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BUFF REMOVAL when running a SCRIPT

Posted: Mon Aug 05, 2019 8:39 am
by Partyatthezoo
Hello everyone, i found out that when i am doing butterflies daily, at the beginning of the script the bot automatically removes my "Dual-Function Daily Quest Potion" buff for no reason.

I have checked the waypoint and there is nothing that could provoke that imo.

Code: Select all

<?xml version="1.0" encoding="utf-8"?><waypoints>
<onLoad>
	settings.profile.mobs = {"105413"};
	player:target_Object("105413", 1000)
</onLoad>

	<!-- #  1 --><waypoint x="6423" z="5448" y="151">
			player:target_Object(118072) -- Robbie Butcher
			AcceptQuestByName(424181) -- Catch Butterflies
			player:mount();
	</waypoint>
	<!-- #  3 --><waypoint x="6316" z="4988" y="179" type="TRAVEL">	</waypoint>
	<!-- #  4 --><waypoint x="6570" z="3940" y="201" type="TRAVEL">	</waypoint>
	<!-- #  5 --><waypoint x="6610" z="3759" y="171" type="TRAVEL">	</waypoint>
	<!-- #  6 --><waypoint x="7036" z="3488" y="188" type="TRAVEL">	</waypoint>
	<!-- #  7 --><waypoint x="7138" z="3155" y="187" type="TRAVEL">	</waypoint>
	<!-- #  8 --><waypoint x="7362" z="3213" y="180" type="TRAVEL">	</waypoint>
	<!-- #  9 --><waypoint x="7340" z="3330" y="180" type="TRAVEL">	</waypoint>
	<!-- # 10 --><waypoint x="7455" z="3364" y="180" type="TRAVEL">	</waypoint>
	<!-- # 11 --><waypoint x="7510" z="3176" y="179" type="TRAVEL">	</waypoint>
	<!-- # 12 --><waypoint x="7626" z="3186" y="179" type="TRAVEL">	</waypoint>
	<!-- # 13 --><waypoint x="7659" z="3083" y="180" type="TRAVEL">	</waypoint>
	<!-- # 14 --><waypoint x="7551" z="3032" y="180" type="TRAVEL">	</waypoint>
	<!-- # 15 --><waypoint x="7574" z="2845" y="180" type="NORMAL">	yrest(1000)</waypoint>
	<!-- # 16 --><waypoint x="7564" z="2680" y="181" type="NORMAL">	yrest(1000)</waypoint>
	<!-- # 17 --><waypoint x="7563" z="2435" y="180" type="NORMAL">	</waypoint>
	<!-- # 18 --><waypoint x="7621" z="2098" y="180" type="NORMAL">	</waypoint>
	<!-- # 19 --><waypoint x="7468" z="2048" y="181" type="NORMAL">		player:mount();</waypoint>
	<!-- # 20 --><waypoint x="7468" z="2048" y="181" type="NORMAL">	</waypoint>
	<!-- # 22 --><waypoint x="7668" z="2074" y="179" type="TRAVEL">	</waypoint>
	<!-- # 23 --><waypoint x="7539" z="2765" y="179" type="TRAVEL">	</waypoint>
	<!-- # 24 --><waypoint x="7570" z="2932" y="180" type="TRAVEL">	</waypoint>
	<!-- # 25 --><waypoint x="7559" z="3034" y="180" type="TRAVEL">	</waypoint>
	<!-- # 26 --><waypoint x="7650" z="3090" y="180" type="TRAVEL">	</waypoint>
	<!-- # 27 --><waypoint x="7633" z="3181" y="179" type="TRAVEL">	</waypoint>
	<!-- # 28 --><waypoint x="7521" z="3173" y="180" type="TRAVEL">	</waypoint>
	<!-- # 29 --><waypoint x="7428" z="3371" y="179" type="TRAVEL">	</waypoint>
	<!-- # 30 --><waypoint x="7342" z="3333" y="179" type="TRAVEL">	</waypoint>
	<!-- # 31 --><waypoint x="7365" z="3207" y="180" type="TRAVEL">	</waypoint>
	<!-- # 32 --><waypoint x="7180" z="3172" y="189" type="TRAVEL">	</waypoint>
	<!-- # 33 --><waypoint x="7067" z="3357" y="188" type="TRAVEL">	</waypoint>
	<!-- # 34 --><waypoint x="6992" z="3524" y="188" type="TRAVEL">	</waypoint>
	<!-- # 35 --><waypoint x="6619" z="3752" y="170" type="TRAVEL">	</waypoint>
	<!-- # 36 --><waypoint x="6537" z="4040" y="201" type="TRAVEL">	</waypoint>
	<!-- # 37 --><waypoint x="6312" z="4957" y="179" type="TRAVEL">	</waypoint>
	<!-- # 38 --><waypoint x="6418" z="5425" y="167" type="TRAVEL">
			player:target_NPC(118072) -- Robbie Butcher
			CompleteQuestByName(424181) -- Catch Butterflies
				
	yrest(1000)
	local dqCount = RoMScript("Daily_count()");
		if dqCount == 10 then
			if inventory:itemTotalCount(202434) >= 1 then
				inventory:useItem(202434);
				yrest(1000)
			else
				printf("No Daily Reset Cards left!\n")
				player:sleep();      
			end	
		end
	</waypoint>
</waypoints>
Does anyone know why could this happen?

NOTE: i think that other buffs as "Unbridled Enthusiasm" (maiden speed potion) as also canceled (sometimes)

EDIT: found this in the console Use MACRO: Executing RoMScript "CancelPlayerBuff(12);".

How can i deactivate that?


Thanks!

Re: BUFF REMOVAL when running a SCRIPT

Posted: Tue Aug 06, 2019 10:52 am
by ThulsaDoom
The problem is at

Code: Select all

function CPlayer:mount(_dismount)
When the player target an enemy and want to attack it, the function check if is mounted. In case of mounted, before attack, try to unmount cancelling the buff (mount).
But the function doesn't work properlly and cancel always the first buff that player have, some cases is speed potion...

To fix this issue, you must know ROM programme structure and of course LUA code.

I can not do it...

Re: BUFF REMOVAL when running a SCRIPT

Posted: Tue Aug 06, 2019 6:21 pm
by Partyatthezoo
ThulsaDoom wrote: Tue Aug 06, 2019 10:52 am The problem is at

Code: Select all

function CPlayer:mount(_dismount)
When the player target an enemy and want to attack it, the function check if is mounted. In case of mounted, before attack, try to unmount cancelling the buff (mount).
But the function doesn't work properlly and cancel always the first buff that player have, some cases is speed potion...

To fix this issue, you must know ROM programme structure and of course LUA code.

I can not do it...
Hello! thanks for the reply!

I got what you said. I hope someone can say to me how to modify this! :(