Search found 64 matches

by aasi888
Wed Jul 29, 2009 12:10 pm
Forum: Runes of Magic
Topic: Modification: Natural movement
Replies: 10
Views: 3071

Re: Modification: Natural movement

Added version for 1.8. I'm not using this myself anymore so it might be bugged.
by aasi888
Wed Jul 29, 2009 11:28 am
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 867836

Re: Suggestions

I got some idea about the new version. 1. Could you add "don't loot if mob hp > 0? Should be put after this. -- Monster is dead (0 HP) but still targeted. -- Loot and clear target. self:update(); if( self.TargetPtr ~= 0 ) then local target = CPawn(self.TargetPtr); if( settings.profile.options.L...
by aasi888
Sun Jul 26, 2009 5:04 am
Forum: Runes of Magic
Topic: How to: using waypoint files (Examples: DQ running, multi )
Replies: 108
Views: 128618

Re: Example: How to use the bot as travel bot / D-Quest running

Did I actually post that? Sry I got it fixed myself.
the problem was here

<!-- # 1 --><waypoint x="547" z="5747">type="TRAVEL">__WPL:reverse();
by aasi888
Sat Jul 25, 2009 9:00 pm
Forum: Runes of Magic
Topic: How to: using waypoint files (Examples: DQ running, multi )
Replies: 108
Views: 128618

Re: Example: How to use the bot as travel bot / D-Quest running

Hmm why doesnt this work. <waypoints> <!-- # 1 --><waypoint x="547" z="5477" type="TRAVEL">__WPL:reverse();</waypoint> <!-- # 2 --><waypoint x="777" z="-756" type="TRAVEL"></waypoint> <!-- # 1 --><waypoint x="547" z="5747&quo...
by aasi888
Sat Jul 25, 2009 4:09 pm
Forum: Runes of Magic
Topic: SUGGESTION: Don't wait 60 seconds when character lvl <10
Replies: 1
Views: 984

SUGGESTION: Don't wait 60 seconds when character lvl <10

I just died twice with my lvl 6 char and It didnt get resurrection weakness debuff. I think it comes the same time as exp penaly (lvl 10).

Code: Select all

	if( player.Level > 10 ) then
	end
by aasi888
Fri Jul 24, 2009 1:08 am
Forum: Runes of Magic
Topic: Beating the Harvest Bot.
Replies: 7
Views: 2385

Re: Beating the Harvest Bot.

Ergonyx wrote:..... or finding a way to click through other players,.....
shift + click works on NPCs. Haven't tried on nodes.
by aasi888
Wed Jul 22, 2009 10:28 am
Forum: Runes of Magic
Topic: Suggestion: Improvement to harvresting
Replies: 2
Views: 1232

Suggestion: Improvement to harvresting

I got a problem. When I get close to node and start to harvest I get aggro. Then My char kills the mob but does not continue the same node. Could you make it to scan the same waypoint if one gets into combat.
by aasi888
Sun Jul 19, 2009 7:20 pm
Forum: Runes of Magic
Topic: Modification: Natural movement
Replies: 10
Views: 3071

Re: Modification: Natural movement

Works with a small mod. after this line: local function scan() put keyboardRelease( settings.hotkeys.MOVE_BACKWARD.key ); keyboardRelease( settings.hotkeys.MOVE_FORWARD.key ); keyboardRelease( settings.hotkeys.ROTATE_RIGHT.key ); keyboardRelease( settings.hotkeys.ROTATE_LEFT.key ); yrest(10); You ca...
by aasi888
Sun Jul 19, 2009 6:11 pm
Forum: Runes of Magic
Topic: Useful AddOns
Replies: 96
Views: 125937

Re: Useful AddOns

Streamline is a great addon. It reduces the amount of clicks with NPCs
1 click:
mail: sendinng, receiving
ah: put item for sale
House maid: open bank, change class
Quest: auto-accept, auto-finish

There is so much more.
by aasi888
Sun Jul 19, 2009 11:08 am
Forum: Runes of Magic
Topic: Modification: Natural movement
Replies: 10
Views: 3071

Modification: Natural movement

This needs to be optimized. There is some "Unsticking player" bugs that hopefully someone can fix. To install it open player.lua and replace with the function i posted. Don't use Quickturn. The botwill start to turn before the waypoint and adjust the angle during the run. http://img198.ima...
by aasi888
Fri Jul 17, 2009 6:45 pm
Forum: Runes of Magic
Topic: Bot is looting when target hp > 0
Replies: 1
Views: 1216

Bot is looting when target hp > 0

Suggestion: Don't loot when target hp > 0. Continue to next waypoint.
http://img23.imageshack.us/img23/5694/nimetnw.jpg
by aasi888
Thu Jul 16, 2009 7:15 pm
Forum: Runes of Magic
Topic: goal setting
Replies: 22
Views: 5915

Re: goal setting

A better way to do that would be to check player level directly and have then move on. <waypoint x="1234" z="5678"> if( player.Level > 10 ) then __WPL:load(getExecutionPath() .. "/waypoints/travelToNextWaypoints.xml"); end </waypoint> I tried that. The conclusion was t...
by aasi888
Wed Jul 15, 2009 12:52 pm
Forum: Runes of Magic
Topic: Harvest Bot (Noob)
Replies: 9
Views: 4013

Re: Harvest Bot (Noob)

odom41 wrote:excuse me do you think you could make an example script and show me what the final product would look like?

Code: Select all

false information removed
</waypoints>
by aasi888
Wed Jul 15, 2009 12:34 pm
Forum: Runes of Magic
Topic: Loot issue
Replies: 21
Views: 5735

Re: Loot issue

I'dd like to test. Where can I download.
by aasi888
Wed Jul 15, 2009 12:29 pm
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 867836

Re: RoM bot

player.lua The 20% chance to take a step forward was imo running too far so I adjusted the time. I hope you can put this to the new updates to make the updating easier. if( math.random(100) > 80 ) then keyboardHold(settings.hotkeys.MOVE_FORWARD.key); yrest(250); keyboardRelease(settings.hotkeys.MOVE...
by aasi888
Tue Jul 14, 2009 6:56 pm
Forum: Runes of Magic
Topic: Loot issue
Replies: 21
Views: 5735

Re: Loot issue

BTW could it be possible to change the "enter combat" bot side. PBinfo addon has a system that warns you if targettargettarget =Me (you being targeted).
by aasi888
Mon Jul 13, 2009 4:18 pm
Forum: Runes of Magic
Topic: Loot issue
Replies: 21
Views: 5735

Re: Loot issue

k. Do you live on the forums or how you reply so fast :lol: ?
by aasi888
Mon Jul 13, 2009 4:13 pm
Forum: Runes of Magic
Topic: Loot issue
Replies: 21
Views: 5735

Re: Loot issue

yep in a party
by aasi888
Mon Jul 13, 2009 3:11 pm
Forum: Runes of Magic
Topic: Loot issue
Replies: 21
Views: 5735

Re: Loot issue

With 1,2 sec delay before self update
http://img406.imageshack.us/img406/3499/nimetn.png
by aasi888
Mon Jul 13, 2009 8:42 am
Forum: Runes of Magic
Topic: Loot issue
Replies: 21
Views: 5735

Re: Loot issue

player.lua

Code: Select all

	yrest(1000);
	-- Monster is dead (0 HP) but still targeted.
	-- Loot and clear target.
The wait time is 1 seconds and it still just skips the loot. I even added another wait before the loot but still skips sometimes.



Sry about double post but the thread wouldn't bump if modded.