Search found 213 matches

by zer0
Tue Feb 03, 2009 4:20 am
Forum: Everything else
Topic: Shaiya[US] - Shaiya Bot ZS
Replies: 351
Views: 127244

Re: Shaiya[US] - ZS Shaiya Bot

Atallisa are you running it from a Shortcut with the "start game" arguments added in the Target path? Look to the bottom right of your screen do u see the GG icon in the system tray? Jew's latest exe definitely will not work as the window title is in extended ASCII. You have to edit the Wi...
by zer0
Mon Feb 02, 2009 11:54 pm
Forum: Everything else
Topic: Shaiya[US] - Shaiya Bot ZS
Replies: 351
Views: 127244

Re: Shaiya[US] - ZS Shaiya Bot

atallisa wrote:ok here is my issue

i start the bot, and the camera revolves and it spams this in the micromacro window

it spams it alot. like alot alot
and thats all it seems to do :|
http://solarimpact.servegame.com/phpBB3 ... 2449#p2449
by zer0
Mon Feb 02, 2009 7:18 pm
Forum: Everything else
Topic: Shaiya[US] - Shaiya Bot ZS
Replies: 351
Views: 127244

Re: Shaiya[US] - ZS Shaiya Bot

How does the way point work. 1. how to activate it 2. How to add my own way points 3. How to find my way points to add Thanks The waypoint Editor has not been released yet. My script does things a little differently. The bot moves according to a waypoint file which is edited and created via the ZS ...
by zer0
Sun Feb 01, 2009 1:04 am
Forum: Everything else
Topic: Shaiya[US] - Shaiya Bot ZS
Replies: 351
Views: 127244

Re: Shaiya[US] - ZS Shaiya Bot

You need to set the Shaiya install path in config.xml. For example: <config name="install_path">C:\Program Files\Shaiya\</config> launch_vm.bat was intended to run in a virtual machine (slow), and loads the file config_vm.xml up. You must have changed the path in config_vm.xml and not conf...
by zer0
Sat Jan 31, 2009 11:03 pm
Forum: Everything else
Topic: Shaiya[US] - Shaiya Bot ZS
Replies: 351
Views: 127244

Re: Shaiya[US] - ZS Shaiya Bot

I've tried briefly, it works but not very well because the bot has been designed to battle one mob at a time. However, I have been able to get a Guardian bot running via a Virtual Machine that done a ok job at luring mobs. You have to do a few extra things though. In My_Avatar.xml in the options: Se...
by zer0
Thu Jan 29, 2009 9:26 pm
Forum: Everything else
Topic: Shaiya[US] - Shaiya Bot ZS
Replies: 351
Views: 127244

Re: Shaiya[US] - ZS Shaiya Bot

Ahh ok.

open "classes/Avatar.lua", line 788:

Code: Select all

      --yrest(SIT_CYCLE_DELAY)
      coroutine.yield()
Change it back by making it:

Code: Select all

      yrest(SIT_CYCLE_DELAY)
      --coroutine.yield()
Does that fix your issue?
by zer0
Thu Jan 29, 2009 6:15 am
Forum: Everything else
Topic: Shaiya[US] - Shaiya Bot ZS
Replies: 351
Views: 127244

Re: Shaiya[US] - ZS Shaiya Bot

tjatlarge have a look through this: I've a problem with bot again. My charcter hit 1-3 times on one mobs then turn to other mobs and do it again. He didn't kill any mobs. How to fix? P.S Thx for answering my previous question. Close Shaiya down, if your using Vista run it as Administrator. When your...
by zer0
Wed Jan 28, 2009 7:38 pm
Forum: Everything else
Topic: Shaiya[US] - Shaiya Bot ZS
Replies: 351
Views: 127244

Re: Shaiya[US] - ZS Shaiya Bot

Remove these: <shortcut type="skill" mode="buff" bar="1" slot="" name="" level="" /> <shortcut type="skill" mode="buff" bar="1" slot="" name="" level="" /> If you don't want a skil...
by zer0
Wed Jan 28, 2009 5:51 pm
Forum: Everything else
Topic: Shaiya[US] - Shaiya Bot ZS
Replies: 351
Views: 127244

Re: Shaiya[US] - ZS Shaiya Bot

It looks like you did not specify the level for the skill in your avatar XML file. Post your avatar XML file so I can have a look.
by zer0
Wed Jan 28, 2009 9:29 am
Forum: Everything else
Topic: Shaiya[US] - Shaiya Bot ZS
Replies: 351
Views: 127244

Re: Shaiya[US] - ZS Shaiya Bot

Hey all sorry it took awhile, there were quite a few things that I needed to correct which hopefully they are fixed for you too. I've tested with a variety of classes too make sure nothing major is broken. :D v0-035b ~ In particular the Un-jam, Jump, and extra Anti-KS is hopefully fixed (aborts when...
by zer0
Tue Jan 27, 2009 2:03 am
Forum: Everything else
Topic: Shaiya[US] - Shaiya Bot ZS
Replies: 351
Views: 127244

Re: Shaiya[US] - ZS Shaiya Bot

Elv, u mean Shaiya. ;)

The current releases are not compatible with Release 40. I have a new version which has several fixes but still needs bugs ironed out. It will be probably a few days away from release depending how things go. ^^
by zer0
Tue Jan 20, 2009 10:33 pm
Forum: MicroMacro general & support
Topic: Matching a Dot with regex...
Replies: 2
Views: 1270

Re: Matching a Dot with regex...

Try "%.", Expressions use "%" instead of "\" in Lua. There are some "magic characters" (such as %) that have special meanings. These are: ^ $ ( ) % . [ ] * + - ? If you want to use those in a pattern (as themselves) you must precede them by a % symbol. Ref: ht...
by zer0
Tue Jan 20, 2009 7:30 am
Forum: MicroMacro general & support
Topic: More In-depth information about functions and XML files used
Replies: 3
Views: 1659

Re: More In-depth information about functions and XML files used

You'll find most native Lua functions covered here: http://www.lua.org/manual/5.1/ About the XML side of things, I don't think elverion has created any docs yet about his wrapper library it's only a few months old, but some general info can be found here towards the bottom: http://solarimpact.serveg...
by zer0
Tue Jan 20, 2009 5:47 am
Forum: Everything else
Topic: Shaiya[US] - Shaiya Bot ZS
Replies: 351
Views: 127244

Re: Shaiya[US] - ZS Shaiya Bot

That's ok hopefully I've fixed it on the next release, I need to do more testing on my end. :)
by zer0
Mon Jan 19, 2009 12:12 am
Forum: Everything else
Topic: Shaiya[US] - Shaiya Bot ZS
Replies: 351
Views: 127244

Re: Shaiya[US] - ZS Shaiya Bot

No no, 60 seconds is plenty of time. I kill all my mobs within 1-2 seconds. But it runs up and just attacks once and runs off. But I think I figured it out. It was your new unjam changes. So I just disabled unjam and it seems to be working MUCH better. I also increased the item pickup number. Oh an...
by zer0
Sun Jan 18, 2009 4:31 am
Forum: MicroMacro general & support
Topic: this is the error i get
Replies: 1
Views: 1734

Re: this is the error i get

http://i88.photobucket.com/albums/k192/ssnow19741/error.jpg when i start it when i play Shaiya and i did go through the forums and saw shakey with the same problem so i shorten the length and i used zeros game.exe mod and i still get this Post your config.xml, you have probably not closed off a tag...
by zer0
Sun Jan 18, 2009 4:17 am
Forum: Everything else
Topic: Shaiya[US] - Shaiya Bot ZS
Replies: 351
Views: 127244

Re: Shaiya[US] - ZS Shaiya Bot

Iphis i have the same problem as you, and another pRoblem he doesnt Sit either if anyone can help us please Make sure to sit the have the sit/attack shortcuts assigned in the correct bars and quickslot. By default: Attack shortcut should be in bar 1, and slot 1. Sit shortcut should be in bar 1, slo...
by zer0
Fri Jan 16, 2009 8:34 am
Forum: MicroMacro general & support
Topic: [Request] MM Feature Request - Load and recognise image icon
Replies: 6
Views: 2078

Re: [Request] MM Feature Request - Load and recognise image icon

I didn't mean that Crysis actually used monitoring the gfx, I guess it was a bad example. :D Most of what you have said is beyond my knowledge, I don't even know how to write and inject DLL's. :P Pattern matching I understand is implemented in the latest MM release and I haven't taken a look at that...
by zer0
Thu Jan 15, 2009 10:34 pm
Forum: Everything else
Topic: Shaiya[US] - Shaiya Bot ZS
Replies: 351
Views: 127244

Re: Shaiya[US] - ZS Shaiya Bot

Iphis:
In Control Panel > Regional and Language, keyboard needs to be set to "US" only.

It's probably an issue with the UK virtual key codes, Elv might have to look into it.

intel123:
Try the above, otherwise did u change the sit key? It should be "c".
by zer0
Thu Jan 15, 2009 8:02 pm
Forum: MicroMacro general & support
Topic: [Request] MM Feature Request - Load and recognise image icon
Replies: 6
Views: 2078

Re: [Request] MM Feature Request - Load and recognise image icon

I always thought that speed might be an issue. Well the thing is in Crysis most of the AI was gone into creating eyes and ears for the Enemies. And since your effectively trying to mimic a human, it would make sense to enable the visual recognition of objects. With effects you may be right, though f...