Search found 573 matches

by Ego95
Sun Mar 30, 2014 9:21 am
Forum: Runes of Magic
Topic: Bot errors
Replies: 24
Views: 6425

Re: Bot errors

Yes that did it :) Tested it the last days and it doesn't crash anymore .
by Ego95
Wed Mar 26, 2014 5:27 am
Forum: Runes of Magic
Topic: Bot errors
Replies: 24
Views: 6425

Re: Bot errors

I am nearly unable to do anything with the bot since the last revision too. So was it definitely since the last bot revision? Not since the last client update? or just use the old revision Actually that's not a bad idea. If it resolves your issues then that would definitely confirm there is a probl...
by Ego95
Tue Mar 25, 2014 4:35 pm
Forum: Runes of Magic
Topic: Bot errors
Replies: 24
Views: 6425

Re: Bot errors

I am nearly unable to do anything with the bot since the last revision too. Every script crashes with different errors. Scripts, which didn't crash before. The lower error while leveling weapon, different errors when completing quests. Loginnextchar userfunction errors sometimes when relogging, whic...
by Ego95
Thu Mar 20, 2014 8:45 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's travelTo userfunction
Replies: 145
Views: 63193

Re: Rock5's travelTo userfunction

Added the new zone aswell and fixed the teleport to Dalanis which was not work because there was some old stuff in the function like the destination "Dalanis,Thunderhoof" . deleted: Thunderhoof = "ZONE_THUNDERHOOF_MESA", changed: Dalanis = "ZONE_DAELANIS", to Dalanis = ...
by Ego95
Fri Mar 14, 2014 6:04 pm
Forum: Runes of Magic
Topic: Daily script with partymember check
Replies: 6
Views: 2520

Re: Daily script with partymember check

Thank you for helping, I'm going to do it now like rock and lisa said. The problem is, that the alts have to be in the party to complete the quests. So for example I have got a list with alts of different accounts: altList = {"Hero","King","Warrior","Bob",&quo...
by Ego95
Wed Mar 12, 2014 4:26 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: The Spirit of Food (Wailing Fjord daily)
Replies: 8
Views: 3953

Re: The Spirit of Food (Wailing Fjord daily)

i tryed this out this morning but for some reason when it goes to the boxes and click them and is gonna return it just stands there doing nothing . well its doing something and that is moving the camera around to diffrent angels but its not returing to the quest gives. i let it stand there for near...
by Ego95
Wed Mar 12, 2014 11:05 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: The Spirit of Food (Wailing Fjord daily)
Replies: 8
Views: 3953

Re: The Spirit of Food (Wailing Fjord daily)

Well this quest can be done 2 dailies at the time, in my case in rev.1.1 of this waypoint, it picks up quest, goes to boxes, picks up 1 box (not 2 boxes, right away), and just stops after picking it up, and keeps trying to repeat another pick up... Maybe doesn't refresh the second box right away? r...
by Ego95
Tue Mar 11, 2014 4:19 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: The Spirit of Food (Wailing Fjord daily)
Replies: 8
Views: 3953

Re: The Spirit of Food (Wailing Fjord daily)

I just saw, I uploaded an old file which had a mistake. Now it won't crash after starting :D
by Ego95
Mon Mar 10, 2014 10:21 am
Forum: Runes of Magic
Topic: Daily script with partymember check
Replies: 6
Views: 2520

Re: Daily script with partymember check

while the alt accounts furiously click the npc (with DailyNotes automatically accepting and completing)
I think this would really be the best way to do it. What I wanted to do is maybe a bit too complicated.
by Ego95
Mon Mar 10, 2014 10:15 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: The Spirit of Food (Wailing Fjord daily)
Replies: 8
Views: 3953

The Spirit of Food (Wailing Fjord daily)

Hi, This is my script for an easy and fast daily in the new zone "Wailing Fjord". It starts at "Koka Li" near the coast at the "Primal Fang Camp". The script will do your 10 daily quests. It will never use any daily reset tickets if you have reached level 85. If you wan...
by Ego95
Wed Mar 05, 2014 6:41 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Standalone Multihack
Replies: 178
Views: 139868

Re: Rock5's Standalone Multihack

Oh my god rock, I found something really important. If you won't fix that the world will end! In the windows title of the hack you wrote Stanalone you really missed the "d" of Standalone. So you shuld fix that, before someone else notices that :lol: :lol:
by Ego95
Wed Mar 05, 2014 6:33 am
Forum: Runes of Magic
Topic: Daily script with partymember check
Replies: 6
Views: 2520

Daily script with partymember check

Hi, I got a problem while trying to make a daily quest script for a few characters at the same time. What I want to do is to make a script for the character, who does the quest and one script for those who just wait to turn in the quest. This is why I want to set up an "alt-list" and let w...
by Ego95
Thu Feb 27, 2014 4:16 pm
Forum: Runes of Magic
Topic: Profile question
Replies: 4
Views: 2115

Re: Profile question

You could delete all skills or you add an

Code: Select all

autouse="false"
after every skill. You can also deactivate all skills with a short function in the onLoad of a waypoint file:

Code: Select all

<onLoad>
  for k,v in pairs(settings.profile.skills) do
         v.AutoUse = false
   end
</onLoad>
by Ego95
Thu Feb 27, 2014 12:38 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Standalone Multihack
Replies: 178
Views: 139868

Re: Rock5's Standalone Multihack

If you delete those lines then when you type something in chat you might change the hack settings.

Happy to hear my fix works. I'll update the first post.
Oh, now I understand the reason :D I got always angry, when I stood in varanas and used the number 3 when whispering to smeone and died :D
by Ego95
Thu Feb 27, 2014 8:08 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Standalone Multihack
Replies: 178
Views: 139868

Re: Rock5's Standalone Multihack

Could you test this for me because I'm not getting that bug anymore. The bug I'm talking about is, the memory location, used to tell if the edit box is open, used to return true as soon as you started the game even though it wasn't open. Now it works properly for me. hacks.lua Note: the hack assume...
by Ego95
Wed Feb 26, 2014 2:44 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Flower festival - Bot throwing a rose at cavies minigame.
Replies: 43
Views: 13976

Re: Flower festival - Bot throwing a rose at cavies minigame

That just means that the code in the onload has finished running and there are no waypoints in the file to go to. In this case finishing means you ran out of Transport Runes. Omg :? Yes. I was sure I had transport runes, but I did not have any :O Lol, things I could answer myself. Thanks rock :D Bu...
by Ego95
Wed Feb 26, 2014 9:22 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Flower festival - Bot throwing a rose at cavies minigame.
Replies: 43
Views: 13976

Re: Flower festival - Bot throwing a rose at cavies minigame

"Error, no waypoints in the file" :D

How do I solve this. Had the same problem in a weapon leveling script
by Ego95
Mon Feb 24, 2014 2:31 pm
Forum: RoM general
Topic: auto eoj standalone. (source / blah)
Replies: 6
Views: 4495

Re: auto eoj standalone. (source / blah)

But can you tell me what's different to a micromacro-script, which does the energys?
by Ego95
Sun Feb 23, 2014 2:18 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Standalone Multihack
Replies: 178
Views: 139868

Re: Rock5's Standalone Multihack

The bot works fine like before. No changes. I've reinstalled the hack, but it didn't make any difference. Edit: Ok I fixed the hack now for me. I just deleted this part of the function. Now I can use the hack again. The chat-line opened every time I started the hack. Now it doesn't anymore. -- Ignor...