Search found 545 matches

by MiesterMan
Sat Oct 13, 2012 1:22 am
Forum: Game cheating & modding
Topic: Aion Bot
Replies: 283
Views: 148383

Re: Aion Bot

I don't think anyone did a SVN for this bot, looking at the pic my guess would be the addresses/offsets need updating. It doesn't appear anyone is actively updating this bot though, so it might be a good time to learn how to find addresses and offsets, otherwise I think this bot has gone the way of...
by MiesterMan
Sat Jun 09, 2012 6:08 am
Forum: Game cheating & modding
Topic: Aion Bot
Replies: 283
Views: 148383

Re: Aion Bot

Nope, that's wrong, you can use CE to find go through the memory. I can't remember why but I recall something not working with 64 bit programs that made this impossible.
by MiesterMan
Sat Jun 09, 2012 2:07 am
Forum: Game cheating & modding
Topic: Aion Bot
Replies: 283
Views: 148383

Re: Aion Bot

2 problems. I had too many issues running the 32 bit client so I started using the 64 bit client. It's a lot more stable and I can run multiple clients if I want. I'm swamped with summer HW. I'm having to research how to solve each equation and it takes hours for each problem. Right now if I can get...
by MiesterMan
Wed May 23, 2012 9:38 pm
Forum: Game cheating & modding
Topic: Aion Bot
Replies: 283
Views: 148383

Re: Aion Bot

A number of offsets have changed with the updates that came out. The target info is all the same but the player info shifted (this is for NA servers). I've got most of it corrected but not all of it. Also, I haven't done much work on this lately so it's all in pieces.
by MiesterMan
Wed May 16, 2012 6:27 pm
Forum: Game cheating & modding
Topic: Aion Bot
Replies: 283
Views: 148383

Re: Aion Bot

I heard there was some sort of update, should I bother downloading it? What changed?
by MiesterMan
Sat May 12, 2012 5:53 pm
Forum: Runes of Magic
Topic: Converting a waypoint file to use teleport functions
Replies: 6
Views: 2774

Re: Converting a waypoint file to use teleport functions

This is funny, I created an addon like this that would toggle between regular walking and all teleporting. How it worked was you would use a toggle to tell when you're safely in a dungeon then it replaced the moveto function with a modified version that teleported to the next waypoint. The addon als...
by MiesterMan
Wed May 09, 2012 10:26 pm
Forum: Game cheating & modding
Topic: Aion Bot
Replies: 283
Views: 148383

Re: Aion Bot

i didnt see for the NA off sets for player rotation but it is - CBD944 float val . it goes from 1 - 180 and -1 to -180 for 360 degrees. this is really useful for path finding. if you log a path of pts from the game and have a function to find the angle between pts etc , then adjust player rotation ...
by MiesterMan
Tue May 08, 2012 9:27 pm
Forum: Game cheating & modding
Topic: Aion Bot
Replies: 283
Views: 148383

Re: Aion Bot

I've actually done some more work on and off. Right now I'm trying to get a system in place for moving around. To utilize what's already been done I'm trying to keep it as close to what is working in RoMBot as possible which pretty much leaves the AionBot here gutted. Things we could use: XML databa...
by MiesterMan
Sun May 06, 2012 7:45 am
Forum: MicroMacro general & support
Topic: Memory Read Error... Cannot explain
Replies: 5
Views: 2849

Re: Memory Read Error... Cannot explain

No, was going directly to the address. This is the issue I'm having when I want to test using the addresses. I guess I COULD mess with an extra calculation but I'm not sure that will help. What I was trying to do was find a sampling of usable objects in the range with these scan but this error was p...
by MiesterMan
Mon Apr 30, 2012 10:48 pm
Forum: Game cheating & modding
Topic: Aion Bot
Replies: 283
Views: 148383

Re: Aion Bot

You're definately right. The issue I'm having is that target shouldn't really be a class/object, it should be a reference that the player object uses to work with other "entities" (people seem to like using this word to differentiate on all the sites I've been to). As the player itself is ...
by MiesterMan
Sun Apr 29, 2012 8:39 pm
Forum: MicroMacro general & support
Topic: Memory Read Error... Cannot explain
Replies: 5
Views: 2849

Re: Memory Read Error... Cannot explain

I definately did notice that. It further makes the error message even more erroneous. There is absolutely no sense to why I am getting these error messages. The bigger mess is that I don't get them when running my printinfo script that I posted earlier which is looking at the exact same information....
by MiesterMan
Sun Apr 29, 2012 11:21 am
Forum: MicroMacro general & support
Topic: Memory Read Error... Cannot explain
Replies: 5
Views: 2849

Memory Read Error... Cannot explain

Ok, so, wasting several hours I don't have I wanted to write a script to print off all visible objects that I could find in Aion... After several hours of widdling down the very simple code I'm left with this: mywin = findProcess("AION*"); win = openProcess(mywin); mainOffset = getModuleAd...
by MiesterMan
Fri Apr 27, 2012 4:12 am
Forum: Game cheating & modding
Topic: Aion Bot
Replies: 283
Views: 148383

Re: Aion Bot

Really though, the fact that you have to manage flight time is the big thing. In perfect world people could fly away from you and survive long falls just by toggling flight quickly which was stupid. Here you have to be careful. You fall, you get hurt or die. You fly too long, you fall. You get pwned...
by MiesterMan
Fri Apr 27, 2012 3:15 am
Forum: Game cheating & modding
Topic: Aion Bot
Replies: 283
Views: 148383

Re: Aion Bot

lol, all I'm saying is... "You get wings" :twisted:
by MiesterMan
Thu Apr 26, 2012 9:54 pm
Forum: Game cheating & modding
Topic: Aion Bot
Replies: 283
Views: 148383

Re: Aion Bot

Oh believe me, I understand the feeling lisa. I figured out the trick to downloading though. You need to do it on a machine with a 64 bit proccessor or it will always come back corrupt. I managed to download it on my laptop and copy it over the network to my desktop to get it working. Edit: Oh, and ...
by MiesterMan
Thu Apr 26, 2012 9:06 pm
Forum: Game cheating & modding
Topic: Aion Bot
Replies: 283
Views: 148383

Re: Aion Bot

After some trial and error I worked out how to locate the macro pointer. I've got the first macro on the list mapped as below for the NA client: win = findProcess("AION Client"); BaseAdress = getModuleAddress(win, "game.dll"); macroBase = 0xCBCF94; macroOffsets = {0xC18,0x4,0x10,...
by MiesterMan
Thu Apr 26, 2012 3:01 pm
Forum: Game cheating & modding
Topic: Aion Bot
Replies: 283
Views: 148383

Re: Aion Bot

Ok, I figured out why the bot shows coords wrong. Your character coordinates are shorts, mine are floats. Edit: I wrote up a target update function for you to work with. Feel free to muddle around with it: target = {}; function TargetUpdate() target.HasTarget = memoryReadShort(myProcess, BaseAdress ...
by MiesterMan
Thu Apr 26, 2012 2:54 pm
Forum: Game cheating & modding
Topic: Aion Bot
Replies: 283
Views: 148383

Re: Aion Bot

I modified this createpath from the gf-bot. It's very basic and only records normal waypoints atm.

Put the createpath.lua file in the aionbot directory and then create a folder inside called paths (aionbot\paths).

Credit to lisa for making the original. :)
by MiesterMan
Thu Apr 26, 2012 2:05 pm
Forum: Game cheating & modding
Topic: Aion Bot
Replies: 283
Views: 148383

Re: Aion Bot

Ok, I've been looking at your bot and there's A LOT that needs to be changed. Take a few notes from RoMBot for this. First, one update function for your player, one update function for the target. Because we don't have a static address that points to the character target object, we have to use diffe...
by MiesterMan
Thu Apr 26, 2012 10:45 am
Forum: Game cheating & modding
Topic: Aion Bot
Replies: 283
Views: 148383

Re: Aion Bot

banned? hell no, there not monitoring it like that man, i never seen anything about it, and i get crashlogs too :P anyway, perhaps its easier if you get code access on google project? Oh, well, the error log had a listing of modules loaded into the executable and my CE debugger was listed in it. I ...