Search found 10940 matches
- Mon Mar 08, 2010 8:20 am
- Forum: Runes of Magic
- Topic: Stop using Basic potions in l1-10 scripts?
- Replies: 4
- Views: 2147
Re: Stop using Basic potions in l1-10 scripts?
The item mismatch notice is just to let you know that something changed in the inventory that the bot was not made aware of. This is happening because you were deleting the items without informing the inventory class to track this change. It's not important; the bot should update the information wh...
- Mon Mar 08, 2010 2:35 am
- Forum: Runes of Magic
- Topic: Mount Up
- Replies: 8
- Views: 2682
Re: Mount Up
And any way of using the mount for 1 day you got from the begining? Tnks.Tryed to use a code in my profile page like this for mounting.has no effect. <onLevelup> -- open giftbag and equipt content openGiftbags1To10(player.Level); --203571 the id for brown horse inventory:useItem(203571); </onLevelu...
- Mon Mar 08, 2010 1:45 am
- Forum: Runes of Magic
- Topic: Interacting with the mailbox (Help)
- Replies: 9
- Views: 3413
Re: Interacting with the mailbox (Help)
Hold on a sec, that does not work. It will open the mailbox frame but it wont be functional. The only way to open a functional mailbox, or bulletin board for that matter, is to click on it(as far as I know). The only exception is if the mailbox or bulletin board is an NPC or has a corresponding NPC,...
- Mon Mar 08, 2010 1:15 am
- Forum: Runes of Magic
- Topic: test if a bagslot is empty
- Replies: 1
- Views: 1265
Re: test if a bagslot is empty
That's not proper lua code. Assuming inventory.bagslot[59] is correct(which I haven't checked) try; if not (inventory.bagslot[59] == null ) then .... or if ( inventory.bagslot[59] ~= null ) then .... or just if inventory.bagslot[59] then .... because if used in this way, a nul value is taken to be f...
- Sun Mar 07, 2010 11:12 pm
- Forum: Runes of Magic
- Topic: New Feature: Userfunctions.lua
- Replies: 0
- Views: 3662
New Feature: Userfunctions.lua
Ever since I asked the dev to support this feature I've been meaning to start a thread where users can share their function creations and here it is. Description of the new feature: Since version 413 users can create a userfunctions.lua file in the rombot root directory to hold their own functions t...
- Sun Mar 07, 2010 9:17 pm
- Forum: Runes of Magic
- Topic: Stop using Basic potions in l1-10 scripts?
- Replies: 4
- Views: 2147
Re: [Solved]Stop using Basic potions in l1-10 scripts?
I just thought of a way to fix this. The bot uses the consumables.xml file to decide which potion to use. So I just changed the level requirements for the potions I don't want to use to a higher value, eg 20. Now the bot thinks those potions are beyond my ability to use so never uses them. Problem s...
- Fri Feb 12, 2010 12:35 am
- Forum: Runes of Magic
- Topic: Stop using Basic potions in l1-10 scripts?
- Replies: 4
- Views: 2147
Stop using Basic potions in l1-10 scripts?
Because this is such long-winded post I'll start with my question: Does anyone know of a good reliable way of stopping the bot from using Basic Potions? Now for the long-winded part: I've noticed, while watching my l1-10 scripts running, that using the Basic Potions can be lethal. Doesn't happen oft...
- Tue Feb 09, 2010 8:25 am
- Forum: Runes of Magic
- Topic: RoMbot and InnerSpace?
- Replies: 5
- Views: 2903
Re: RoMbot and InnerSpace?
It's like keyclone but much, much better. It looks like the class is still 'Radiant Arcana' but the window title is different. Instead of 'Runes of Magic' it's in the form of 'is1 playername - groupname' where is1 is the first window, is2 is the second window and so on. I was able to have it recogni...
- Tue Feb 09, 2010 12:58 am
- Forum: Runes of Magic
- Topic: RoMbot and InnerSpace?
- Replies: 5
- Views: 2903
Re: RoMbot and InnerSpace?
It's a multiboxing software.
Read more about it here;
http://www.lavishsoft.com/joomla/index. ... 2&Itemid=2
Read more about it here;
http://www.lavishsoft.com/joomla/index. ... 2&Itemid=2
- Tue Feb 09, 2010 12:14 am
- Forum: Runes of Magic
- Topic: RoMbot and InnerSpace?
- Replies: 5
- Views: 2903
RoMbot and InnerSpace?
Any chance of getting RoMBot to work with InnerSpace?
I love the quick switching it lets me do.
At the moment RoMbot doesn't recognize that RoM is running when started by InnserSpace.
I love the quick switching it lets me do.
At the moment RoMbot doesn't recognize that RoM is running when started by InnserSpace.
- Thu Feb 04, 2010 11:20 pm
- Forum: Runes of Magic
- Topic: Update problem, problem pawn.lua
- Replies: 3
- Views: 1670
Re: Update problem, problem pawn.lua
I believe you need to update to the latest rombot version. It's currently 418 I think.
Check this link.
http://www.solarstrike.net/phpBB3/viewt ... =21&t=1038
Check this link.
http://www.solarstrike.net/phpBB3/viewt ... =21&t=1038
- Thu Feb 04, 2010 9:50 am
- Forum: Runes of Magic
- Topic: After last update bot not work
- Replies: 27
- Views: 8173
Re: After last update bot not work
It may be related to the problem I noticed. I sometimes have more than one game client running at once. When I start the bot it usually asks which client to run on by showing the names of characters logged in. Now when it asks me to choose a character it show a blank list. Maybe it is having trouble...
- Fri Jan 15, 2010 8:13 pm
- Forum: Runes of Magic
- Topic: Mount Movement Problem: strange behaivor
- Replies: 4
- Views: 2216
Re: Mount Movement Problem: strange behaivor
I really wish this would get fixed. It really needs to be. Here are the symptoms I've noticed when mounted. - Getting off track when running because the camera angle changes but the character angle changes only sporadically. - Jerky movement while running ie. left, right, forward and back. Yes, some...
- Sun Jan 10, 2010 5:18 am
- Forum: Runes of Magic
- Topic: Rombot feature request - Userfunctions file
- Replies: 9
- Views: 2994
Re: Rombot feature request - Userfunctions file
So is it ok for me to start a thread informing users about this and encouraging them to contribute functions?
If so should I do it here at solarstrike?
If so should I do it here at solarstrike?
- Sun Jan 10, 2010 12:11 am
- Forum: Runes of Magic
- Topic: Rombot feature request - Userfunctions file
- Replies: 9
- Views: 2994
Re: Rombot feature request - Userfunctions file
It doesn't work. Looks like fileExists command is wrong.
Can you please change it to:
Thanks.
Can you please change it to:
Code: Select all
if( fileExists(getExecutionPath().."/userfunctions.lua") ) then
- Fri Jan 08, 2010 11:07 pm
- Forum: Runes of Magic
- Topic: Rombot feature request - Userfunctions file
- Replies: 9
- Views: 2994
Re: Rombot feature request - Userfunctions file
Yep, that's the way I was expecting it to work. Please do commit it. I think maybe I will start a thread so users know about it and can start using it, unless you want to do it? 1 last question I've been meaning to ask, what is the difference between the solarstrike and elitepvpers forums? When shou...
- Fri Jan 08, 2010 8:05 am
- Forum: Runes of Magic
- Topic: Rombot feature request - Userfunctions file
- Replies: 9
- Views: 2994
Re: Rombot feature request - Userfunctions file
The reason I don't like to make changes to the regular files of rombot is because sometimes the changes I want to make are specific to my needs and they might conflict with future versions. Thanks for telling me where to put the 'myfunctions.lua'. I'd seen 'include' commands in various files and did...
- Thu Jan 07, 2010 2:21 am
- Forum: Runes of Magic
- Topic: Rombot feature request - Userfunctions file
- Replies: 9
- Views: 2994
Rombot feature request - Userfunctions file
Hi, I just had an idea. I've gotten to the point that I create routines that do certain tasks and cut and paste them to waypoints as needed which can make waypoints quite large. I thought I'd like to make them in to functions but I gather I would have to edit one of the exiting files to include my f...
- Tue Jan 05, 2010 3:52 pm
- Forum: Runes of Magic
- Topic: Autosell broken?
- Replies: 12
- Views: 3649
Re: Autosell broken?
LoL. The timing.
So are you saying it's quicker to first convert 2 hex numbers to decimal and compare them to just comparing the hex strings directly?
So are you saying it's quicker to first convert 2 hex numbers to decimal and compare them to just comparing the hex strings directly?
- Tue Jan 05, 2010 3:52 am
- Forum: Runes of Magic
- Topic: Autosell broken?
- Replies: 12
- Views: 3649
Re: Autosell broken?
I fixed that. :) 2 things needed to be fixed in item.lua. 1. The colors needed the transparency included like this; ITEMCOLOR = { WHITE = "ffffffff", GREEN = "ff00ff00", BLUE = "ff0072bc", PURPLE = "ffc805f8", ORANGE = "fff68e56", GOLD = "ffa37d...