Search found 334 matches
- Wed Oct 08, 2008 10:05 am
- Forum: Off topic
- Topic: Blackshot - FPS
- Replies: 3
- Views: 2162
Re: Blackshot - FPS
Probably cheaters. There is a whole lot of cheating going around. I was in this 2 vs 1 match (I guess they figured since I was the lowest rank, they should probably double team me for easy points) and actually ended up tearing these guys up. One of the guys seemed to know where I was every time, an...
- Wed Oct 08, 2008 9:58 am
- Forum: MicroMacro general & support
- Topic: ControlClick
- Replies: 10
- Views: 2742
ControlClick
http://www.autoitscript.com/autoit3/doc ... lClick.htm
It sends a mouseclick to a window without having the focus, I wonder if its possible to add it in micromacro hmm.
It sends a mouseclick to a window without having the focus, I wonder if its possible to add it in micromacro hmm.
- Mon Oct 06, 2008 12:50 pm
- Forum: Off topic
- Topic: Blackshot - FPS
- Replies: 3
- Views: 2162
Re: Blackshot - FPS
Blackshot is a new online FPS game that is currently in Closed Beta. But don't worry, I'm going to smuggle you guys in. Here's a preview video: http://www.youtube.com/watch?v=pd5iW6t6-Ds Official website: http://blackshot.outspark.com/ Ok, so, now for the smuggling of those of you who want to play....
- Sun Oct 05, 2008 2:37 pm
- Forum: MicroMacro general & support
- Topic: IDK what Happened
- Replies: 5
- Views: 3195
Re: IDK what Happened
I have found 2 sit address and it didnt work for me. Doesnt matter which one i plugged in it keeped siting and standing.. Ill re check. When i find them ill post it on the site If you're sure it is correct then it may be a problem how the adresses are being read. If you searched for 4byte in CheatE...
- Mon Sep 29, 2008 2:49 am
- Forum: MicroMacro general & support
- Topic: Scripts - closed source
- Replies: 12
- Views: 3823
Re: Scripts - closed source
I tried compiling a test file, and running it in MicroMacro, it didn't work for me. http://img407.imageshack.us/img407/120/micromacroscriptcompilemp5.jpg I renamed the "test.out" file, as the forum did not allow the out extension through. My bad, you have to add scripts/test.out. It works...
- Sun Sep 28, 2008 7:58 am
- Forum: MicroMacro general & support
- Topic: Scripts - closed source
- Replies: 12
- Views: 3823
Re: Scripts - closed source
And once I've done that how would I go about loading it into Micromacro? Or even better, run it as a stand-alone program. micromacro.exe yourscript. Or you could append it to lib.lua via an include. It does work, however I'm not sure if its safe and stable. Your script will be loaded then everytime...
- Sat Sep 27, 2008 4:07 am
- Forum: MicroMacro general & support
- Topic: Scripts - closed source
- Replies: 12
- Views: 3823
Re: Scripts - closed source
You can. You just first need to download the Lua compiler. Normally, this is included with the library, but since you're probably not interested in coding in C++, you probably won't have that. You can get the binaries here: http://luabinaries.luaforge.net/download.html Now, you should probably rena...
- Sun Aug 31, 2008 3:27 pm
- Forum: Game cheating & modding
- Topic: AsdaStory no GameGuard patch
- Replies: 29
- Views: 12913
Re: AsdaStory no GameGuard patch
some nifty program of spirojmb wrote:what does mhs mean?
http://solarimpact.servegame.com/phpBB3 ... p?f=5&t=29
- Thu Aug 21, 2008 7:52 am
- Forum: MicroMacro scripts
- Topic: Pixel Finder
- Replies: 10
- Views: 4619
Re: Pixel Finder
My fault, http://luminary.ndoorsgames.com/center/default.asp That is the game. I guess there's 2 separate games. Just took a look at the game, I wonder why almost everything is loaded Clientside? There are the map tiles, spawn locations etc. Anyway, my idea is; If you hover over an Mob the mouse cu...
- Wed Aug 20, 2008 12:12 pm
- Forum: MicroMacro scripts
- Topic: Pixel Finder
- Replies: 10
- Views: 4619
Re: Pixel Finder
I thought all ijji games do use GameGuard. Can't download it either since theres no good download for it, only on shitty 50kbs servers.Impala wrote:I think a bit too advanced for me to hook. Luminary doesn't use game guard.
- Tue Aug 19, 2008 9:00 pm
- Forum: MicroMacro scripts
- Topic: Pixel Finder
- Replies: 10
- Views: 4619
Re: Pixel Finder
What I ran into when working with Luminary is that because its so colorful that most of the textures have the same pixel color as the actual monster. I was wondering if it is possible to scan a group of pixels as opposed to a single pixel. It is possible that you extract the sprites and interface o...
- Tue Aug 19, 2008 7:33 am
- Forum: MicroMacro scripts
- Topic: Pixel Finder
- Replies: 10
- Views: 4619
Re: Pixel Finder
Since most games consist of finding a monster and clicking on it, how about someone makes a generic script to locate pixels and click on it based on that color. This would provide one script that could potentially bot for most games. Theres already a function similiar to the AutoIt one. It searches...
- Mon Aug 18, 2008 5:56 pm
- Forum: MicroMacro scripts
- Topic: Script for Last Chaos
- Replies: 4
- Views: 3157
Re: Script for Last Chaos
None, there are alot of hacks already.zerosignal wrote:LC sux balls, y would u want to create a hack for it?
- Tue Aug 12, 2008 9:11 am
- Forum: Game cheating & modding
- Topic: Florensia Hackshield bypass?
- Replies: 13
- Views: 7066
Re: Florensia Hackshield bypass?
Florensia HackShield patch attached. Extract the contents of the attachment into your Florensia Bin folder and allow to overwrite, delete HShield folder, and double-click run_cracked.bat to launch Florensia without HackShield (Do *NOT* use the icon on your desktop! It may cause a patch to overwrite...
- Sat Aug 02, 2008 6:59 am
- Forum: MicroMacro general & support
- Topic: Timers?
- Replies: 9
- Views: 4063
Re: Timers?
Ah, yes. My mistake. The problem in that example was that coroutine.yield() was not being called (yrest only calls it every 100ms, so at 1ms it would not work), and is required to give automatic timers time to process. I'm going to update yrest() to always call coroutine.yield() at least once when ...
- Fri Aug 01, 2008 5:02 pm
- Forum: MicroMacro general & support
- Topic: Timers?
- Replies: 9
- Views: 4063
Re: Timers?
It's really this simple: you make a function that will be called every x miliseconds, you call registerTimer() to do some internal work allowing the function to be a timed function, and unregisterTimer() to cancel it out. You must use startMacro() to start your actual script execution, otherwise au...
- Fri Aug 01, 2008 11:47 am
- Forum: MicroMacro general & support
- Topic: Timers?
- Replies: 9
- Views: 4063
Re: Timers?
I guess I won't be able to avoid timers anymore so im going to revive this thread.
Evelrion, can you give me a more simple example? Just forgot everything above, like a variable hasn't changed for a minute.
I'm not able to reproduce anything from the example above x,x
Evelrion, can you give me a more simple example? Just forgot everything above, like a variable hasn't changed for a minute.
I'm not able to reproduce anything from the example above x,x
- Fri Aug 01, 2008 7:57 am
- Forum: MicroMacro scripts
- Topic: Legend of Golden Plume [Closed Beta-31th July 2008]
- Replies: 2
- Views: 2439
Re: Legend of Golden Plume [Closed Beta-31th July 2008]
Ok...I give up on making the bot...until i find a cheatengine usable on windows vista... ps. Is there any other way I can find memory address of HP & MP and monster hp? I doubt that, anyway. Heres a simple Bot, update the adresses and the coordinates if you want walking. PlayerSit = 200; -- Whe...
- Wed Jul 30, 2008 5:09 am
- Forum: Game cheating & modding
- Topic: Florensia Hackshield bypass?
- Replies: 13
- Views: 7066
Re: Florensia Hackshield bypass?
Yeah, hackshield was in the client the whole time but they disabeld it for the 1st week of open beta. They just re-activated it yesterday. Reinstall Game, start the game using like a batch and execute FlorensiaEN.bin -eutest. Ive tried it on a PC without internet connection, but HackShield still st...
- Wed Jul 30, 2008 1:02 am
- Forum: Game cheating & modding
- Topic: Florensia Hackshield bypass?
- Replies: 13
- Views: 7066
Re: Florensia Hackshield bypass?
I'll take a look at this shortly. Currently, I'm working on Lost Chaos to figure out a potential bug. When was Hack Shield added? Do you possibly have a copy of the client before the patch took place? Hack Shield was already included in the first version of Florensia (However it didnt load), even i...