Version 7.4.0.2897 progress

Runes of Magic/Radiant Arcana (http://www.runesofmagic.com)
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hanatan
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Joined: Tue Nov 20, 2018 3:55 pm

Re: Version 7.4.0.2897 progress

#121 Post by hanatan » Mon Jan 20, 2020 12:51 am

Administrator wrote: Sun Jan 19, 2020 7:47 pm Hmm, that's odd. I was testing with Thunderstorm and while it did miss occasionally, it was usually right on the spot. Do you also have the zoom issue hanatan mentioned? Do you run the game in windowed mode or fullscreen, and at what resolution?
me windowed mode always.

Andre235
Posts: 156
Joined: Thu Oct 03, 2019 4:08 am

Re: Version 7.4.0.2897 progress

#122 Post by Andre235 » Mon Jan 20, 2020 2:22 am

good morning :-)

i have the same issues...
zooming out, when the bot moves,
Mage thunderstorm is everytime positioned to the mouse cursor, when the skill will be used (no problem, when the cursor is close to the target :lol: it would be interesting, if it works when i hide the game window or if the game is in the background :? )
and sec class skills (less important, but it needs to be listed at the Skill-to-fix-list)

Game settings:
window mode, (800x600)

i think, in the old version of the bot, the mouse cursor moved to the target (but i am not 100% sure)

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ThulsaDoom
Posts: 123
Joined: Mon Oct 19, 2015 2:46 pm

Re: Version 7.4.0.2897 progress

#123 Post by ThulsaDoom » Mon Jan 20, 2020 2:40 am

Administrator wrote: Sun Jan 19, 2020 7:47 pm Hmm, that's odd. I was testing with Thunderstorm and while it did miss occasionally, it was usually right on the spot. Do you also have the zoom issue hanatan mentioned? Do you run the game in windowed mode or fullscreen, and at what resolution?
Hello;
It's in windowed mode, 800x600.
Yes, it seems spot is defined by cursor position if window is active (you are playing), if meanwhile you are doing other thing, spot is always on the right corner of the window.
Thanks

hanatan
Posts: 25
Joined: Tue Nov 20, 2018 3:55 pm

Re: Version 7.4.0.2897 progress

#124 Post by hanatan » Mon Jan 20, 2020 4:03 am

another thing i found not important or maybe it is, is when i start a waypoint while mounted it doesnt work the bot get stuck but when i unmount while the bot is runing it get fixed on its own

Sasuke
Posts: 503
Joined: Mon May 17, 2010 3:40 pm
Location: Poland

Re: Version 7.4.0.2897 progress

#125 Post by Sasuke » Mon Jan 20, 2020 8:03 am

i use svnupdate today and i copy ingame function in addons but i have thisproblem and game always crash.....i create a kashaylan bottle dailies with simple accept7target7and delivery,so without login next char or something.which is the prob?always this problem.ty
Attachments
loginuser.jpg

Andre235
Posts: 156
Joined: Thu Oct 03, 2019 4:08 am

Re: Version 7.4.0.2897 progress

#126 Post by Andre235 » Mon Jan 20, 2020 9:11 am

you used svnupdate? why? the only reason that makes sense is to update MM. if you want to update the rom bot, use github or the link in the first Message of this thread.

Rivva
Posts: 25
Joined: Wed Apr 13, 2016 1:58 am

Re: Version 7.4.0.2897 progress

#127 Post by Rivva » Mon Jan 20, 2020 12:25 pm

Hello my botting friends!
Have you tried using RBAssist.xml?
When using this waypointfile following error message is thrown

Es wurde keine Rückkehrpfaddatei mit dem Defaultnamen RBAssist_return.xml gefunden.
Wir benutzen nun die normale Wegepunktdatei RBAssist.xml.

Rock5's Rombot Assist
Attack mode is set to: auto
Use the "triggerKEY" to toggle auto attack on/off.
The game client did not crash.
Character: xxx
2020-01-20 18:21:35 - [string "..."]:50: Invalid address

Is this a known error or have someone a hint to avoid that?
Kind regards, Rivva

Sasuke
Posts: 503
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Location: Poland

Re: Version 7.4.0.2897 progress

#128 Post by Sasuke » Mon Jan 20, 2020 5:50 pm

Andre235 wrote: Mon Jan 20, 2020 9:11 am you used svnupdate? why? the only reason that makes sense is to update MM. if you want to update the rom bot, use github or the link in the first Message of this thread.
how can update all?i use link but not work and always crash

lolau51
Posts: 31
Joined: Wed Oct 05, 2011 4:40 am

Re: Version 7.4.0.2897 progress

#129 Post by lolau51 » Tue Jan 21, 2020 3:08 am

Sasuke wrote: Mon Jan 20, 2020 5:50 pm
Andre235 wrote: Mon Jan 20, 2020 9:11 am you used (..)use github or the link in the first Message of this thread.
how can update all?i use link but not work and always crash
Administrator wrote: Sat Dec 28, 2019 8:54 pm(..)If you want to get a copy of what I have so far, you can download the zip package here:
https://github.com/SolarStrike-Software ... 0.2897.zip


Please do *not* overwrite your current installation for the time being. At the very least, backup your old stuff first just in case.
Secondarily, don't plan on actually using this for much. It's still very broken and progress is slow, but things are starting to come together.

But most importantly, do not run update.lua. It won't work. At all.

What features of the bot do you guys rely on the most? Is there anything that you cannot live without? Anything that you don't care about? Let me know so I can prioritize.
here:
https://github.com/SolarStrike-Software ... 0.2897.zip[/


Doriliso
Posts: 3
Joined: Sat Jan 10, 2015 10:15 am

Re: Version 7.4.0.2897 progress

#130 Post by Doriliso » Wed Jan 22, 2020 6:07 pm

I have downloaded the last update and I receive this message when I launch Rombot

sateur/Desktop/micromacro/scripts/rom/classes/eggpet.lua:68: attempt to perform arithmetic on field 'eggPetBaseAddress' (a nil value)

I have what to do please and again thank you for helping us

Andre235
Posts: 156
Joined: Thu Oct 03, 2019 4:08 am

Re: Version 7.4.0.2897 progress

#131 Post by Andre235 » Thu Jan 23, 2020 5:43 am

The file eggpet.lua needs an address (eggpetbaseaddress), which is actually not listed in the addresses.lua. I looked in my eggpet.lua and this address is a function named "CEggPet:update()". i dont know, if this function is used normally. maybe it is included in one of your waypoint files. you cant use this function with ths bot at the moment.

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Ego95
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Re: Version 7.4.0.2897 progress

#132 Post by Ego95 » Thu Jan 23, 2020 11:01 am

Just to keep you guys up to date on how things are going, here's what I've got so far.

What's working:
Most player/pawn information, camera, object lists, general awareness (loading screens, channel, zone, etc.), macros, hotkey information, and various other small things.

What is not:
pets, skills, item information, inventories, bank (probably?), exp table stuff, harvesting, and lots more.
Your answer is in the first post of this thread. You just need to read it.

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Administrator
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Re: Version 7.4.0.2897 progress

#133 Post by Administrator » Thu Jan 23, 2020 6:52 pm

Just pushed up some fixes for the flyhack/swimhack, and (hopefully) a fix for ground-targetted AoE spells (ie. Thunderstorm). Now AoE skills should still target correctly even if your mouse isn't over the game window.

Can someone please confirm if that fixes the issues they had?

saverombotplz
Posts: 27
Joined: Sat Dec 14, 2019 3:52 pm

Re: Version 7.4.0.2897 progress

#134 Post by saverombotplz » Fri Jan 24, 2020 1:53 am

Administrator wrote: Thu Jan 23, 2020 6:52 pm Just pushed up some fixes for the flyhack/swimhack, and (hopefully) a fix for ground-targetted AoE spells (ie. Thunderstorm). Now AoE skills should still target correctly even if your mouse isn't over the game window.

Can someone please confirm if that fixes the issues they had?
Hi, first of all i want to thank you for you hard work.
my question is the waypoint creation is it functional or is ther a another way to create a new waypoint ?
Thank you.

Sasuke
Posts: 503
Joined: Mon May 17, 2010 3:40 pm
Location: Poland

Re: Version 7.4.0.2897 progress

#135 Post by Sasuke » Fri Jan 24, 2020 4:08 am

i think will be the next step,cause there are many problems too much important:)

saverombotplz
Posts: 27
Joined: Sat Dec 14, 2019 3:52 pm

Re: Version 7.4.0.2897 progress

#136 Post by saverombotplz » Fri Jan 24, 2020 3:49 pm

Sasuke wrote: Fri Jan 24, 2020 4:08 am i think will be the next step,cause there are many problems too much important:)
Thank you.

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ThulsaDoom
Posts: 123
Joined: Mon Oct 19, 2015 2:46 pm

Re: Version 7.4.0.2897 progress

#137 Post by ThulsaDoom » Sat Jan 25, 2020 1:22 pm

Administrator wrote: Thu Jan 23, 2020 6:52 pm Just pushed up some fixes for the flyhack/swimhack, and (hopefully) a fix for ground-targetted AoE spells (ie. Thunderstorm). Now AoE skills should still target correctly even if your mouse isn't over the game window.

Can someone please confirm if that fixes the issues they had?
Hello;
Thunderstorm not fixed, Aoe target still looking for mouse pointer.

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Administrator
Site Admin
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Re: Version 7.4.0.2897 progress

#138 Post by Administrator » Sat Jan 25, 2020 2:20 pm

Thunderstorm is working fine for me. I'm not sure where to begin diagnosing why it is not working for you. Would you be able to take a video of what it's doing for me?


Also: I put up a fix for skill cooldowns today, and created a new script to help with auto-updating. If you grab the latest version of the script, it should now inform you when an update is available, and you can run

Code: Select all

rom-bot/gitupdate
to install said update.

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ThulsaDoom
Posts: 123
Joined: Mon Oct 19, 2015 2:46 pm

Re: Version 7.4.0.2897 progress

#139 Post by ThulsaDoom » Sun Jan 26, 2020 3:52 am

Administrator wrote: Sat Jan 25, 2020 2:20 pm Thunderstorm is working fine for me. I'm not sure where to begin diagnosing why it is not working for you. Would you be able to take a video of what it's doing for me?


Also: I put up a fix for skill cooldowns today, and created a new script to help with auto-updating. If you grab the latest version of the script, it should now inform you when an update is available, and you can run

Code: Select all

rom-bot/gitupdate
to install said update.
Hello;
Cooldowns now are working fine!
Thunderstorm still broken for me, so it seems my problem (nobody else with this issue...), I will go deep on configuration / profile options to see if something affect it.

Thanks for your job.

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Ego95
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Re: Version 7.4.0.2897 progress

#140 Post by Ego95 » Sun Jan 26, 2020 8:13 am

Administrator wrote: Sat Jan 25, 2020 2:20 pm Thunderstorm is working fine for me. I'm not sure where to begin diagnosing why it is not working for you. Would you be able to take a video of what it's doing for me?


Also: I put up a fix for skill cooldowns today, and created a new script to help with auto-updating. If you grab the latest version of the script, it should now inform you when an update is available, and you can run

Code: Select all

rom-bot/gitupdate
to install said update.
I am not familiar with that github thing. What am I doing wrong? How do I set it up correctly?

Code: Select all

Please enter the script name to run.
Type in 'exit' (without quotes) to exit.
Script> rom-bot-version7.4.0.2897/gitupdate
Opening gitupdate.lua...
Starting script execution - Press CTRL+C to exit.
Press CTRL+L to cancel execution and load a new script.
-------------------------------------------------------------------------------
Backing up current code to gitupdate-backup
error: pathspec 'version7.4.0.2897' did not match any file(s) known to git



Please enter the script name to run.
Type in 'exit' (without quotes) to exit.
Script>

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