Scout + Snipe issue

Runes of Magic/Radiant Arcana (http://www.runesofmagic.com)
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kernal32
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Joined: Fri Mar 12, 2010 8:59 pm

Scout + Snipe issue

#1 Post by kernal32 » Sat Mar 27, 2010 5:58 pm

Have had some issues with the scout and snipe, i wanted to open up with snipe, then vamp arrows etc, but for some reason it never really worked,

I checked out the skills.xml and noticed that it was classing it as a buff and a self cast,

I modified ...

<skill name="SCOUT_SNIPE" consumable="1" range="240" casttime="4" cooldown="15" type="buff" target="self" />

To be ...

<skill name="SCOUT_SNIPE" consumable="1" range="240" casttime="4" cooldown="15" type="damage" target="enemy" />

and then in my profile have

<skill name="SCOUT_SNIPE" modifier="" hotkey="VK_9" priority="120" maxuse ="1"/>

and it works a treat!

- Kernal32

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Re: Scout + Snipe issue

#2 Post by Administrator » Sat Mar 27, 2010 6:02 pm

Good catch and thanks for the info. It'll be in future releases.

unicron
Posts: 38
Joined: Fri Mar 05, 2010 3:29 pm

Re: Scout + Snipe issue

#3 Post by unicron » Sun Mar 28, 2010 11:37 am

You may also want to note the range on a few scout abilities are lower than what they really are, but probably better off with mob movement.

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