After playing with this bot for a few days now, getting everything setup, I still see 1 out of 20 to 30 mob not getting looted (in some cases even 1 out of 5 to 30 mob not getting looted) :
To put it simply it kill this one mob then start running towards the next waypoint, no wait time after kill, no debuffs, (simply killing-blow, turn if needed, and start running towards next waypoint).
Here you got my profile:
Code: Select all
<profile>
<options>
<option name="HP_LOW" value="60" />
<option name="MP_LOW_POTION" value="50" />
<option name="HP_LOW_POTION" value="40" />
<option name="COMBAT_TYPE" value="ranged" />
<option name="ANTI_KS" value="true" />
<option name="WAYPOINTS" value="level9.xml" />
<option name="LOOT" value="true" />
<option name="LOOT_TIME" value="4000" />
<option name="ENERGY_STORAGE_1" value="mana" />
<option name="ENERGY_STORAGE_2" value="concentration" />
<option name="POTION_COOLDOWN" value="15" />
<option name="MAX_FIGHT_TIME" value="80" />
<option name="DOT_PERCENT" value="50" />
</options>
<hotkeys>
<hotkey name="HP_POTION" key="VK_MINUS" modifier="" />
<hotkey name="MP_POTION" key="VK_EQUAL" modifier="" />
<hotkey name="ATTACK" key="VK_1" modifier="" />
</hotkeys>
<skills>
<skill name="SCOUT_SHOT" level="18" hotkey="VK_2" modifier="" />
<skill name="SCOUT_VAMPIRE_ARROWS" level="18" hotkey="VK_4" modifier="" />
<skill name="PRIEST_BONE_CHILL" level="9" hotkey="VK_6" modifier="" />
<skill name="SCOUT_JOINT_BLOW" level="1" hotkey="VK_7" modifier="" />
<skill name="PRIEST_REGENERATE" level="9" hotkey="VK_9" modifier="" />
<skill name="PRIEST_INSTANT_HEAL" level="9" hotkey="VK_0" modifier="" />
</skills>
</profile>
And yes I did fiddle with both "LOOT_TIME" and "MAX_FIGHT_TIME" but the "problem" persist.
I have been looking into the script code, but the code part I would need to look at to try and fix this is placed in "rom\classes\player.lua" which I for some reason I can't open correctly (tryed using "Crimson Editor", "Notepad" & even tryed "Microsoft Visual C++ 2005 Express Edition") but I'm unable to see the lua code and figuring out a fix for this ... I got experience with lua programming from WoW AddOns, so I would be greatfull if you could PM me about how to open this file or send me a copy I could open, so that I could try to figure out how to prevent this "problem" and even try to help out with improvements to the code.
Edit: I did a quick test again today, and it seems like it have problems detecting when engaging an enemy, well anyway it didn't write "Engaging enemy in combat..." in console and didn't write "Target dead/lost" when missing the loot today, but it did write the skill casting, movement and Waypoint information, but without knowledge of the exact struckture of the functions in "rom\classes\player.lua" it's impossible to tell what exactly is producing the "loot problem".