Search found 10940 matches
- Sun Jul 26, 2015 12:09 am
- Forum: Runes of Magic
- Topic: Need your help updating skill Ids
- Replies: 101
- Views: 35213
Re: Need your help updating skill Ids
In the end it doesn't matter if it has different ids, as long as the id you supply gives the correct skill name. Of course if the skill name changes then we have a problem.
- Sun Jul 26, 2015 12:03 am
- Forum: Runes of Magic
- Topic: Need your help updating skill Ids
- Replies: 101
- Views: 35213
Re: Need your help updating skill Ids
Are those skills ones that change because of some elite skill?
- Sat Jul 25, 2015 11:46 pm
- Forum: MicroMacro scripts
- Topic: MM2 Bot-Framework a work in progress..
- Replies: 47
- Views: 48954
Re: MM2 Bot-Framework a work in progress..
I think the idea of memoryReadRepeat is that at some point in the past we would get occasional miss reads which would stuff up the bot. So memoryReadRepeat was introduced and used where we need the read to succeed, or at least to try harder to succeed. Whether it's needed now is debatable. Maybe mic...
- Sat Jul 25, 2015 11:17 pm
- Forum: Runes of Magic
- Topic: Dailies as Functions
- Replies: 13
- Views: 6189
Re: Dailies as Functions
That looks like it should work except dqCount doesn't have an initial value. It would have to be something like local dqCount, dqPerDay = RoMScript("Daily_count()"); while inventory:itemTotalCount(dailyItem) >= 5 and dqCount ~= 10 do ... dqCount, dqPerDay = RoMScript("Daily_count()&qu...
- Sat Jul 25, 2015 10:16 am
- Forum: Runes of Magic
- Topic: Need your help updating skill Ids
- Replies: 101
- Views: 35213
Re: Need your help updating skill Ids
Updated skills: MAGE_ELECTROSTATIC_CHARGE buffname="620209" MAGE_PURIFY id="492944" MAGE_HOLY_LIGHT_STRIKE id="493331" MAGE_MESSENGER_OF_LIGHT id="492945" buffname="506424" MAGE_LIGHT_CHARGE id="493036" KNIGHT_HOLY_STRIKE id="490496&q...
- Sat Jul 25, 2015 10:16 am
- Forum: Runes of Magic
- Topic: Need your help updating skill Ids
- Replies: 101
- Views: 35213
Need your help updating skill Ids
Hi everyone. It's come to my attention that recently the devs at Runes of Magic have completely jumbled up the skill Ids (and skill buff Ids). You may have noticed that some of your characters skills are not working properly or you are getting the error " C:/micromacro/scripts/rom/classes/memor...
- Sat Jul 25, 2015 9:24 am
- Forum: RoM Bot revision notes
- Topic: 758 Changelog
- Replies: 38
- Views: 15373
Re: 758 Changelog
The game client did not crash. 2015-07-25 04:39:38 - C:/micromacro/scripts/rom/classes/memorytable.lua:213: attempt to concatenate a nil value I think I know what's causing this. A lot of the skill ids are wrong now. They need to be updated. I need to start a topic to get people helps to update the...
- Sat Jul 25, 2015 1:05 am
- Forum: RoM Bot revision notes
- Topic: 758 Changelog
- Replies: 38
- Views: 15373
Re: 758 Changelog
It's very strange. Addresses shouldn't change. If they are actually changing then it might be a new anti botting measure. Please follow my instructions the next time. Actually a better idea is to attach your addresses.lau here now. That way I can have a look at it. Then when you need to run fixadder...
- Fri Jul 24, 2015 12:53 pm
- Forum: Runes of Magic
- Topic: os.clock() vs/ os.time()
- Replies: 4
- Views: 1386
Re: os.clock() vs/ os.time()
getTime() returns a table which is not much use on it's own. You use geltaTime to return the difference between the current time and the previous saved getTime. Eg. start=getTime() ... print(deltaTime(getTime(),start)) The returned time is in ms and fractions of a ms so it's wickedly accurate eg. 36...
- Fri Jul 24, 2015 12:01 pm
- Forum: RoM Bot revision notes
- Topic: 758 Changelog
- Replies: 38
- Views: 15373
Re: 758 Changelog
Unless the client changes fixaddresses should do nothing. I doubt there is something in the game causing addresses to change within the same client. You could check. Next time you decide to run fixaddresses to fix it, make a back up of addresses.lua first and then see if it is different to the updat...
- Fri Jul 24, 2015 11:55 am
- Forum: Runes of Magic
- Topic: os.clock() vs/ os.time()
- Replies: 4
- Views: 1386
Re: os.clock() vs/ os.time()
I think you'll find that they are both used, usually os.clock() being used when fraction of a second accuracy is needed.
I used to use os.clock() all the time until Administrator encouraged me to use getTime() and deltaTime(). Now I usually use that.
I used to use os.clock() all the time until Administrator encouraged me to use getTime() and deltaTime(). Now I usually use that.
- Fri Jul 24, 2015 2:29 am
- Forum: Runes of Magic
- Topic: How to watch for and get out of stuck loop
- Replies: 12
- Views: 3336
Re: How to watch for and get out of stuck loop
The reason I created my userfunction was because I used to worry about player hanging around teleporter npcs, watching for botters. Then if they challenge you to a duel just before your bot reaches the npc it could end up accepting the duel.
- Fri Jul 24, 2015 2:23 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: course of terror WP
- Replies: 449
- Views: 114547
Re: course of terror WP
Ah I see.
If you make a working cot waypoint maybe you should start a new post for it. Then I can comment my first post saying it doesn't work anymore because you can't fly in cot anymore, and add a link to your working version.
If you make a working cot waypoint maybe you should start a new post for it. Then I can comment my first post saying it doesn't work anymore because you can't fly in cot anymore, and add a link to your working version.
- Thu Jul 23, 2015 12:13 pm
- Forum: Runes of Magic
- Topic: useItem help
- Replies: 18
- Views: 4757
Re: useItem help
Are you talking about using 1 stack of items? What might be happening is when you use 1 in the stack, the stack becomes busy and so when you go to open another it doesn't find any available. Try adding a longer wait after each use.
- Thu Jul 23, 2015 11:55 am
- Forum: Upcoming games
- Topic: Blade and Soul
- Replies: 31
- Views: 29048
Re: Blade and Soul
For sure if you are hassled by ice on the windshield often it might be worth getting a scrapper. I think you're right, they might not be available in Australia. Ebay yields 0 results for Australia. Using the heater is obvious but if you're in a hurry to get to work, it might be too slow. Of course y...
- Thu Jul 23, 2015 10:13 am
- Forum: Upcoming games
- Topic: Blade and Soul
- Replies: 31
- Views: 29048
Re: Blade and Soul
Maybe not that bad here but the other night, on one of my nightly walks, I did notice the cars parked outside were covered in frost. I actually walk over and scratched one. It was solid ice. I hadn't noticed that before. I wonder how the owner would deal with it in the morning. Maybe pour some water...
- Thu Jul 23, 2015 6:46 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: course of terror WP
- Replies: 449
- Views: 114547
Re: course of terror WP
Hm... You're using a different id for the seal. Are you sure the issue wasn't that the id changed? Although I seem to remember a similar issue, was it with another minigame? Maybe survival.
Code: Select all
settings.profile.options.MAX_TARGET_DIST = 300 -- Or it wont attack trash mobs too far from the door.
- Thu Jul 23, 2015 6:27 am
- Forum: Runes of Magic
- Topic: How to watch for and get out of stuck loop
- Replies: 12
- Views: 3336
Re: How to watch for and get out of stuck loop
I think I had a function to simplify this once. Here it is. It searches for the popup with the matching name then accepts it even if there are other popups open at the time. Requires you to know the name of the popup but if you don't supply the name then it accept the first popup it finds. To get th...
- Thu Jul 23, 2015 6:15 am
- Forum: Runes of Magic
- Topic: runesdatabase shutdown?
- Replies: 5
- Views: 3350
Re: runesdatabase shutdown?
Keep in mind that runesdatabase is massively out of date. I think it was still at the 5.0 version of the client.
- Thu Jul 23, 2015 5:52 am
- Forum: Runes of Magic
- Topic: Controlling waypoint file sequence from one location
- Replies: 19
- Views: 4874
Re: Controlling waypoint file sequence from one location
It sounds good and there are definitely more thorough ways of doing it than I showed but a benefit of it is it's dead simple so even noobs can use it. Although not being able to restart is a serious flaw.
Maybe you should make an easy to use userfunction and share it?
Maybe you should make an easy to use userfunction and share it?