Return first waypoint in DoD

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wilifox
Posts: 86
Joined: Tue Jul 26, 2011 6:00 pm

Return first waypoint in DoD

#1 Post by wilifox »

Good morning, I have a problem when I kill in Dalanis, how do I go back to the first point waypoint to start? I have to make another waypoint files with the path to the instance?. thanks
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Ego95
Posts: 564
Joined: Tue Feb 28, 2012 12:38 pm
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Re: Return first waypoint in DoD

#2 Post by Ego95 »

Good morning, I have a problem when I kill in Dalanis, how do I go back to the first point waypoint to start? I have to make another waypoint files with the path to the instance?. thanks
Are you doing fullruns or only the first boss? If you are doing fullruns and use the portal at the last boss you sure need to use the portal outside to get into the sewers again. Then you should use the npc to teleport to the entrance of DoD.
To do this all, rock's gotoportal_userfunction would be useful:
http://www.solarstrike.net/phpBB3/viewt ... =27&t=3828

But like I said I don't know what you are doing exactly.
kuripot
Posts: 493
Joined: Mon Nov 07, 2011 9:14 pm

Re: Return first waypoint in DoD

#3 Post by kuripot »

wilifox wrote:Good morning, I have a problem when I kill in Dalanis, how do I go back to the first point waypoint to start? I have to make another waypoint files with the path to the instance?. thanks
what do you mean??? you killed by the boss or you kill the boss??
wilifox
Posts: 86
Joined: Tue Jul 26, 2011 6:00 pm

Re: Return first waypoint in DoD

#4 Post by wilifox »

my question is when the boss kill me, thx

pd. Alter is farmer 1º boss only
kuripot
Posts: 493
Joined: Mon Nov 07, 2011 9:14 pm

Re: Return first waypoint in DoD

#5 Post by kuripot »

Code: Select all

				<waypoint x="1645" z="-4908" y="752" tag="start" type="TRAVEL">
					checkdura()
					ireset()
					sendPartyChat('com"nofollow"')
				</waypoint>
				<waypoint x="1649" z="-5018" y="761" tag="enter" type="TRAVEL">
				</waypoint>
				<waypoint x="1637" z="-5094" y="760">
				</waypoint>
				<waypoint x="1672" z="-5137" y="762" type="TRAVEL">
					findzi()
					--player:update
					local zoneid = RoMScript("GetZoneID()")
					if zoneid == 209 then
						__WPL:setWaypointIndex(__WPL:findWaypointTag("enter"))
					else
						__WPL:setWaypointIndex(__WPL:findWaypointTag("instance"))
					end
				</waypoint>
				<waypoint x="1793" z="2880" y="433" tag="instance">
start of waypoint

Code: Select all

				<waypoint x="1891" z="2876" y="433" tag="exit" type="TRAVEL">		</waypoint>
				<waypoint x="1700" z="2886" y="433" type="TRAVEL">
					findzi()
					local zoneid = RoMScript("GetZoneID()")
						if zoneid == zid then
							ireset()
							waitForLoadingScreen()
							__WPL:setWaypointIndex(__WPL:findWaypointTag("return"))
						else
							__WPL:setWaypointIndex(__WPL:findWaypointTag("start"))
						end
				</waypoint>
end of waypoint
kuripot
Posts: 493
Joined: Mon Nov 07, 2011 9:14 pm

Re: Return first waypoint in DoD

#6 Post by kuripot »

use tag
wilifox
Posts: 86
Joined: Tue Jul 26, 2011 6:00 pm

Re: Return first waypoint in DoD

#7 Post by wilifox »

Ok work now, thxx you!!!!
kuripot
Posts: 493
Joined: Mon Nov 07, 2011 9:14 pm

Re: Return first waypoint in DoD

#8 Post by kuripot »

if you have problem in returning when you die.... i my own profile

that has ondeath section
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