Search found 140 matches

by lolita
Sun Oct 06, 2013 4:47 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: BlubBlab's Lyliya
Replies: 62
Views: 29044

Re: BlubBlab's Lyliya

Nicely done BlubBlab, just there is some little glitch. It sometimes fail to teleport to item at upper flour. I think this happen when first item is there, maybe it's to far or something , idk. Maybe to put some failsafe, if warrnig message show more than 3 times, to change position and try again, o...
by lolita
Fri Oct 04, 2013 5:46 pm
Forum: RoM general
Topic: Do it yourself combat engine ( DIYCE ) addon little help
Replies: 14
Views: 13765

Re: Do it yourself combat engine ( DIYCE ) addon little help

Is there a way to target a specific unit using DIYCE or re-target? Like the function "TargetUnit("Giant Phantom")" instead of the usual "TargetNearestEnemy()"? RoM Api TargetUnit(unit) cant get target by name. unit can be "player","party1","rai...
by lolita
Sun Sep 15, 2013 2:19 am
Forum: RoM Bot revision notes
Topic: 762 Changelog
Replies: 6
Views: 3863

Re: 762 Changelog

Just a suggestion for next revision.
If i'm right line 120 in item.lua is range for recipe's

Code: Select all

elseif ( self.Id >= 550000 and self.Id <=552000 ) then
now in game there are recipes with id over 552000, so maybe you should change it
by lolita
Sat Sep 14, 2013 9:08 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: rock5's "fastLogin Revisited"
Replies: 914
Views: 317950

Re: rock5's "fastLogin Revisited"

ty rock5 for fix, this work great, it help a lot
by lolita
Fri Sep 13, 2013 5:00 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: rock5's "fastLogin Revisited"
Replies: 914
Views: 317950

Re: rock5's "fastLogin Revisited"

rock5 wrote:With so many buttons I can't understand why people need to log in manually.
Well i like this addon a lot, but don't want my 10 year's old kid have access to my main account :D
that's why we login manually
by lolita
Fri Sep 13, 2013 3:02 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: rock5's "fastLogin Revisited"
Replies: 914
Views: 317950

Re: rock5's "fastLogin Revisited"

dose somebody else noticed this?
If you play with account that isn't in this addon, when you return from game to character selection, there is no character on list.
i'm useing 3.4 version
by lolita
Wed Sep 04, 2013 7:18 pm
Forum: Runes of Magic
Topic: Auto join Guild Siege waypoint.
Replies: 50
Views: 16632

Re: Auto join Guild Siege waypoint.

pet craft addon buy craft tools automatically only if you have store opened
by lolita
Tue Sep 03, 2013 10:58 am
Forum: RoM general
Topic: Do it yourself combat engine ( DIYCE ) addon little help
Replies: 14
Views: 13765

Re: Do it yourself combat engine ( DIYCE ) addon little help

as always Rock5 save's the day,
it's working as intended.
Ty Rock5
by lolita
Tue Sep 03, 2013 10:13 am
Forum: RoM general
Topic: Do it yourself combat engine ( DIYCE ) addon little help
Replies: 14
Views: 13765

Re: Do it yourself combat engine ( DIYCE ) addon little help

this is original code function MyCombat(Skill, arg1) local spell_name = UnitCastingTime("player") local talktome = ((arg1 == "v1") or (arg1 == "v2")) local action,actioncd,actiondef,actioncnt if spell_name ~= nil then if (arg1 == "v2") then Msg("- ["...
by lolita
Tue Sep 03, 2013 8:24 am
Forum: RoM general
Topic: Do it yourself combat engine ( DIYCE ) addon little help
Replies: 14
Views: 13765

Re: Do it yourself combat engine ( DIYCE ) addon little help

As noone answered my Question for adding Skill ID to MyCombat() i did little research. I was thinking something like this -- skill name and ID Frenzy = 490493 -- Skill global name Sys490493_name -- and global returns different names on different language -- eneu "Sys490493_name"="Fren...
by lolita
Mon Sep 02, 2013 4:59 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Automatic 'login' script
Replies: 181
Views: 68834

Re: Automatic 'login' script

i noticed if waypoint file name have 2 word's in name and you wana start it from batch file, like this FOR /F "tokens=1 delims=" %%A in ('cd') do SET folder=%%A START ../../micromacro.exe "%folder%/login.lua" acc:2 char:1 client:rom path:Flower Daily you will get this error Micro...
by lolita
Sat Aug 31, 2013 2:33 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's GotoGuild
Replies: 31
Views: 12624

Re: Rock5's GotoGuild

Just a quick question; if you do the command above at the spot you first appear when entering the guild castle, does it list all the structures or are any out of range? Yes all buildings outside castle are in list, i checked today. here is screenshot of building menu how it's look like http://i42.t...
by lolita
Fri Aug 30, 2013 6:43 am
Forum: Runes of Magic
Topic: Help bot crash with 761
Replies: 4
Views: 1717

Re: Help bot crash with 761

I had problem's with 761 too, this was my error

Code: Select all

1:38pm - scripts\rom/bot.lua:86: ...ram Files/micromacro/scripts/rom/classes/memorytable.lua:7: bad argument #2 to 'memoryReadUIntPtr' (number expected, got nil)
I fixed my problem with this

Code: Select all

rom/update.lua
by lolita
Fri Aug 23, 2013 5:01 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Demonstration Battle by lolita
Replies: 21
Views: 20139

Re: Demonstration Battle by lolita

make a loop for leveling a subclass? You mean take quest with primary class lv 69+ and turn in with sec class lv 59+ ? well it's not problem, but i dont have time atm, but you can try it by your self, just change function checkCondition() queststate = getQuestStatus(425124); if queststate == "...
by lolita
Fri Aug 23, 2013 4:36 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Mail Mods
Replies: 766
Views: 244130

Re: Rock5's Mail Mods

well this is hard to understand hello and as I put it? be so? _____________________ the dealer does not work as I put it? in onload? any way put this onload to your waypoint <onLoad> function give_name_to_this_function() num_meat = inventory:itemTotalCount(209453) -- watchdog meat num_meatToSend = n...
by lolita
Thu Aug 22, 2013 3:34 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Mail Mods
Replies: 766
Views: 244130

Re: Rock5's Mail Mods

why you inventing hot water, you can find it anywhere :D
simply use

Code: Select all

UMM_SendByNameOrId("Charname", 209453, 99)
by lolita
Tue Aug 06, 2013 2:53 am
Forum: Runes of Magic
Topic: Create and read from logfile?
Replies: 11
Views: 2525

Re: Create and read from logfile?

ty rock5, second code is much faster and working as intended. i finally achieved what i wanted to read/write log file line by line if fail to send items Here is template , if someone need it, for sending fusions to char' on list function SendItemsFromFile() local lines = {} local filename = getExecu...
by lolita
Mon Aug 05, 2013 6:56 am
Forum: Runes of Magic
Topic: USING Warrior/Warlock ELITE SKILLS (SOLVED & WORKING) !!
Replies: 12
Views: 4113

Re: USING Warrior/Warlock ELITE SKILLS

look into micromacro/scripts/rom/database/skills.xml file for all available skill and then add them to your profile
if skill you skill isn't there add it with same method
by lolita
Mon Aug 05, 2013 5:44 am
Forum: Runes of Magic
Topic: Create and read from logfile?
Replies: 11
Views: 2525

Re: Create and read from logfile?

code for counting work's, take some time but working fine. Maybe yyou should add it to your Count mobs userfunction function CountTable(_table) local count = 0 for k, id in pairs(_table) do count = count + inventory:itemTotalCount(id) end print("Total count of table items = "..count) retur...