Another full compatible version of userfunction_login.lua
Work only with my modified version of loginxml v3.71b1 http://solarstrike.net/phpBB3/viewtopic ... 904#p60904
Search found 96 matches
- Mon Mar 02, 2015 5:35 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Automatic 'login' script
- Replies: 181
- Views: 68872
- Mon Mar 02, 2015 4:57 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: rock5's "fastLogin Revisited"
- Replies: 914
- Views: 318076
Re: rock5's "fastLogin Revisited"
Fixed and modified version of loginxml v3.71b1 fix: not working baseScript() and fastLoginAutoEnter add: skip dialog character recover, fastLoginCharacterSelectDelete, fastLoginCharacterSelectRecover, CustomStartAutoGenerateCharacters, many Tooltip, new user options and even something... p.s. funct...
- Sun Feb 08, 2015 5:17 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Fusion Control Functions
- Replies: 187
- Views: 60737
Re: Rock5's Fusion Control Functions
Modified version of Fusion addon with Emptying or refiling magic box function and Russian translate.
- Mon Jan 26, 2015 6:48 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Mail Mods
- Replies: 766
- Views: 244295
Re: Rock5's Mail Mods
Function UMM_SendFusionStones can send stones with different stats number to one recipient and code for find stats itself check stats number. I think optional argument is no need.
Code: Select all
UMM_SendFusionStones("Receiver", 203001, { {510360,}, {510360, 510420}, {510360, 510120, 510040}, })
- Sun Jan 25, 2015 8:51 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Mail Mods
- Replies: 766
- Views: 244295
Re: Rock5's Mail Mods
Waypoint example for send fusion stone with 1 and 2 stat.
Stone with 3 stat sends but without checking stats.
Fusion stone sender must be in Guild with guild fortress Mailbox and stay near NPC Odeley Prole in Varanas.
Stone with 3 stat sends but without checking stats.
Fusion stone sender must be in Guild with guild fortress Mailbox and stay near NPC Odeley Prole in Varanas.
- Fri Jan 23, 2015 10:42 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Mail Mods
- Replies: 766
- Views: 244295
Re: Rock5's Mail Mods
I add new functionality to the UMM_SendAdvanced function.
Now it can send any unbounded items by stats.
Now it can send any unbounded items by stats.
- Tue Jan 13, 2015 6:46 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Mail Mods
- Replies: 766
- Views: 244295
Re: Rock5's Mail Mods
UMM_SendFusionStones Function for send Fusion Stones with too and one stats. code example for waypoint: <onLoad> -- MailSenders Names MailSender1 = "Charnica" <!-- Name of Mail Sender 1 --> -- Names table of Fusion Stones with stats Receiver StonesReceiver = {"Charetov", -- &quo...
- Sat Dec 13, 2014 12:42 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: transfering variables from one .cml to other
- Replies: 4
- Views: 2026
Re: transfering variables from one .cml to other
I used userfunction addon_Variables.lua and include there all needed global Variables.
- Mon Dec 01, 2014 4:18 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: rock5's "fastLogin Revisited"
- Replies: 914
- Views: 318076
Re: rock5's "fastLogin Revisited"
I tested many variant and I'm sure full automatic char create without bugs will not be able to create. I added function for manual start auto create character (Shift-Click on "Create" button) and unlock all 10 chars for select and create. The second archive interface_Login_texture for thos...
- Sun Nov 30, 2014 8:36 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: rock5's "fastLogin Revisited"
- Replies: 914
- Views: 318076
Re: rock5's "fastLogin Revisited"
Automatic Character Create! instal: закиньте файл в папку interface\loginxml\ fastAutoCharacterCreate = true; -- set to false or true fastLoginCharCreateWaitTime = 0.5; local time_remaining = fastLoginCharCreateWaitTime; function CharacterSelect_OnUpdate(this, elapsedTime) if ( CHARACTER_SELECT_ROT...
- Mon Nov 17, 2014 5:53 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: ROM Multiclicker
- Replies: 7
- Views: 3663
Re: ROM Multiclicker
Sorry. I've corrected my mistake.dx876234 wrote:Only a .bat file in archive?
- Mon Nov 17, 2014 5:16 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Tier_Maker by Bot_romka
- Replies: 8
- Views: 4991
Re: Tier_Maker by Bot_romka
Tirodel_ll v1.9.2 by Bot_romka Next waypoint for production tier from mana stone. Needed userfunction: addon_Rock5s_Mail_Functions http://www.solarstrike.net/phpBB3/viewtopic.php?f=27&t=1561 userfunction_LoginNextChar http://www.solarstrike.net/phpBB3/viewtopic.php?f=27&t=1245 Automatic 'lo...
- Mon Nov 10, 2014 4:02 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Tier_Maker by Bot_romka
- Replies: 8
- Views: 4991
Tier_Maker by Bot_romka
Tier_Maker by Bot_romka Waypoint for production mana stone from TierItems and Random Fusion Stone. Needed userfunction: addon_Rock5s_Mail_Functions http://www.solarstrike.net/phpBB3/viewtopic.php?f=27&t=1561 userfunction_LoginNextChar http://www.solarstrike.net/phpBB3/viewtopic.php?f=27&t=1...
- Mon Oct 13, 2014 2:43 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: ROM Multiclicker
- Replies: 7
- Views: 3663
Re: ROM Multiclicker
New version in first post.
- Wed Oct 01, 2014 3:31 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Mail Mods
- Replies: 766
- Views: 244295
Re: Rock5's Mail Mods
does not work with my code to send Удали код самопальной функции Error("All Done") в шестой точке вэйпоинта. Remove code of function Error("All Done") in waypoint. <!-- # 6 --><waypoint x="4557" z="-2169" y="103"> if inventory:itemTotalCount(stoneNa...
- Wed Oct 01, 2014 3:16 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Ultra Model files
- Replies: 157
- Views: 56818
Re: Rock5's Ultra Model files
Found problem file
model\fx\skill\wind\_polygon\nor_wind_rushlevel_path01.ras
Client crashed in Guild Castle with "Statue of Sirloth (Big)"
model\fx\skill\wind\_polygon\nor_wind_rushlevel_path01.ras
Client crashed in Guild Castle with "Statue of Sirloth (Big)"
- Sat Sep 06, 2014 4:08 am
- Forum: Runes of Magic
- Topic: Anti Pet Model for Siege War.
- Replies: 0
- Views: 4267
Anti Pet Model for Siege War.
Anti Pet Model for Siege War.
install: unzip AntiPetModel.zip to you Runes of Magic folder.
start _AntiPet.bat for hide pets model or restore. after restore need relog.
you can manually add all you needed models in AntiPetModel folder.
install: unzip AntiPetModel.zip to you Runes of Magic folder.
start _AntiPet.bat for hide pets model or restore. after restore need relog.
you can manually add all you needed models in AntiPetModel folder.
- Sat Sep 06, 2014 3:11 am
- Forum: Runes of Magic
- Topic: How check Main Fortress Gate is closed in Guild Castle ?
- Replies: 1
- Views: 1047
How check Main Fortress Gate is closed in Guild Castle ?
How check Main Fortress Gate is closed in Guild Castle ? I try to use code for check indicator that the chest has loot but it not worked. <!-- # 8 --><waypoint x="-14" z="-125" y="5"> -- Check Main Fortress Gate local FortressGate = player:findNearestNameOrId(111577); ...
- Wed Aug 27, 2014 10:58 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Ultra Model files
- Replies: 157
- Views: 56818
Re: Rock5's Ultra Model files
Вот держи модельки.sauhard wrote:ehm well anyone have a siege model which may remove lag effects generated from flame towers, electric towers and faces.
I Know where to find the model files but can't just get the exact one.
version 1.1 with modified "Crystal Extraction Gems".
- Mon Aug 25, 2014 5:58 am
- Forum: Runes of Magic
- Topic: Useful AddOns
- Replies: 96
- Views: 134273
Re: Useful AddOns
my very modified version of UltimateMailMod addon. New: Auto Open mail immediately after using a mailbox. 22 button for category tagging of items. added category for send Experience and Talent Orbs. added category for send Pure Items "Recall Belt" for pure Tier. -- need correct translate b...