Search found 53 matches

by BlackGod
Fri Sep 11, 2009 7:07 am
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 873014

Re: RoM bot

That looks all fine. A distance < 16 means we reach the wp. If you are so close, your character wouldn't move if you loot a mob in that distance. So that can't be the reason for running into the trees. :-) I would recommend so walk a little more fare from the trees or just put a waypoint left or ri...
by BlackGod
Thu Sep 10, 2009 4:46 am
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 873014

Re: RoM bot

You could also do a player:update(); cprintf(cli.lightblue, "x %d, z %d\n", player.X, player.Z ); in your waypoint files to see what your position is and compare that with the file positions. Ok I inserd it behind every wp... We will see what it will bring up to daylight... 8-) when the l...
by BlackGod
Thu Sep 10, 2009 4:26 am
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 873014

Re: RoM bot

The bot doesn't go to the waypoint exactly... I can see it, because sometime my char stucks on trees or rocks... :| (Eine PN auf deutsch wäre auch ausreichend... ;) ) I never noticed a problem with that? You can try to printout that variable at waypointlist.lua 165 if(self.ForcedType ~= 0 ) then t...
by BlackGod
Thu Sep 10, 2009 3:50 am
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 873014

Re: RoM bot

Why does my bot ignore my <option name="WAYPOINT_DEVIATION" value="0" /> How do you notice, that the bot uses other values? The bot doesn't go to the waypoint exactly... I can see it, because sometime my char stucks on trees or rocks... :| (Eine PN auf deutsch wäre auch ausreic...
by BlackGod
Wed Sep 09, 2009 6:45 am
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 873014

Re: RoM bot

Why does my bot ignore my <option name="WAYPOINT_DEVIATION" value="0" /> How do you notice, that the bot uses other values? and an other question: Is it possible not to map inventory when the bot starts? It sucks when I'm testing a new script to wait about 30 sec. :roll: In the ...
by BlackGod
Wed Sep 09, 2009 4:48 am
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 873014

Re: RoM bot

Heyho... Is it possible not to map inventory when the bot starts? It sucks when I'm testing a new script to wait about 30 sec. :roll: open bot.lua, find inventory:update(); and add -- in front of it Thanks a lot! And what's about my other problem? Heyho... Why does my bot ignore my <option name=&qu...
by BlackGod
Wed Sep 09, 2009 4:27 am
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 873014

Re: RoM bot

Heyho... Why does my bot ignore my <option name="WAYPOINT_DEVIATION" value="0" /> ? It looks like it's using a value about 50... :? That's a problem when I use my quest-scripts... and an other question: Is it possible not to map inventory when the bot starts? It sucks when I'm te...
by BlackGod
Tue Sep 08, 2009 9:08 am
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 873014

Re: RoM bot

Heyho... Moving with a mount should be improved... But my question is: How can I check my mount is in use or not? I suppose you could check for the ingame buff. Using the new macro function. But if the bot casts a buff, you will unmount. So you need to do a little more. Ok thank you for this idea! ...
by BlackGod
Tue Sep 08, 2009 8:59 am
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 873014

Re: RoM bot

Heyho...

Moving with a mount should be improved...
But my question is:
How can I check my mount is in use or not?
by BlackGod
Mon Sep 07, 2009 7:25 pm
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 873014

Re: RoM bot

Hey dudes...

How can i configure the bot to check if a skill gets abort...
e.g.: My priest spells Rising Tide and then Chain of Light...
when the Chain of Light gets stopped, the bot waits for the end of the cast-time... :?

sorry for my bad english... ;)

thx in advance!
by BlackGod
Tue Aug 25, 2009 6:04 pm
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 873014

Re: RoM bot

I'm up to date too and still getting the same error... maybe you can check my folder plz... :) thx No, you're getting a different error. It even tells you exactly what it is. Fix your onLeaveCombat code (or just remove it) and it will be fine. Ow damn I'm sorry... :? But my onLeaveCombat was empty....
by BlackGod
Tue Aug 25, 2009 5:53 pm
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 873014

Re: RoM bot

I'm up to date too and still getting the same error... maybe you can check my folder plz... :)
thx
by BlackGod
Tue Aug 25, 2009 3:45 pm
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 873014

Re: RoM bot

Hey... I changed the setting as you said but it still fails... here is my log: First one is without the debug-option... ;) Tue Aug 25 22:22:37 2009 : MicroMacro v1.0 Tue Aug 25 22:22:37 2009 : Processor Type: 2X 586, OS: Windows XP Service Pack 3 Tue Aug 25 22:22:37 2009 : LuaCoco is available. Tue ...
by BlackGod
Sun Aug 23, 2009 3:39 am
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 873014

Re: RoM bot

drizz wrote:I am using a labtop which doesnt have a num pad, so is there no way I could use this program?
You can use it...
look for the "FN"-key...
My notebook doesn't have a numblock too so I use this...
try it... ;)

btw… did u fixed the error with the keybinding?
by BlackGod
Fri Aug 21, 2009 8:35 am
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 873014

Re: RoM bot

SVN - Always have the newest version: Advanced: For those of you who already have some working knowledge of SVN, you can use this command to checkout: svn checkout http://rom-bot.googlecode.com/svn/trunk/ rom-bot-read-only Simple: First, I suggest you install Tortoise SVN . Once installed, you may ...
by BlackGod
Fri Aug 21, 2009 7:55 am
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 873014

Re: RoM bot

Fixed. Try r165. Thank you! Works fine again! :) Edit: WTF... what's wrong? I'm at reversion 168. Why does the bot check the keybingings? I don't wanna change all my keybinds because I need them when I'm not botting... sometimes :D Yes, you are right! The check for the targetnearestfriend should on...
by BlackGod
Fri Aug 21, 2009 5:39 am
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 873014

Re: RoM bot

Fixed. Try r165. Thank you! Works fine again! :) Edit: WTF... what's wrong? I'm at reversion 168. Why does the bot check the keybingings? I don't wanna change all my keybinds because I need them when I'm not botting... sometimes :D My log-file: Fri Aug 21 13:36:50 2009 : MicroMacro v1.0 Fri Aug 21 ...
by BlackGod
Thu Aug 20, 2009 10:55 am
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 873014

Re: RoM bot

Hey guys...

The same error again...
here a screenshot... ;)

Thank you!
by BlackGod
Thu Aug 20, 2009 3:07 am
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 873014

Re: RoM bot

<onLeaveCombat> if(player.Classe1 == CLASS_PRIEST) then settings.profile.options.COMBAT_TYPE = ranged; elseif(player.Classe1 == CLASS_KNIGHT) then settings.profile.options.COMBAT_TYPE = meele; end </onLeaveCombat> Is this right? No. It have to be 'strings': settings.profile.options.COMBAT_TYPE = &q...
by BlackGod
Thu Aug 20, 2009 2:37 am
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 873014

Re: RoM bot

Hey dudes... Is it possible set options for a single class? Yes, why want you do that? Because my knight is meele and my priest is ranged attacking... ;) And you could also overwrite the options by yourselfe, e.g. in your waypointfile or somewhere else e.g.: settings.profile.options.HP_LOW = 80; or...