Search found 573 matches

by Ego95
Sun Dec 20, 2015 11:40 am
Forum: Runes of Magic
Topic: Arcadia RoM implemented Antihack system - prevent to run 3rd party software (like micromacro, romeo).
Replies: 75
Views: 54129

Re: Arcadia RoM implemented Antihack system - prevent to run 3rd party software (like micromacro, romeo).

Did you try posting on the site romeo comes from? Romeo came from the site rompros.com that got hacked by turkish hackers in 2011 or 2012 and never got online again since then. Was an awesome site... I thought the reason was those hackers left all ROM after they got busted hm I haven't heard about ...
by Ego95
Tue Dec 15, 2015 2:37 pm
Forum: Runes of Magic
Topic: Arcadia RoM implemented Antihack system - prevent to run 3rd party software (like micromacro, romeo).
Replies: 75
Views: 54129

Re: Arcadia RoM implemented Antihack system - prevent to run 3rd party software (like micromacro, romeo).

Did you try posting on the site romeo comes from?
Romeo came from the site rompros.com that got hacked by turkish hackers in 2011 or 2012 and never got online again since then. Was an awesome site...
by Ego95
Sun Dec 13, 2015 2:27 pm
Forum: Runes of Magic
Topic: bot stuck at player adress changed
Replies: 9
Views: 3783

Re: bot stuck at player adress changed

Well, my char is not a warden. But I solved my problem somehow now. I dont know, what the problem was but I just made a copy of my rom folder and made a bot-setup just for arcanium. I deleted all userfunctions I dont need for that script and now it runs perfectly.
by Ego95
Mon Nov 30, 2015 2:01 pm
Forum: Runes of Magic
Topic: bot stuck at player adress changed
Replies: 9
Views: 3783

Re: bot stuck at player adress changed

-- Bad read, return if tmpAddress == 0 then cprintf(cli.red, "Error 1"); return end -- Check that it's a valid address by checking the id local tmpId = memoryReadRepeat("uint", getProc(), tmpAddress + addresses.pawnId_offset) or 0 if not tmpId or tmpId < PLAYERID_MIN or tmpId > ...
by Ego95
Sat Nov 28, 2015 2:25 pm
Forum: Runes of Magic
Topic: bot stuck at player adress changed
Replies: 9
Views: 3783

Re: bot stuck at player adress changed

Okay, this is the part I put a print too. I will look what happens
by Ego95
Sat Nov 28, 2015 2:10 pm
Forum: Runes of Magic
Topic: bot stuck at player adress changed
Replies: 9
Views: 3783

Re: bot stuck at player adress changed

In which player:update() ? I thought a little bit about my problem and it has nothing to do with the arcanium arena, but with changing classes generally. When doing arcanium arena, your char changes into duelist and at the end back to your class. Had the same problem when changing class at housemaid...
by Ego95
Fri Nov 27, 2015 1:52 pm
Forum: Runes of Magic
Topic: bot stuck at player adress changed
Replies: 9
Views: 3783

bot stuck at player adress changed

I have got a problem I have for about 2 years. In some cases the bot gets stuck when changing the player adress: Drücke MACRO: RoMScript ausführen "LeaveBattleGround_and_CloseFrames()". Spieleradresse geändert: 0x33F81E00 In one script it gets stuck random when changing class at housemaids...
by Ego95
Wed Oct 28, 2015 4:32 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Detect teleport or zone change.
Replies: 4
Views: 2397

Re: Detect teleport or zone change.

This wont really help, because they still have the GmHide. Unless you cant detect this everything else is useless. I have my own server running for a few weeks now, so I have gm access and now I really see how impossible it is to do anything against gamemasters. If I would know what to do I could lo...
by Ego95
Wed Sep 23, 2015 12:32 pm
Forum: Runes of Magic
Topic: Patch 6.4, currencyBase_offset
Replies: 36
Views: 16611

Re: Patch 6.4, currencyBase_offset

Yep, for me too. And realItemIdOffset seems not to update correctly too.
by Ego95
Tue Aug 25, 2015 12:25 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: GM detection and banning chance reduction
Replies: 499
Views: 144998

Re: GM detection and banning chance reduction

I am sure it detects each player as GM because of the Level. On the official servers, actually level is capped at 92.

Just change it to 93:

Code: Select all

local gmMinLevel = 93;
by Ego95
Sat Aug 01, 2015 10:06 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Standalone Multihack
Replies: 178
Views: 138341

Re: Rock5's Standalone Multihack

beanybabe wrote:Just for fun use this and poke your head through the wall of your house what is outside it is now what you would expect to see.
I see a critical error outside :D
by Ego95
Wed Jul 29, 2015 9:13 am
Forum: Runes of Magic
Topic: CPU freq.
Replies: 58
Views: 22610

Re: CPU freq.

Just asking, because this topic has been created now: A few years ago (2-3) I got a CPU frequency of about 2300 too, of course not exactly, but something around that value. Since about a year micromacro shows the exact value of 25000, which is pretty high. Any reason why it says 25k? Seems to me, th...
by Ego95
Wed Jun 10, 2015 7:44 am
Forum: Runes of Magic
Topic: Gobal Cooldown exploit
Replies: 14
Views: 5201

Re: Gobal Cooldown exploit

BlubBlab wrote:Didn't I post very similar code before ^^
Look at my post :P
by Ego95
Tue Jun 09, 2015 5:09 am
Forum: Runes of Magic
Topic: Gobal Cooldown exploit
Replies: 14
Views: 5201

Re: Gobal Cooldown exploit

Isn't that BlubBlabs code?

"Yeah and make sure the code is somewhere loaded before and maybe you need to change the "self"s to "player"s" (quotation of BlubBlab)
by Ego95
Mon Jun 08, 2015 1:58 pm
Forum: Runes of Magic
Topic: Email notification
Replies: 4
Views: 1779

Re: Email notification

Hi, why do you want to know a GM is wispering you when you are not able to react to this? it doesnt make any sense to me. nevertheless you have the function os.execute() to start external applications like a windows sendmail clone. or if you have a webserver running at home, you could write a littl...
by Ego95
Thu Jun 04, 2015 9:40 am
Forum: Game cheating & modding
Topic: Getting code from android app (.apk)
Replies: 6
Views: 6195

Re: Getting code from android app (.apk)

Wasn't that the work of the one who tried to make a private ROM server? So far I remember that guy did something like this. Anyway I think you must search the code for the part which communicate with the payment server and put it simply always true. That App basically based on a server/client commu...
by Ego95
Tue Jun 02, 2015 10:40 am
Forum: Game cheating & modding
Topic: Getting code from android app (.apk)
Replies: 6
Views: 6195

Re: Getting code from android app (.apk)

Well ok. Got all the source got of the app now. Never did anything with java and never saw how java looks like. So in fact I don't know anything about it :D Could be difficult then. Thought the basics were maybe as easy as lua. Not that I know much about lua. But when reading rombot scripts I can at...
by Ego95
Sun May 31, 2015 3:56 pm
Forum: Game cheating & modding
Topic: Getting code from android app (.apk)
Replies: 6
Views: 6195

Getting code from android app (.apk)

Hey, Does anyone of you have experience with extracing the source code of apk's? I have a runes of magic chat app and there are some additional features like using the mailbox, but you need to buy them for about 3 dollar per month. The thing is this app is not aviable anymore so all payment stuff is...
by Ego95
Fri May 29, 2015 7:58 pm
Forum: RoM general
Topic: Is duping still possible?
Replies: 5
Views: 2941

Re: Is duping still possible?

jessicaxxo wrote:Yep it is still possible :) :evil:
And how do you know that?

On official servers too or just on private?
by Ego95
Fri May 29, 2015 2:50 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Bill D Cat's Coast of Opportunity Waypoint Files
Replies: 16
Views: 6987

Re: Bill D Cat's Coast of Opportunity Waypoint Files

Oh lol, we are in the Coast of Opportunity thread. My elven island script got stuck at #127 because it had not clicked an option at an npc. Sounds so similar that I thought we talked about the elven island.