housemaid macro question

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pugzilla
Posts: 43
Joined: Tue Jun 16, 2015 3:58 pm

housemaid macro question

#1 Post by pugzilla » Fri Apr 29, 2016 8:53 pm

i use ingame
/script TargetNearestFriend()
/script UseAction(1)
/script ChoiceOption(2)

tryin to change class but wont select it.

is there a differnt code for the house maids?

/script ChoiceOption() doesnt work for some reason

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beanybabe
Posts: 647
Joined: Wed Mar 06, 2013 1:27 am

Re: housemaid macro question

#2 Post by beanybabe » Sat Apr 30, 2016 10:54 pm

I don't know your answer but I have been making some class swap waypoints that use home sweet home and found that the house maids swap class is not the same every zone or maid.

pugzilla
Posts: 43
Joined: Tue Jun 16, 2015 3:58 pm

Re: housemaid macro question

#3 Post by pugzilla » Sun May 01, 2016 7:43 pm

ya i just found your home sweet home the other day for another project i was doing. that worked really well

kenzu38
Posts: 279
Joined: Sun Dec 02, 2012 8:52 am

Re: housemaid macro question

#4 Post by kenzu38 » Fri May 06, 2016 6:37 am

pugzilla wrote:i use ingame
/script TargetNearestFriend()
/script UseAction(1)
/script ChoiceOption(2)

tryin to change class but wont select it.

is there a differnt code for the house maids?

/script ChoiceOption() doesnt work for some reason
You're probably talking to the maid inside the house? Then try:

Code: Select all

/run TargetNearestFriend()
/run UseAction(1)
/run ClickRequestDialogButton(1)
First choice in the dialog is 0 that's why you use 1 for the second choice.

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