Search found 665 matches

by botje
Sat Jan 05, 2013 1:28 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Cleanbag userfunction 2.5
Replies: 112
Views: 35348

Re: Cleanbag userfunction 2.3

it does? weird, when i tested it it worked just fine O.o

ill debug it.
by botje
Sat Jan 05, 2013 12:40 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Cleanbag userfunction 2.5
Replies: 112
Views: 35348

Re: Cleanbag userfunction 2.3

do we have something like StringInString in lua?

would

if not string.find(item.Name, "phirius") then
item:delete();
end

work in the bot?
by botje
Sat Jan 05, 2013 12:26 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Cleanbag userfunction 2.5
Replies: 112
Views: 35348

Re: Cleanbag userfunction 2.3

i have no idea how to differenciate phirius from normal potions >.<

perhaps rock could help me? :P
by botje
Sat Jan 05, 2013 12:01 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Cleanbag userfunction 2.5
Replies: 112
Views: 35348

Re: Cleanbag userfunction 2.3

err... you mean it trows them out? O.o i didnt know phirius would be seen as a normal potion... you could do what i do in the meantime, adjust your <option name="INV_AUTOSELL_FROMSLOT" value="13" /> to only check from slot 13, which leaves the first 2 rows alone, i always do that...
by botje
Fri Jan 04, 2013 1:26 pm
Forum: Game cheating & modding
Topic: Aion Bot
Replies: 283
Views: 151201

Re: Aion Bot

i just had to fiddle a bit with it, i think its in the settings of CE, something about switching debugger way i think, cant remember precisly :(

try the CE forums?
by botje
Fri Jan 04, 2013 1:21 pm
Forum: Game cheating & modding
Topic: Aion Bot
Replies: 283
Views: 151201

Re: Aion Bot

yes indeed, i just used the right one and it got on just fine.
by botje
Fri Jan 04, 2013 12:12 pm
Forum: Game cheating & modding
Topic: Aion Bot
Replies: 283
Views: 151201

Re: Aion Bot

i removed it, because it was dead xd

i dunno, think GF added some extra protection.

try here for info > http://www.mmoelites.com/forum/6-aion/? ... d4f8853067
by botje
Wed Jan 02, 2013 9:50 am
Forum: RoM Bot revision notes
Topic: Changelog 745 (RC3)
Replies: 384
Views: 99902

Re: Heads up! Big update comming. Public Release RC3 ready.

i know i know, just a suggestion ^^
by botje
Wed Jan 02, 2013 9:14 am
Forum: RoM Bot revision notes
Topic: Changelog 745 (RC3)
Replies: 384
Views: 99902

Re: Heads up! Big update comming. Public Release RC3 ready.

first test seems to be just fine, ill test some more. also a suggestion, i always hated the way we use return path, seems so weird to have 2 files, cant we make the return path in the same file? instead of <waypoints> we could use <return_waypoints> ? less clutter in the waypoints folder, but as i s...
by botje
Tue Jan 01, 2013 1:53 pm
Forum: RoM Bot revision notes
Topic: Changelog 745 (RC3)
Replies: 384
Views: 99902

Re: Heads up! Big update comming. Public Release RC3 ready.

5 and up.

problem is when you switch to your alt, which is lower, it gets like this.
by botje
Tue Jan 01, 2013 12:41 pm
Forum: RoM Bot revision notes
Topic: Changelog 745 (RC3)
Replies: 384
Views: 99902

Re: Heads up! Big update comming. Public Release RC3 ready.

perhaps you can fix the eggpet class a bit for next release?

because if you have a pet in there thats 5 lvl's higher, it loops trying to summon it, which refuses because of the lvl difference.

just letting you know ^^
by botje
Sat Dec 29, 2012 7:49 pm
Forum: Runes of Magic
Topic: rom/createpath.lua in MicroMacro says No such File
Replies: 4
Views: 1353

Re: rom/createpath.lua in MicroMacro says No such File

you use two types of brackets there, \ and /, i dont think that works...
by botje
Sat Dec 29, 2012 12:00 pm
Forum: RoM Bot revision notes
Topic: Changelog 745 (RC3)
Replies: 384
Views: 99902

Re: Heads up! Big update comming. Public Release RC3 ready.

love the new way of choosing waypoints ^^

did you do something new for createpath allready?

like adding the quest commands? just wondering :P
by botje
Fri Dec 28, 2012 7:55 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Cleanbag userfunction 2.5
Replies: 112
Views: 35348

Re: Cleanbag userfunction 2.3

updated to 2.3

new database in the file itself, you can add items to force drop, and force keep in there.

also, it drops all runes by default, delete that piece of code, or add them to the keep database.
by botje
Fri Dec 28, 2012 5:28 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Cleanbag userfunction 2.5
Replies: 112
Views: 35348

Re: Cleanbag userfunction 2.2

you cant , well, not yet, im adding a database to force items to keep in bag, next update ^^
by botje
Wed Dec 26, 2012 11:54 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Cleanbag userfunction 2.5
Replies: 112
Views: 35348

Re: Cleanbag userfunction 2.2

open source, add it yourself? :P edit, i actually thought about it, and i dunno how i can easely do this, except with a user database in which users can store what stuff to NOT drop. that way you just add the name of the rune, and it keeps it. and perhaps lua has a findinstring function, so if the i...
by botje
Wed Dec 26, 2012 7:09 am
Forum: Runes of Magic
Topic: Item Delete
Replies: 17
Views: 4649

Re: Item Delete

no problem :)
by botje
Wed Dec 26, 2012 6:47 am
Forum: Runes of Magic
Topic: Item Delete
Replies: 17
Views: 4649

Re: Item Delete

-- sell prize = value which drops all below it -- rarity = / 0 = white / 1 = green / 2 = blue / 3 = purple / 4 = orange / 5 = gold -- drop true/false = if allready learned recipes should be dropped function CleanBag(sellprize, rarity, drop, logg) inventory:update(); -- custom database for user adde...
by botje
Tue Dec 25, 2012 9:05 pm
Forum: Runes of Magic
Topic: Critical memory pop up
Replies: 2
Views: 988

Re: Critical memory pop up

there is a addon that redirects this popup to msgbox, much easier? :P
by botje
Tue Dec 25, 2012 9:04 pm
Forum: Runes of Magic
Topic: MicroMacro update; testers needed
Replies: 33
Views: 14686

Re: MicroMacro update; testers needed

wtf... i restarted game and all O.o

ill test again... xd