattle="true" />
		<skill name="MAGE_INTENSIFICATION" hotkey="VK_9" priority="95" inbattle="true" />
		<skill name="MAGE_FLAME"              hotkey="VK_2" priority="92" />
		<skill name="MAGE_PLASMA_ARROW"              hotkey="VK_3" priority="90" />
		<skill name="MAGE_FIREBALL"              hotkey="VK_4" priority="80" />
		<skill name="MAGE_LIGHTNING"              hotkey="VK_5" priority="70" />
The bot continues to work correctly and harvests, Fantastic! Thanks again for all your help, this was driving me crazy!

Sorry for the user error, but perhaps allowing both selection of the number or typing the waypoint name:
SilverSpring.xml or SilverSpring may prevent some difficulties. Hopefully something positive comes out of all this typing lol.
:mrgreen:
d003232
Posts: 1252
Joined: Wed Jun 03, 2009 4:27 pm

Re: Bot fighting not harvesting

#12 Post by d003232 »

Truearrow wrote: SilverSpring.xml or SilverSpring may prevent some difficulties. Hopefully something positive comes out of all this typing lol.
:mrgreen:
Yes. In the next SVN version there will be an error message if you enter 'silverspring' or some other invalid input. The bot will not take anymore '0' as default if you enter something wrong.
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