Search found 572 matches

by Bill D Cat
Tue Aug 25, 2015 6:15 am
Forum: Runes of Magic
Topic: Ancient Dreamland
Replies: 19
Views: 8314

Re: Ancient Dreamland

The filter for all monster cards is simply "Card - *"
by Bill D Cat
Mon Aug 24, 2015 6:17 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: A Little Refreshment 79 Daily Quest (edited/updated)
Replies: 4
Views: 2549

Re: A Little Refreshment 79 Daily Quest (edited/updated)

This is mine =) Only 1 line won't work with non-English clients is when you need more energy drink, you can just edit that line. ChoiceOptionByName("I need more cups of Energy Drink.") Otherwise it will work with any language client. Use this then: ChoiceOptionByName(getTEXT("SC_Z25Q...
by Bill D Cat
Sun Aug 23, 2015 7:26 pm
Forum: RoM general
Topic: Rogue Hide toggle macro
Replies: 0
Views: 9085

Rogue Hide toggle macro

Back in Chapter 2 or so you used to be able to toggle the Rogue's skill "Hide" by just pressing the hotkey for it in the game. But somewhere along the line the developers changed the behavior so that it just reapplies the buff. I got tired of having to manually cancel it by right clicking ...
by Bill D Cat
Fri Aug 21, 2015 5:50 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Lvl 92 xp/tp farm
Replies: 15
Views: 6577

Re: Lvl 92 xp/tp farm

I probably would have commented the onload section a bit to indicate which buffs you were checking. You might also want to use the IDs for mobs, just in case someone wants to use it with a client that isn't using English by default. Here's a quick edit to show you what I mean. I'm not sure which ID ...
by Bill D Cat
Thu Aug 20, 2015 1:06 pm
Forum: Runes of Magic
Topic: Get Skill cooldown to use in profile
Replies: 13
Views: 4484

Re: Get Skill cooldown to use in profile

You'd likely have to do something like this. It scans each tab of your skills looking for a match to the name you specify. Then it should get the max cooldown and remaining cooldown of the skill for you. skillToCheck = "Shadowstab" for tab = 2 to 4 numskills = RoMScript("GetNumSkill(&...
by Bill D Cat
Thu Aug 20, 2015 6:15 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Howling Mountains - Full Zone Quest Series
Replies: 17
Views: 6734

Re: Howling Mountains - Full Zone Quest Series

I also went in and started a new human knight character. It seemed to run very well but like the other waypoint, I had to manually do things to keep it going (level up skills, clear bag space, etc...). I ran a dwarf character through the third waypoint file last night, and it seemed that it too was...
by Bill D Cat
Wed Aug 19, 2015 4:20 pm
Forum: RoM Bot revision notes
Topic: 785 Changelog
Replies: 94
Views: 36408

Re: 785 Changelog

If you need the function to return a value when it finishes, then you need the return command along with the value to be returned. Otherwise you can end the function without it.
by Bill D Cat
Wed Aug 19, 2015 6:17 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Howling Mountains - Full Zone Quest Series
Replies: 17
Views: 6734

Re: Howling Mountains - Full Zone Quest Series

I'm running the HM_02 and I got stuck at this point. If I remember right, I got stuck at the same point with an elf running HM_03 yesterday: Moving to waypoint #75, (-1209, -10024) Moving to waypoint #102, (-1349, -9960) We try to find NPC 110066: We successfully target NPC Gyor and try to open the...
by Bill D Cat
Tue Aug 18, 2015 10:18 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Howling Mountains - Full Zone Quest Series
Replies: 17
Views: 6734

Re: Howling Mountains - Full Zone Quest Series

Bill D, Yesterday I decided to give the new Howling Mountains quest line a run and I had some issues. First thing I did was I was going to try running an elf that I had through it on a second class. I have a level 19 Druid. I took him to Class Hall, chose Mage as his second class and attempted to r...
by Bill D Cat
Sun Aug 16, 2015 5:29 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Howling Mountains - Full Zone Quest Series
Replies: 17
Views: 6734

Re: Howling Mountains - Full Zone Quest Series

Updating the file in the first post with the 2.0 release. This now covers all quests other than "Things that go Bump in the Night" and "Obtaining Strange Material". Feedback appreciated. And yes, I realize it's HUGE. It covers the entire zone ... TWICE. Once for humans, and once ...
by Bill D Cat
Sun Aug 16, 2015 12:44 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Howling Mountains - Full Zone Quest Series
Replies: 17
Views: 6734

Re: Howling Mountains - Single class full quest series

I'm finishing up a complete rewrite of this waypoint series. This will attempt to do every quest in the zone other than Obtaining Strange Material in the Barren Caves instance. Right now I just need to finish up with Treasure Hunt - Stage 4, Final Clue and Aymi is not Food. I hope to be able to rele...
by Bill D Cat
Sat Aug 15, 2015 8:59 pm
Forum: RoM Bot revision notes
Topic: 785 Changelog
Replies: 94
Views: 36408

Re: 785 Changelog

here is an area were it seems to be getting stuck. notice the nil and empty Im not sure what they do. problem may be in getProc() item.lua 137 if( nameAddress == nil or nameAddress == 0 ) then tmp = "<EMPTY>"; else print ("1tmp = ",tmp, " - nameAddress ",nameAddress ) ...
by Bill D Cat
Fri Aug 14, 2015 9:26 am
Forum: Runes of Magic
Topic: waypoint stuff
Replies: 33
Views: 7699

Re: waypoint stuff

True, but using it to convert a more complex file would end up making an output file that had numerous extraneous </waypoint> tags. Easy enough to do a search and replace to remove them.
by Bill D Cat
Fri Aug 14, 2015 8:10 am
Forum: Runes of Magic
Topic: waypoint stuff
Replies: 33
Views: 7699

Re: waypoint stuff

The script creates an output file that starts with <waypoints> but ends with </waypoint></waypoints>. This would give a run-time error. This section probably needs to make sure that the variable "line" is not just </waypoint> before writing it to the output file. else saveFile:write(line.....
by Bill D Cat
Fri Aug 14, 2015 7:10 am
Forum: Runes of Magic
Topic: loadPaths() enhancement idea
Replies: 6
Views: 2001

Re: loadPaths() enhancement idea

What I had envisioned doing was creating a full zone quest chain like Coast of Opportunity. During the course of this waypoint, I was thinking of branching off at certain points based on the character's level and running a daily quest from a stand-alone waypoint file. Once that quest was done, it wo...
by Bill D Cat
Thu Aug 13, 2015 8:24 am
Forum: Runes of Magic
Topic: need assistance with my healerhelper script
Replies: 5
Views: 1615

Re: need assistance with my healerhelper script

I'm at work right now, so I can't really help with specific code. But the idea I had was to have the bot listen for specific party/whisper commands from your manual character. You could send a command to leave the instance when you are done with the run, and another to enter the instance when you ar...
by Bill D Cat
Thu Aug 13, 2015 6:20 am
Forum: Runes of Magic
Topic: loadPaths() enhancement idea
Replies: 6
Views: 2001

Re: loadPaths() enhancement idea

That's why I was thinking that a modification to the loadPaths function would work. It already checks for a resume point in the logs folder, and does the nearest waypoint comparison if it needs it. Adding another check for the waypoint tag should be possible without breaking existing files.
by Bill D Cat
Thu Aug 13, 2015 6:15 am
Forum: Runes of Magic
Topic: waypoint stuff
Replies: 33
Views: 7699

Re: waypoint stuff

tried to make this do something this is all I get. I even made it into a userfunction and called it from rom/bot with no luck It just does not seem to run. Please enter the script name to run. Type in 'exit' (without quotes) to exit. Script> convertWPtodatabase (EI_01_InTheValley) Opening convertWP...
by Bill D Cat
Thu Aug 13, 2015 6:13 am
Forum: Runes of Magic
Topic: waypoint stuff
Replies: 33
Views: 7699

Re: waypoint stuff

To use the script I provided, you put it in the rom/userfunctions/ folder and name it whatever you want. It's the function name that matters. Then, start the commandline.lua and enter something like this: convertWPstyle("ElvenIsland/EI_01_InTheGrove") The script will append the RoMBot exec...
by Bill D Cat
Wed Aug 12, 2015 5:13 pm
Forum: Runes of Magic
Topic: waypoint stuff
Replies: 33
Views: 7699

Re: loadPaths() enhancement idea

You can try this variation on Lisa's code. It should do what you want. function convertWPstyle(_filename) if _filename == nil then print("Need to assign WP name.") end local root = xml.open(getExecutionPath() .. "/waypoints/".._filename..".xml"); local elements = root:g...