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d003232
- Posts: 1252
- Joined: Wed Jun 03, 2009 4:27 pm
#1
Post
by d003232 » Mon Oct 19, 2009 9:09 am
With SVN 367 there are two new skill options for marking a skill as finisher skill:
- targethp
Targets HP in healthpoints has to be below this level to use the skill.
- targethpper
Targets HP in percentage has to be below this level to use the skill.
You can just add that option to your skill into your profile e.g.
Code: Select all
<skill name="MAGE_FIREBALL" hotkey="VK_3" targethp="500" />
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phanisher
- Posts: 28
- Joined: Mon Oct 19, 2009 6:28 am
#2
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by phanisher » Tue Oct 20, 2009 12:00 am
Hi,
Which file is associated with the SVN number? For example, SVN 367 is similar to which lua file?
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d003232
- Posts: 1252
- Joined: Wed Jun 03, 2009 4:27 pm
#3
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by d003232 » Tue Oct 20, 2009 12:23 am
phanisher wrote:Hi,
Which file is associated with the SVN number? For example, SVN 367 is similar to which lua file?
Read the
end of the first post here to see what SVN is.
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phanisher
- Posts: 28
- Joined: Mon Oct 19, 2009 6:28 am
#4
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by phanisher » Tue Oct 20, 2009 12:33 am
OH so the SVN 367 is the revision 367?!
hahah thanks ^^
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niinii
- Posts: 10
- Joined: Fri Sep 25, 2009 9:49 am
#5
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by niinii » Tue Oct 20, 2009 10:20 pm
can't really think of the scenario where i can use a skill for this targethpper.
but could i request for a function that's opposite of targethpper? to use a skill only if the heal is above 50%?
cos targethpper as mage, i probably only want to cast Flame when the target has full health, cos it is not very efficient to cast it when the mob has 20 percent left (overkilling).
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niinii
- Posts: 10
- Joined: Fri Sep 25, 2009 9:49 am
#6
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by niinii » Tue Oct 20, 2009 10:29 pm
i know i could use pullonly function for the skill. but take Flame skill for example. sometimes there's some delay and the bot assumed it had cast flame and proceed to the next skill, or if the skill doesn't crit, i would want Flame to be cast again. however using pullonly limits the skill to be cast once only, therefore i hope there's something opposite of targethpper, which allows me to cast flame when the target has health above 50%.
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