Search found 196 matches
- Fri Sep 23, 2011 10:35 pm
- Forum: MicroMacro general & support
- Topic: Trying to make a simple mining bot for a game called Wurm...
- Replies: 7
- Views: 6694
Trying to make a simple mining bot for a game called Wurm...
Trying to make a mining bot for a game called Wurm Online. It's a game made in java and it's being a pain to detect stats like food, water, and most importantly stamina. I can't seem to find memory addresses so I'm trying to just use a color picker to check for the stamina.. matchcolor = makeColor(9...
- Mon Dec 13, 2010 8:47 pm
- Forum: MicroMacro general & support
- Topic: How long should it take to search for a pixel in a 800x600
- Replies: 4
- Views: 2950
Re: How long should it take to search for a pixel in a 800x6
Thats more then quick enough for what i need. I'm going to have to read up on how to do this is c++, thanks.
- Thu Dec 09, 2010 1:15 pm
- Forum: MicroMacro general & support
- Topic: How long should it take to search for a pixel in a 800x600
- Replies: 4
- Views: 2950
Re: How long should it take to search for a pixel in a 800x6
Is the pixelSearch function you hae in micromacro super slow or but it be less then 1 sec to scan 800x600? It's wouldn't be a constant thing and most likely it'd much much small areas such as 10x10.
- Wed Dec 08, 2010 6:37 pm
- Forum: MicroMacro general & support
- Topic: How long should it take to search for a pixel in a 800x600
- Replies: 4
- Views: 2950
How long should it take to search for a pixel in a 800x600
How long should it take to search for a pixel in a 800x600 window if I increment the search at 3-10 pixels? I remember the function used for this was bugged and went extremely slow on my windows 7 pc but I'm going to try and make that code using c++ and scan for a few colors here and there, if it's ...
- Fri Dec 03, 2010 10:38 pm
- Forum: Game cheating & modding
- Topic: Pausing at a certain time for 1 hour or so..
- Replies: 5
- Views: 2685
Re: Pausing at a certain time for 1 hour or so..
The struct your using is where i got confused trying to do this myself. I need to need into that more I'm a little lost how it's working the way you have it. // Change our hour to 2AM, then set our time. pTm = localtime(&startTime); pTm->tm_hour = 2; // 2 AM mktime(pTm); // Same thing, but with ...
- Thu Dec 02, 2010 7:03 pm
- Forum: Game cheating & modding
- Topic: Pausing at a certain time for 1 hour or so..
- Replies: 5
- Views: 2685
Re: Pausing at a certain time for 1 hour or so..
That would work for every hour checks but how would i check for a certain time as in 2 am - 3am?
Thanks
Thanks
- Thu Dec 02, 2010 12:28 am
- Forum: Game cheating & modding
- Topic: Pausing at a certain time for 1 hour or so..
- Replies: 5
- Views: 2685
Pausing at a certain time for 1 hour or so..
I'm trying to find a good way to force my program to pause for one hour at 1:55 am. I'm having trouble with getting time.h functions to work for this, I guess cause i'm new to it.
Ifi could just figure out how to compare the current time to a time i select that would help a ton. Thanks.
Ifi could just figure out how to compare the current time to a time i select that would help a ton. Thanks.
- Tue Nov 23, 2010 12:38 am
- Forum: Game cheating & modding
- Topic: I'm trying to figure out DLL injecting so i can...
- Replies: 4
- Views: 2760
Re: I'm trying to figure out DLL injecting so i can...
I will do that, thanks.
- Sun Nov 21, 2010 8:23 pm
- Forum: Game cheating & modding
- Topic: I'm trying to figure out DLL injecting so i can...
- Replies: 4
- Views: 2760
Re: I'm trying to figure out DLL injecting so i can...
I was using C++, I'll try it as a c project and see where that goes... Hm, Do i need to use c for just the DLL or the injector aswell? EDIT: Well, I tested with my DLL Injector and it failed but the DLL works now when i use RemoteDLL to Inject it. EDIT: I figured out how to make my inject inject it ...
- Sat Nov 20, 2010 8:39 pm
- Forum: Game cheating & modding
- Topic: I'm trying to figure out DLL injecting so i can...
- Replies: 4
- Views: 2760
I'm trying to figure out DLL injecting so i can...
EDIT: I downloaded a DLL Injector called RemoteDLL to check if it's just my injector and it's saying the DLL is load but towards the end it gets this error. LoadLibraryA on remote process failed with error: 87 I'm trying to figure out DLL injecting so I can use it to hook a function that decrypts pa...
- Tue Nov 16, 2010 11:34 pm
- Forum: Game cheating & modding
- Topic: *SOLVED* Trying to fill an array with the item IDs in my...
- Replies: 0
- Views: 2039
*SOLVED* Trying to fill an array with the item IDs in my...
I figured it out.. Not exactly sure why I needed to add (short) to get the correct output but it fixed it. As far as the +10 needing to be +16 I forgot to make it hex with 0x10. for(int i=0; i < 40; i++) { inventory[i] = memReadShort(invAdd+(i * 0x10)); printf("Inventory Slot: %u, Item ID: %u, ...
- Sat Nov 13, 2010 9:06 pm
- Forum: Game cheating & modding
- Topic: Pausing my bot by pressing a key
- Replies: 0
- Views: 2040
Pausing my bot by pressing a key
Well, I'm trying to make a way to pause my bot so I don't have to fight like crazy to make it stop. I figured out how to catch user input and close my bot but it requires my bot program to be in focus which defeats the point really. How could I make a pause or exit on key press function that doesn't...
- Sat Nov 13, 2010 8:03 pm
- Forum: Game cheating & modding
- Topic: Returning the size of an array problem.
- Replies: 4
- Views: 2335
Re: Returning the size of an array problem.
I don't really understand Vectors yet but i will check this out.
- Sat Nov 13, 2010 8:01 pm
- Forum: Game cheating & modding
- Topic: I'm having alot of wierd reactions from my movement code..
- Replies: 2
- Views: 1823
Re: I'm having alot of wierd reactions from my movement code
Sorry, I was to slow with my edit I guess. The problem was in the way the client handle the player coord variables. It had 2 varibles that seemed to = the same thing all the time when infact one way for the destination the other was the accual position of my player. I hadn't noticed this at all...to...
- Thu Nov 11, 2010 10:15 pm
- Forum: Game cheating & modding
- Topic: I'm having alot of wierd reactions from my movement code..
- Replies: 2
- Views: 1823
I'm having alot of wierd reactions from my movement code..
Edit: I just noticed that it's not my code causing the issue. The game is the problem. For some odd reason the coordX is always 100% correct after about 150 tests but coordY is almost never right as the player moves it jump around alot. I start with the Sleep to make sure my player position variable...
- Thu Nov 11, 2010 10:04 pm
- Forum: Game cheating & modding
- Topic: Returning the size of an array problem.
- Replies: 4
- Views: 2335
Re: Returning the size of an array problem.
I see, lol I haven't need arrays much. I guess i need to use themmore often.
Thanks.
Thanks.
- Tue Nov 09, 2010 4:41 pm
- Forum: Game cheating & modding
- Topic: Hooking a client function.
- Replies: 3
- Views: 2292
Re: Hooking a client function.
Thanks for the zip but does detours only work with 32 bit systems, Unless you buy the 64bit version of it?
- Tue Nov 09, 2010 4:35 pm
- Forum: Game cheating & modding
- Topic: Returning the size of an array problem.
- Replies: 4
- Views: 2335
Returning the size of an array problem.
Ok, I'm having trouble understanding why I get this outcome.. My array... int desX[] = {2730,2730,2730,2721,2728,2727,2720,2725,2728,2734,2730,2728,2730,2741,2738,2738,2732}; My function to get an arrays number of elements... takes te total size of the arrays memory uses then divides it by one eleme...
- Fri Nov 05, 2010 12:05 pm
- Forum: Game cheating & modding
- Topic: How would i search for collisions?
- Replies: 4
- Views: 2328
Re: How would i search for collisions?
No worries , I'm just curious of how this might be done.
- Fri Nov 05, 2010 7:50 am
- Forum: Game cheating & modding
- Topic: How would i search for collisions?
- Replies: 4
- Views: 2328
Re: How would i search for collisions?
I'm not talking about RoM but it's the same thing i'm looking for.