Shaiya[US] - Shaiya Bot ZS

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qwertyqaz
Posts: 2
Joined: Mon Jan 12, 2009 9:54 pm

Re: Shaiya - ZS Shaiya Bot

#101 Post by qwertyqaz » Mon Jan 12, 2009 10:28 pm

[/quote]This script does not support versions other than Shaiya[US], but that is something I plan to work on in the future.
To bypass Shaiya you could check on here:
http://forum.cheatengine.org/viewtopic. ... start=1110
Not too sure if it will work for other versions or not as they may need to be unpacked first, and it may not work for other languages, though if you read through the thread it gives you lots of info on how to do it, it just may take awhile to read that's all.[/quote]

Ahh thanks! i play the US version as well, but im switching because this server started open beta and more people around my area plays it. I tried previous cracks for the new version but they keep loading the US version file ( i have 2 versions installed) So i was hoping if you could teach me how to bypass the GG for my version, thread you linked is very long, maybe you could tell me which page to start? thanks again :)

zer0
Posts: 213
Joined: Sat Feb 16, 2008 11:55 pm

Re: Shaiya[US] - ZS Shaiya Bot

#102 Post by zer0 » Tue Jan 13, 2009 12:22 am

qwertyqaz:
They explain it from here onwards.
http://forum.cheatengine.org/viewtopic. ... &start=585
So the first half of that thread is pretty useless and old.

shakey
Posts: 56
Joined: Sun Nov 16, 2008 4:02 am

Re: Shaiya[US] - ZS Shaiya Bot

#103 Post by shakey » Tue Jan 13, 2009 12:31 am

Zero, do you know of a tut so that I can make good waypoints for map3? Or maybe you could send me a PM explaining how to do it. Because when I open waypoints.xml it's just one endless line. Wordwrap doesn't fix it either.

Just curios because I'd like my character to be able to run back to my spot if he dies. As it is he ends up standing outside and area of greys.

sulfurio
Posts: 7
Joined: Tue Dec 23, 2008 4:14 am

Re: Shaiya[US] - ZS Shaiya Bot

#104 Post by sulfurio » Tue Jan 13, 2009 2:40 am

Hi , i have setup the bot but when i press Ins it simply keep rotating the camera and buff
seems he cant target monsters. In micromacro it keep write cycle_target .
How to fix ?
P.S. : using 0.34b

zer0
Posts: 213
Joined: Sat Feb 16, 2008 11:55 pm

Re: Shaiya[US] - ZS Shaiya Bot

#105 Post by zer0 » Tue Jan 13, 2009 9:22 am

sulfurio wrote:Hi , i have setup the bot but when i press Ins it simply keep rotating the camera and buff
seems he cant target monsters. In micromacro it keep write cycle_target .
How to fix ?
P.S. : using 0.34b
If your using Vista make sure that you run the cracked game.exe as Administrator. Otherwise make sure that the status info bar has not been moved.

By default the avatar will target cyan to green mobs only, you can change it with these avatar options.
In My_Avatar.xml:

Code: Select all

        <option name="target_difficulty_color_min" value="white" />
        <option name="target_difficulty_color_max" value="orange" />
these are the color names in order:

Code: Select all

white
cyan
blue
green
yellow
orange
red
purple
grey
shakey wrote:Zero, do you know of a tut so that I can make good waypoints for map3? Or maybe you could send me a PM explaining how to do it. Because when I open waypoints.xml it's just one endless line. Wordwrap doesn't fix it either.

Just curios because I'd like my character to be able to run back to my spot if he dies. As it is he ends up standing outside and area of greys.
I'm fixing the Map Editor at the moment, I have to test it and will get back to you.

einherjar
Posts: 2
Joined: Mon Jan 12, 2009 1:17 pm

Re: Shaiya[US] - ZS Shaiya Bot

#106 Post by einherjar » Tue Jan 13, 2009 9:55 am

I've a problem with bot again. My charcter hit 1-3 times on one mobs then turn to other mobs and do it again. He didn't kill any mobs. How to fix?

P.S Thx for answering my previous question.

zer0
Posts: 213
Joined: Sat Feb 16, 2008 11:55 pm

Re: Shaiya[US] - ZS Shaiya Bot

#107 Post by zer0 » Tue Jan 13, 2009 7:32 pm

einherjar wrote:I've a problem with bot again. My charcter hit 1-3 times on one mobs then turn to other mobs and do it again. He didn't kill any mobs. How to fix?

P.S Thx for answering my previous question.
Close Shaiya down, if your using Vista run it as Administrator. When your in do not move the Status info bar (Mobs HP Bar), or have any bars covering it, then re-try.

Also if you using Vista disable Window Previewing, start, right-click Properties, un-tick "Show Windows Previews (thumbnails)".

Iphis
Posts: 5
Joined: Mon Aug 25, 2008 5:30 pm

Re: Shaiya[US] - ZS Shaiya Bot

#108 Post by Iphis » Thu Jan 15, 2009 9:48 am

Im having a slight problem..... the script seems to be running the cycle target function but it doesn't actually target anything..... could this be cos I'm using a UK keyboard instead of a US? apart from that seems to work fine, if I manually target a mob then it works perfectly....just not auto targeting.

Any suggestions? Thanks in advance, Iph

intel123
Posts: 14
Joined: Mon Dec 01, 2008 9:11 am

Re: Shaiya[US] - ZS Shaiya Bot

#109 Post by intel123 » Thu Jan 15, 2009 2:33 pm

Iphis i have the same problem as you, and another pRoblem he doesnt Sit either if anyone can help us please

zer0
Posts: 213
Joined: Sat Feb 16, 2008 11:55 pm

Re: Shaiya[US] - ZS Shaiya Bot

#110 Post by zer0 » Thu Jan 15, 2009 10:34 pm

Iphis:
In Control Panel > Regional and Language, keyboard needs to be set to "US" only.

It's probably an issue with the UK virtual key codes, Elv might have to look into it.

intel123:
Try the above, otherwise did u change the sit key? It should be "c".

shakey
Posts: 56
Joined: Sun Nov 16, 2008 4:02 am

Re: Shaiya[US] - ZS Shaiya Bot

#111 Post by shakey » Fri Jan 16, 2009 5:17 am

As a whole it's working great. It just has a few minor bugs.

1.) It seemingly randomly tries to unjam. Usually right before you get to a mob.

2.) Some times it will stop attacking one mob and start attacking another. (before 60 seconds, I kill in yellows in 1-2 seconds)

3.) It won't run all the way to the item that needs to be retrieved.


Like I said, these are minor. It just makes it take longer to clear an area, which is fine with me since I'm sleeping most of the time or being attacked by my 4 daughters.

intel123
Posts: 14
Joined: Mon Dec 01, 2008 9:11 am

Re: Shaiya[US] - ZS Shaiya Bot

#112 Post by intel123 » Fri Jan 16, 2009 10:56 pm

zer0 wrote:Iphis:
intel123:
Try the above, otherwise did u change the sit key? It should be "c".
i hadnt change anything it doent sit i just started running this bot two days ago it doesnt attack and just keep looking around if u can please help me

shakey
Posts: 56
Joined: Sun Nov 16, 2008 4:02 am

Re: Shaiya[US] - ZS Shaiya Bot

#113 Post by shakey » Sat Jan 17, 2009 4:39 am

Sounds like you haven't set which mobs to attack.

In your avatar.lua make sure you have this set.

Code: Select all

  target_difficulty_color_min="yellow",
  target_difficulty_color_max="red",
But obviously to whatever you prefer to kill, white for white and purple for purple. Those are the highest and lowerst. That would let you attack anything you came across.

vvayinsane
Posts: 148
Joined: Fri Mar 21, 2008 9:10 pm

Re: Shaiya[US] - ZS Shaiya Bot

#114 Post by vvayinsane » Sun Jan 18, 2009 1:19 am

I used the new bot you posted and tried attacking orange. Still it bypasses them and goes to yellow. Heres what my log showed.

Code: Select all

Sat Jan 17 22:12:50 2009 : Executing script "main.lua".
==================================================

Sat Jan 17 22:13:39 2009 : macro_init()
Sat Jan 17 22:13:39 2009 : interface=INTERFACE_800X600
Sat Jan 17 22:13:39 2009 : Shaiya Window process ID: 262416
Sat Jan 17 22:13:39 2009 : win_width: 800, win_height: 600

Sat Jan 17 22:13:39 2009 : name:
Sat Jan 17 22:13:39 2009 : avatar_name:
Sat Jan 17 22:13:39 2009 : skill: Fatal Hit 2
Sat Jan 17 22:13:39 2009 : skill: Tetanus 2
Sat Jan 17 22:13:39 2009 : skill: Aggravation 1
Sat Jan 17 22:13:39 2009 : skill: Slasher 1
Sat Jan 17 22:13:39 2009 : skill: Incantation 1
Sat Jan 17 22:13:39 2009 : skill: Agility 2
Sat Jan 17 22:13:40 2009 : win_width: 800, win_height: 600

Sat Jan 17 22:13:42 2009 : cycle_target()
Sat Jan 17 22:13:44 2009 : GC closed process handle 0xA0.
Sat Jan 17 22:13:44 2009 : GC closed process handle 0x98.
Sat Jan 17 22:13:47 2009 : RGB(0,0,0)
Sat Jan 17 22:13:47 2009 : RGB(0,0,0)
Sat Jan 17 22:13:47 2009 : RGB(255,125,0)
Sat Jan 17 22:13:47 2009 : RGB(255,125,0)
Sat Jan 17 22:13:47 2009 : RGB(0,0,0)
Sat Jan 17 22:13:47 2009 : RGB(0,0,0)
Sat Jan 17 22:13:47 2009 : RGB(0,0,0)
Sat Jan 17 22:13:47 2009 : RGB(0,0,0)
Sat Jan 17 22:13:47 2009 : RGB(0,0,0)
Sat Jan 17 22:13:47 2009 : RGB(0,0,0)
Sat Jan 17 22:13:47 2009 : RGB(255,130,0)
Sat Jan 17 22:13:47 2009 : RGB(0,0,0)
Sat Jan 17 22:13:47 2009 : RGB(0,0,0)
Sat Jan 17 22:13:47 2009 : RGB(0,0,0)
Sat Jan 17 22:13:47 2009 : RGB(255,130,0)
Sat Jan 17 22:13:47 2009 : RGB(0,0,0)
Sat Jan 17 22:13:47 2009 : RGB(0,0,0)
Sat Jan 17 22:13:47 2009 : RGB(0,0,0)
Sat Jan 17 22:13:47 2009 : RGB(255,125,0)
Sat Jan 17 22:13:47 2009 : RGB(255,125,0)
Sat Jan 17 22:13:47 2009 : RGB(0,0,0)
Sat Jan 17 22:13:47 2009 : RGB(0,0,0)
Sat Jan 17 22:13:47 2009 : RGB(0,0,0)
Sat Jan 17 22:13:47 2009 : RGB(255,125,0)
Sat Jan 17 22:13:47 2009 : RGB(0,0,0)
Sat Jan 17 22:13:47 2009 : RGB(0,0,0)
Sat Jan 17 22:13:47 2009 : RGB(255,125,0)
Sat Jan 17 22:13:47 2009 : RGB(0,0,0)
Sat Jan 17 22:13:47 2009 : RGB(0,0,0)
Sat Jan 17 22:13:47 2009 : RGB(0,0,0)
Sat Jan 17 22:13:47 2009 : RGB(0,0,0)
Sat Jan 17 22:13:47 2009 : RGB(255,130,0)
Sat Jan 17 22:13:47 2009 : RGB(0,0,0)
Sat Jan 17 22:13:47 2009 : RGB(0,0,0)
Sat Jan 17 22:13:47 2009 : RGB(0,0,0)
Sat Jan 17 22:13:47 2009 : RGB(0,0,0)
Sat Jan 17 22:13:47 2009 : RGB(0,0,0)
Sat Jan 17 22:13:47 2009 : RGB(255,125,0)
Sat Jan 17 22:13:47 2009 : RGB(255,125,0)
Sat Jan 17 22:13:47 2009 : RGB(0,0,0)
Sat Jan 17 22:13:47 2009 : RGB(0,0,0)
Sat Jan 17 22:13:48 2009 : RGB(0,0,0)
Sat Jan 17 22:13:48 2009 : RGB(0,0,0)
Sat Jan 17 22:13:48 2009 : RGB(255,255,0)
Sat Jan 17 22:13:48 2009 : fight_target()
Sat Jan 17 22:13:48 2009 : RGB(0,0,0)
Sat Jan 17 22:13:48 2009 : RGB(0,0,0)
Sat Jan 17 22:13:48 2009 : RGB(255,255,0)
Sat Jan 17 22:13:52 2009 : Avatar:unjam()
Sat Jan 17 22:13:52 2009 : Execution of main.lua complete.
Sat Jan 17 22:13:52 2009 : Execution success.
Sat Jan 17 22:13:52 2009 : Collecting garbage...
Sat Jan 17 22:13:52 2009 : GC closed device context handle 0xAC6D70.
Sat Jan 17 22:13:52 2009 : GC closed device context handle 0xA8ACD0.
Sat Jan 17 22:13:52 2009 : 171KB freed.

zer0
Posts: 213
Joined: Sat Feb 16, 2008 11:55 pm

Re: Shaiya[US] - ZS Shaiya Bot

#115 Post by zer0 » Sun Jan 18, 2009 4:17 am

intel123 wrote:Iphis i have the same problem as you, and another pRoblem he doesnt Sit either if anyone can help us please
Make sure to sit the have the sit/attack shortcuts assigned in the correct bars and quickslot.
By default:
Attack shortcut should be in bar 1, and slot 1.
Sit shortcut should be in bar 1, slot 6.
Image
shakey wrote:As a whole it's working great. It just has a few minor bugs.

1.) It seemingly randomly tries to unjam. Usually right before you get to a mob.

2.) Some times it will stop attacking one mob and start attacking another. (before 60 seconds, I kill in yellows in 1-2 seconds)

3.) It won't run all the way to the item that needs to be retrieved.

Like I said, these are minor. It just makes it take longer to clear an area, which is fine with me since I'm sleeping most of the time or being attacked by my 4 daughters.
1) It has to do with the amounts moved, it measures every 100ms but may be inaccurate on slower machines, what is your average FPS?

2) There is a 45 second timeout perhaps that is why? You can set you own in avatar options part of the avatar xml file.
ex 120 seconds:

Code: Select all

<option name="max_fighting_delay" value="120" />
3) This isn't necessarily a bad thing, by doing so you don't end up trying to take other peoples drops as much.
vvayinsane wrote:I used the new bot you posted and tried attacking orange. Still it bypasses them and goes to yellow. Heres what my log showed.
Thanks for the log, open gui.lua, at the line:

Code: Select all

target_name_color_rgb = {
A bit further down you will see the values for orange, replace it with:

Code: Select all

    [target_name_color.orange]={
        _min=RGB(255,115,0),
        _max=RGB(255,135,0),
        },
When I do a new release I'll include this change. It should fix your issue.

shakey
Posts: 56
Joined: Sun Nov 16, 2008 4:02 am

Re: Shaiya[US] - ZS Shaiya Bot

#116 Post by shakey » Sun Jan 18, 2009 3:42 pm

No no, 60 seconds is plenty of time. I kill all my mobs within 1-2 seconds. But it runs up and just attacks once and runs off. But I think I figured it out. It was your new unjam changes. So I just disabled unjam and it seems to be working MUCH better. I also increased the item pickup number.

Oh and my avg fps is about 50.

zer0
Posts: 213
Joined: Sat Feb 16, 2008 11:55 pm

Re: Shaiya[US] - ZS Shaiya Bot

#117 Post by zer0 » Mon Jan 19, 2009 12:12 am

shakey wrote:No no, 60 seconds is plenty of time. I kill all my mobs within 1-2 seconds. But it runs up and just attacks once and runs off. But I think I figured it out. It was your new unjam changes. So I just disabled unjam and it seems to be working MUCH better. I also increased the item pickup number.

Oh and my avg fps is about 50.
Hmm unjam has been working excellent for me, I guess it most likely the position tolerances that need to be altered, leave it with me and I'll see what I can do.

In avatar.lua line 587 un-comment the line:

Code: Select all

--debug_message(sprintf("l_dist_avi_moved: %f", l_dist_avi_moved))
so it's:

Code: Select all

debug_message(sprintf("l_dist_avi_moved: %f", l_dist_avi_moved))
before it says "Avatar:unjam()" what is the "l_dist_avi_moved" value?

shakey
Posts: 56
Joined: Sun Nov 16, 2008 4:02 am

Re: Shaiya[US] - ZS Shaiya Bot

#118 Post by shakey » Tue Jan 20, 2009 3:38 am

l_dist_avi_moved: 0.077006


It only says that when there actually is an obsticle. And then it's only occasional.

zer0
Posts: 213
Joined: Sat Feb 16, 2008 11:55 pm

Re: Shaiya[US] - ZS Shaiya Bot

#119 Post by zer0 » Tue Jan 20, 2009 5:47 am

That's ok hopefully I've fixed it on the next release, I need to do more testing on my end. :)

zcarlz
Posts: 16
Joined: Fri Dec 19, 2008 5:34 am

Re: Shaiya[US] - ZS Shaiya Bot

#120 Post by zcarlz » Wed Jan 21, 2009 3:18 am

Well... i got a problem...
The script is working well except it won't attack some kind of mobs... It really suck when I got a good grind spot and there is a mobs that it won't attack... >.<
BTW I am using v.0.033b...
v.0.034b isn't working well for me... It can't use skill properly like in the previous version and act slower for me...
Ty

Edit
Shaiya got new patch now... The script need to be updated....

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