Best script i've ever seen. Can't realize how you can write such things o_O
Crazy!
Search found 573 matches
- Sat Jun 30, 2012 9:18 pm
- Forum: RoM general
- Topic: Constellation (Zodiac) Pets
- Replies: 97
- Views: 21611
- Sat Jun 30, 2012 1:33 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Goblin Mines - Phirius Potion farm
- Replies: 43
- Views: 17188
Re: Goblin Mines - Phirius Potion farm
Too lazy? Didn't take much time.Always wanted to that Wp but i was too lazy
I forgot to try it; is it possible to use the id for the goblin chests?
player:target_Object(id); or player:target_Object("id");
If yes, I can add it tomorrow
- Sat Jun 30, 2012 5:51 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Goblin Mines - Phirius Potion farm
- Replies: 43
- Views: 17188
Goblin Mines - Phirius Potion farm
Hi, I've made a waypoint file to farm Phirius Potions in the Goblin Mines. (doesn't work anymore since patch 5.0.10.2634 - I'll try to fix it) Goblin Mines - Phirius Potion farm v.2.0 You need: - addon - Invite Last Group: download below (otherwise you can only use the Invite_By_Name function ) - ad...
- Thu Jun 14, 2012 8:21 pm
- Forum: Runes of Magic
- Topic: quest / NPC issue
- Replies: 9
- Views: 2437
Re: quest / NPC issue
Ok, thanks. Then I can delete the old userfunction.lisa wrote:Correct, the function that is part of the bot is also much more improved on the old userfunction.
I'll take a look at the integrated new one
- Thu Jun 14, 2012 3:55 pm
- Forum: Runes of Magic
- Topic: quest / NPC issue
- Replies: 9
- Views: 2437
Re: quest / NPC issue
It's part of the bot now? So I don't need the userfunction_QuestByName anymore?
- Sun Jun 10, 2012 5:50 pm
- Forum: Runes of Magic
- Topic: Need little help :D for dod waypoint
- Replies: 4
- Views: 1971
Re: Need little help :D for dod waypoint
Sorry, I can't help you because I'm a beginner and I can only use very simple commands, but someone has posted his DoD first Boss waypoint a few months ago and it works great. Don't know if you've seen that thread, here's a link :) http://solarstrike.net/phpBB3/viewtopic.php?f=27&t=3443&hili...
- Sun Jun 10, 2012 5:37 pm
- Forum: Runes of Magic
- Topic: targeting Black/Daily Board in Obsidian
- Replies: 8
- Views: 2335
Re: targeting Black/Daily Board in Obsidian
player:target_Object("Schwarzes Brett der Obsidianfeste"); sendMacro("ChoiceOption(2);") Like lisa posted your mistake is the "target_Object", I think. I'm not sure, because I'm a beginner, too, but "target_Object" is only used if it's really an object and yo...
- Sat Jun 09, 2012 7:29 pm
- Forum: Runes of Magic
- Topic: Request : FA - NOM - RIDK - PS - CL -MA
- Replies: 7
- Views: 2429
Re: Request : FA - NOM - RIDK - PS - CL -MA
RoMScript("StaticPopup_OnClick(StaticPopup1, 1);"); I use this for leaving goblin mine, think it will also work for entering the lvl 50 instance ;) The "GoToPortal()" function just goes to the portal. What happens after that is up to you. But the "GoThroughPortal()" wi...
- Fri Jun 08, 2012 4:14 pm
- Forum: Runes of Magic
- Topic: Request : FA - NOM - RIDK - PS - CL -MA
- Replies: 7
- Views: 2429
Re: Request : FA - NOM - RIDK - PS - CL -MA
Hi, I saw that you have finished your FA waypoint. So I'm working on a Ruins of the Ice Dwarf Kingdom waypoint. Only have to optimize Boss fights of Boss 2-4 and some waypoint where the bot easily gets stuck. An other problem I have is to enter the lvl50 instance. Do you know how to accept the Dialo...
- Sat Jun 02, 2012 5:16 pm
- Forum: Runes of Magic
- Topic: Letters like "á"
- Replies: 5
- Views: 2212
Re: Letters like "á"
Wow, thanks for the very fast answer, I'll try right now
Edit: Thank you, works fine now
Edit: Thank you, works fine now
- Sat Jun 02, 2012 5:03 pm
- Forum: Runes of Magic
- Topic: Letters like "á"
- Replies: 5
- Views: 2212
Re: Letters like "á"
Sorry, but I really don't know what you two want to say :( If you search it you can find the alt codes I didn't know that you call these Slash codes with a number behind it "Alt-Codes" I used google to find some of these. On the first site there were a lot of them. It said, \141 would be t...
- Tue May 29, 2012 11:18 am
- Forum: Runes of Magic
- Topic: Letters like "á"
- Replies: 5
- Views: 2212
Letters like "á"
Hi, I´ve got a char which has letters like í, ì, á, à and others in it. I want my main char to help him. If I type the letters in the friends-list of the profile just like they are, the bot gives an error, and when I write " i " in place of " ì " or " a " in place of &q...
- Sun May 27, 2012 10:29 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Malatina's survival
- Replies: 409
- Views: 103876
Re: Malatina's survival
Code: Select all
NPCTeleport("Sturobold",3)
- Sun May 27, 2012 5:55 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Malatina's survival
- Replies: 409
- Views: 103876
Re: Malatina's survival
So, I´ve tried to chain all minigames...and it works. Have made 2 other waypoint files from goblins to survivals (cot), and one from cot to at. <?xml version="1.0" encoding="utf-8"?><waypoints> <!-- # 1 --><waypoint x="-5866" z="3329" y="572"> </wayp...
- Mon May 21, 2012 5:14 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Malatina's survival
- Replies: 409
- Views: 103876
Re: Malatina's survival
Maybe it would be an idea to put all minigam scripts together: -Set Recall point to aslan-valley -do goblins minigame -go to the teleporter; port to varanas -do the malatinas survival -do cot -go to the npc next to the mailbox, accept quest and port to the sascilia minigame -do sascilia game -use re...
- Mon May 14, 2012 6:35 pm
- Forum: Runes of Magic
- Topic: level up the weapon ability
- Replies: 58
- Views: 18557
Re: level up the weapon ability
Hey, I'd double check to see if durability makes any difference to the weapon skill you gain. I've been doing a bit of testing and durability has dropped to about 35 and the weapon skill gained still seems the same. Yes, that's right. It doesn't matter, if the durability is 35, 120 or maybe just 1....
- Mon May 14, 2012 6:15 pm
- Forum: Runes of Magic
- Topic: Wait for target at one waypoint
- Replies: 5
- Views: 1424
Re: Wait for target at one waypoint
Sorry, I'm not home at this moment, I'll try it as soon as possible ;) settings.profile.mobs = {"mob1","mob2"} This is very helpful, too. It's really annoying to change everything in the profile before starting an other waypoint. I'm happy to learn new things from week to week. O...
- Sun May 13, 2012 3:45 am
- Forum: Runes of Magic
- Topic: Wait for target at one waypoint
- Replies: 5
- Views: 1424
Re: Wait for target at one waypoint
Sometimes it works, but sometimes after the kill the char moves, I don't know why, but it looks a bit strange for other people i think. I thought, there's maybe something to put in the script to wait.
- Sat May 12, 2012 4:30 pm
- Forum: Runes of Magic
- Topic: Wait for target at one waypoint
- Replies: 5
- Views: 1424
Wait for target at one waypoint
Good evening, is it possible to let the bot wait for a mob to respawn? For example a mob like locface or hackman. The bot shouln't move, it should only wait for the mob to spawn and kill it. I've tried to do it very simple, i've created two waypoints at the same coordinates and changed in the profil...
- Thu May 10, 2012 6:45 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: GM detection and banning chance reduction
- Replies: 499
- Views: 145126
Re: GM detection and banning chance reduction
Oh thank you Lisa :) GM has been detected while DoD first Boss Memento farming Thanks for saving my Char :D But Ive got a question. In micromacro he says he does a relog, but for me it doesn´t work fine. He stops, tries to do a relog and then he cancles the relog and runs forward against a wall. In ...