Search found 503 matches
- Sun Nov 22, 2020 6:20 pm
- Forum: Runes of Magic
- Topic: Version 7.4.0.2897 progress
- Replies: 1055
- Views: 257627
Re: Version 7.4.0.2897 progress
I think it is actually complaining about waypoint #8. There's this: player:update(); player:findTarget("Mutated Temple Demon Weed"); local target = player:getTarget(); player:cast("Autoshot"); player:cast("Shot"); player:cast("Reflected Shot"); end player:upd...
- Sat Nov 21, 2020 2:17 pm
- Forum: Runes of Magic
- Topic: Version 7.4.0.2897 progress
- Replies: 1055
- Views: 257627
Re: Version 7.4.0.2897 progress
I think it is actually complaining about waypoint #8. There's this: player:update(); player:findTarget("Mutated Temple Demon Weed"); local target = player:getTarget(); player:cast("Autoshot"); player:cast("Shot"); player:cast("Reflected Shot"); end player:upd...
- Sat Nov 21, 2020 11:13 am
- Forum: Runes of Magic
- Topic: Version 7.4.0.2897 progress
- Replies: 1055
- Views: 257627
Re: Version 7.4.0.2897 progress
i try to find another way, use target section in .xml like this , but player stop at 9 waypoint .......
profile, waypoint on attackment
profile, waypoint on attackment
- Sat Nov 21, 2020 9:09 am
- Forum: Runes of Magic
- Topic: Version 7.4.0.2897 progress
- Replies: 1055
- Views: 257627
- Mon Nov 02, 2020 11:23 am
- Forum: Runes of Magic
- Topic: Version 7.4.0.2897 progress
- Replies: 1055
- Views: 257627
Re: Version 7.4.0.2897 progress
i try to use a simple waypoint where we can fly anywhere....but this is crash inside the new labirinth event......someone can help for able inside too?
outside fly works but not there .this is the waypoint
i don't have any errors about why player die continuosly...
outside fly works but not there .this is the waypoint
i don't have any errors about why player die continuosly...
- Mon Nov 02, 2020 5:40 am
- Forum: Runes of Magic
- Topic: Version 7.4.0.2897 progress
- Replies: 1055
- Views: 257627
Re: Version 7.4.0.2897 progress
Thulsa, I pushed up a change to the git repo yesterday which *might* resolve the underlying issue. Could you try reverting your player.lua change, update from git, and see if that resolves it? Yes, the problem has been solved. What was the problem? Memory address issue? Thanks for your support. you...
- Sun Nov 01, 2020 3:47 pm
- Forum: Runes of Magic
- Topic: Version 7.4.0.2897 progress
- Replies: 1055
- Views: 257627
Re: Version 7.4.0.2897 progress
Sorry about that; I was supposed to remove that line before pushing it. Please update and try again. ...rogram Files/micromacro/scripts/rom/classes/bankitem.lua:26: in function 'update' ...rogram Files/micromacro/scripts/rom/classes/bankitem.lua:11: in function 'constructor' C:/Program Files/microm...
- Sun Nov 01, 2020 1:22 pm
- Forum: Runes of Magic
- Topic: Version 7.4.0.2897 progress
- Replies: 1055
- Views: 257627
Re: Version 7.4.0.2897 progress
clean new installation of zip inside my micromacro and bot just with one my waypoint for dailies said:
2020-11-01 19:21:29 - C:/Program Files/micromacro/scripts/rom/classes/player.lua:219: attempt to index global 'player' (a nil value)
2020-11-01 19:21:29 - C:/Program Files/micromacro/scripts/rom/classes/player.lua:219: attempt to index global 'player' (a nil value)
- Sun Nov 01, 2020 6:10 am
- Forum: Runes of Magic
- Topic: Version 7.4.0.2897 progress
- Replies: 1055
- Views: 257627
Re: Version 7.4.0.2897 progress
Meanwhile, I have modified the player.lua -- check level of target against our leveldif settings target:updateLevel() --printf("Target level: %d, player level: %d, above: %d, below: %d\n", target.Level, player.Level, tonumber(settings.profile.options.TARGET_LEVELDIF_ABOVE), tonumber(setti...
- Sat Oct 31, 2020 6:25 pm
- Forum: Runes of Magic
- Topic: Version 7.4.0.2897 progress
- Replies: 1055
- Views: 257627
Re: Version 7.4.0.2897 progress
Can you open up your addresses.lua file and verify these: class_info = { base = 0x60cc48, --[[{class_info_base}]] offset = 0x438, size = 0x430, level = 0x28, tp = 0x10 }, Does it only happen when using RBassist, or does it happen with any waypoints? these are the same string that have in my address...
- Sat Oct 31, 2020 1:55 pm
- Forum: Runes of Magic
- Topic: Version 7.4.0.2897 progress
- Replies: 1055
- Views: 257627
Re: Version 7.4.0.2897 progress
in xaviera for example i can target enemies but in st not, also i notice if i change pet's help number in profile macro not works too,anyway i have : -- check level of target against our leveldif settings target:updateLevel() if( ( target.Level - player.Level ) > tonumber(settings.profile.options.TA...
- Sat Oct 31, 2020 9:25 am
- Forum: Runes of Magic
- Topic: Version 7.4.0.2897 progress
- Replies: 1055
- Views: 257627
Re: Version 7.4.0.2897 progress
bot not target mobs , i try to add in profile: <!-- if no names defined we will attack all mobs --> <mob name="Mutated Temple Demon Weed" /> <mob name="Sun Temple Cmobat Mage" /> <mob name="Mutated Angren Priest" /> <mob name="Sun Temple Guardian" /> <mob name...
- Fri Oct 23, 2020 3:41 am
- Forum: Runes of Magic
- Topic: Version 7.4.0.2897 progress
- Replies: 1055
- Views: 257627
Re: Version 7.4.0.2897 progress
Still didn't manage to make it work by walking only, bot just crashes so I can't help much more. Could you give me some details to work off of? Well yes, I'll give as much details as I can to make it clear for you. So I took the scripts from this post , and tried to update it because : - It was mad...
- Fri Oct 23, 2020 3:17 am
- Forum: Runes of Magic
- Topic: Version 7.4.0.2897 progress
- Replies: 1055
- Views: 257627
Re: Version 7.4.0.2897 progress
i don't know why but bot don't attak any mobs also in a specific section when you add a mobs name...any sugget? <mobs> <!-- names of mobs we want to attack --> <!-- if no names defined we will attack all mobs --> <mob name="" /> <mob name="" /> <mob name="" /> </mobs>
- Thu Oct 15, 2020 10:41 am
- Forum: Runes of Magic
- Topic: Version 7.4.0.2897 progress
- Replies: 1055
- Views: 257627
Re: Version 7.4.0.2897 progress
many years ago i delete a string inside .xml or lua...player not fly but trasnport fast......i try to delete "Fly()" function but when inside at start him use swimhack....i don't know how to disable this functiuon on lua...can you help me ?
- Tue Oct 13, 2020 9:47 am
- Forum: Runes of Magic
- Topic: Version 7.4.0.2897 progress
- Replies: 1055
- Views: 257627
Re: Version 7.4.0.2897 progress
attempt to perform arithmetic on field 'pawnId_offset' (a nil value) i have this error now Post the whole error message. Without the traceback it's next to impossible to tell what's wrong. It would also help if you explained exactly what you were trying to do, and what was going on right before/dur...
- Mon Oct 12, 2020 1:06 am
- Forum: Runes of Magic
- Topic: healing
- Replies: 0
- Views: 8622
healing
can someone suggest me how to taget leader in aprty and after buff him with a prist and spam urgent heal wihtout wait less hp?ty
- Sun Oct 11, 2020 5:43 pm
- Forum: Runes of Magic
- Topic: Version 7.4.0.2897 progress
- Replies: 1055
- Views: 257627
Re: Version 7.4.0.2897 progress
attempt to perform arithmetic on field 'pawnId_offset' (a nil value)
i have this error now
i have this error now
- Sun Oct 11, 2020 7:18 am
- Forum: Runes of Magic
- Topic: Version 7.4.0.2897 progress
- Replies: 1055
- Views: 257627
Re: Version 7.4.0.2897 progress
i don't know how to do this ..i ask many times and i donìt know know to follow the posts for learn...i need to someone explain me how to do Add prediction for block 510000, branch 0x70 Add prediction for block 521000, branch 0x260 Add prediction for block 212000, branch 0x2A0 Add prediction for bloc...
- Sun Oct 11, 2020 3:43 am
- Forum: Runes of Magic
- Topic: Version 7.4.0.2897 progress
- Replies: 1055
- Views: 257627
Re: Version 7.4.0.2897 progress
Is it possible that every time they patch the game the addresses and all the ip already included in the package of events they do every year change? Let me explain, every year they do the usual events, you should make a comparison of the addresses of the year before with that of the following year o...