Search found 4474 matches

by Administrator
Fri May 20, 2022 1:27 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Aslan tal Minigame Mobs angreifen ?
Replies: 6
Views: 1478

Re: Aslan tal Minigame Mobs angreifen ?

Update your scripts again. Pushed up another update targeting this mini game.

It still isn't perfect and there seems to be some sort of bug with melee characters, but it is definitely better.
by Administrator
Thu May 12, 2022 8:04 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Aslan tal Minigame Mobs angreifen ?
Replies: 6
Views: 1478

Re: Aslan tal Minigame Mobs angreifen ?

Small update on this. I was able to verify a quick fix. Might not be the best fix in the world, but it gets the job done. If you update your scripts, you should be good to go.
by Administrator
Thu May 12, 2022 7:59 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Aslan tal Minigame Mobs angreifen ?
Replies: 6
Views: 1478

Re: Aslan tal Minigame Mobs angreifen ?

Found it and was able to confirm that the bot won't attack the beetles. Since the timer is a bit short, that didn't leave much time for debugging but I did at least dump the RAM for later analysis. I think I've already got a bit of an idea as to what the problem is. How often is this minigame repeat...
by Administrator
Thu May 12, 2022 7:44 am
Forum: Runes of Magic
Topic: The rom bot gets stuck at startup.
Replies: 2
Views: 611

Re: The rom bot gets stuck at startup.

Did the bot previously work for you, or have you just set it up recently? Did you install (copy) all of the folders from rom-bot/devtools/ into Runes of Magic/Interface/addons , then restart Runes of Magic? If you've installed the addons to the game correctly, when you enter the game it should look ...
by Administrator
Tue May 10, 2022 6:28 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Aslan tal Minigame Mobs angreifen ?
Replies: 6
Views: 1478

Re: Aslan tal Minigame Mobs angreifen ?

What is this mini game? Where do you start it, and what is the goal?

I can try poking around and see if I can fix it, but need to know where to even begin.
by Administrator
Sun Apr 10, 2022 8:10 am
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 254214

Re: Version 7.4.0.2897 progress

There's a good chance that was my fault. I had an update for d303fix committed, but never pushed it up. Sorry!

This means you'll want to update again, then copy the d303fix to your interface folder. That should resolve the issue for you.
by Administrator
Sun Apr 10, 2022 7:55 am
Forum: Runes of Magic
Topic: Problem with "when finished"
Replies: 3
Views: 722

Re: Problem with "when finished"

I need some more information. In that file, there is: local When_Finished = "" Are you setting that to a value? Presumably the filename of a waypoint script that you're trying to load after Lyliya finishes. If so, please send me a copy of that script as well. You can PM it to me if it cont...
by Administrator
Mon Apr 04, 2022 9:38 am
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 254214

Re: Version 7.4.0.2897 progress

dr-nuker wrote: Sun Apr 03, 2022 8:20 am since some months rom bot takes ages for me to load and once it is loaded, it does not do anything :(
Which game version are you running? Have you done a full update by downloading the full, latest package here and overwriting all your files?
by Administrator
Sat Apr 02, 2022 8:45 am
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 254214

Re: Version 7.4.0.2897 progress

I haven't been able to reproduce this issue.

Has anyone else had issues with this script?
by Administrator
Sat Apr 02, 2022 8:33 am
Forum: Runes of Magic
Topic: Problem with "when finished"
Replies: 3
Views: 722

Re: Problem with "when finished"

You have to provide the exact code you're using, and also the exact error message.
by Administrator
Sat Mar 26, 2022 8:37 am
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 254214

Re: Version 7.4.0.2897 progress

Sasuke: The error about the update of CItem id <whatever> is probably safe to ignore. It looks like the real problem is that something is trying to use a variable called sstime . There's nothing in the standard scripts that has a variable named that so it might be coming from one of your profiles, u...
by Administrator
Thu Mar 24, 2022 7:40 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 254214

Re: Version 7.4.0.2897 progress

I just merged fixes for client version 7.4.0.2969, which serves to update a number of memory addresses. PR is here: https://github.com/SolarStrike-Software/rom-bot/pull/7/files You guys should be able to run the rom-bot/gitupdate script, or run rombot_updater.exe from the rom-bot script directory to...
by Administrator
Sat Mar 19, 2022 9:05 am
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 254214

Re: Version 7.4.0.2897 progress

Just loaded things up and still see the same version number and all of the addresses seem in-tact.

Is there something that isn't working for you?
by Administrator
Sat Mar 19, 2022 8:58 am
Forum: Runes of Magic
Topic: Hilfe beim Makro
Replies: 3
Views: 686

Re: Hilfe beim Makro

Here's a tutorial on how to create an addon:

https://runesofmagic.fandom.com/wiki/Addon_Tutorial


I think you want to create a "slash command" that can then cast all of the skills you need.
by Administrator
Sat Mar 19, 2022 8:46 am
Forum: RoM general
Topic: Registering Lua Functions
Replies: 1
Views: 813

Re: Registering Lua Functions

This does indeed seem like a pretty cool project you've got going here.
Have you also been able to register C functions?
by Administrator
Sun Mar 13, 2022 8:17 am
Forum: Runes of Magic
Topic: Hilfe beim Makro
Replies: 3
Views: 686

Re: Hilfe beim Makro

I believe that RoM's code was changed years ago to support only allowing a single "action" (a skill in this case) to trigger from a single macro.

I think you would need to create an addon instead, but I'm not sure if that would actually solve it.
by Administrator
Sun Mar 13, 2022 8:15 am
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 254214

Re: Version 7.4.0.2897 progress

Unfortunately that error doesn't really describe what went wrong. Is there a specific time that it errors out, or is the bot doing a specific thing?
by Administrator
Sun Mar 06, 2022 10:45 am
Forum: RoM general
Topic: WorldToScreen
Replies: 2
Views: 634

Re: WorldToScreen

I took a quick look at the Runes of Magic API. Doesn't look like there's a Lua-exposed function for this, unless I'm mistaken. That of course makes it a little bit more difficult if the function is only in the C API. If you're able to get the camera/view matrix details and such you could write your ...
by Administrator
Sun Mar 06, 2022 10:04 am
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 254214

Re: Version 7.4.0.2897 progress

I noticed one thing: <skill name="DRUID_MOTHER_EARTH'S_FOUNTAIN" hotkey="MACRO" priority="100" /> There's a single quote ( ' ) in there. In database/skills.xml it is listed without the quote: DRUID_MOTHER_EARTHS_PROTECTION . Try fixing the name and see if that helps. Yo...
by Administrator
Sat Feb 26, 2022 9:40 am
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 254214

Re: Version 7.4.0.2897 progress

That's weird... I wonder if it is related to the anti-killsteal code, maybe?

Could you try changing the ANTI_KS option to false in your profiles for both players?

Code: Select all

<option name="ANTI_KS"            	value="false" />