Search found 4427 matches

by Administrator
Wed Jan 16, 2008 3:55 am
Forum: MicroMacro general & support
Topic: [HELP]Fiestabot
Replies: 15
Views: 5434

Re: [HELP]Fiestabot

Post your log. I have no idea what you did. Make sure it's running with admin privileges, Xtrap isn't running, and that you are running the game in 1024*768 resolution with the game window on top of all others when you press F5.
by Administrator
Tue Jan 15, 2008 11:57 pm
Forum: MicroMacro general & support
Topic: error on fiesta again :S
Replies: 19
Views: 5518

Re: error on fiesta again :S

Nope, I can't, because I'm not even playing Shaiya. You'll just have to Google search for GameGuard bypasses or something.
by Administrator
Tue Jan 15, 2008 7:29 pm
Forum: MicroMacro general & support
Topic: error on fiesta again :S
Replies: 19
Views: 5518

Re: error on fiesta again :S

mystik how u doing??? i posted another topic about problems with fiesta, and we tought that it was because of xtrap, but know, with the x trap removed i still get the same error: Mon Jan 14 16:55:13 2008 : Executing script "fiestabot.lua". Shaiya? Well, Shaiya is GameGuard protected, so t...
by Administrator
Mon Jan 14, 2008 9:57 pm
Forum: MicroMacro general & support
Topic: error on fiesta again :S
Replies: 19
Views: 5518

Re: error on fiesta again :S

If that's the case, then I assume the variable 'win' must be 0. You can confirm this by going to the main() function in the script and modifying it. function main() win = findWindow("FiestaOnline"); if( win == 0 ) then printf("Error! Could not locate Fiesta window!\n"); return; e...
by Administrator
Mon Jan 14, 2008 9:39 pm
Forum: MicroMacro general & support
Topic: [HELP]Fiestabot
Replies: 15
Views: 5434

Re: [HELP]Fiestabot

You're forgetting: I'm always right. And yes, you will not run after items to pick them up; it will only get items near you.

Can you confirm if the UAC worked properly?
by Administrator
Mon Jan 14, 2008 6:51 pm
Forum: MicroMacro general & support
Topic: error on fiesta again :S
Replies: 19
Views: 5518

Re: error on fiesta again :S

You're using an incompatible version of MicroMacro with your script. Newest script can be found here: http://solarimpact.servegame.com/phpBB3/viewtopic.php?f=3&t=14 Newest MicroMacro can be found several places on this forum, and on the main site. You can reset your interface in the options wind...
by Administrator
Sat Jan 12, 2008 10:16 pm
Forum: MicroMacro general & support
Topic: [HELP]Fiestabot
Replies: 15
Views: 5434

Re: [HELP]Fiestabot

Ok, I'm thinking that it must be because of the syscall code. It must not be functioning under Vista. Try using micromacro.exe from the attachment and see if that works. Also, report if the UAC code is working (It should automatically pop up and ask for the admin password rather than having to use t...
by Administrator
Sat Jan 12, 2008 2:06 am
Forum: MicroMacro general & support
Topic: [HELP]Fiestabot
Replies: 15
Views: 5434

Re: [HELP]Fiestabot

Hmm, so the bot worked for you before, correct? Since it has worked, have you downloaded a new version MicroMacro? If you have, I have a feeling that perhaps the syscall code for Vista isn't behaving correctly. This would cause the keyboard and mouse inputs to not function correctly (though, I would...
by Administrator
Fri Jan 11, 2008 9:55 pm
Forum: MicroMacro scripts
Topic: World of Kungfu Bot (Updated)
Replies: 71
Views: 41093

Re: World of Kungfu Bot (Updated)

Of course. However, the way I see it is that we can setup waypoints. Whenever there are no enemies in the area, it would move to the next waypoint, check again, and continue moving along the chain of waypoints. To determine if you are at the waypoint, you would, of course, need to use the distance f...
by Administrator
Fri Jan 11, 2008 9:43 pm
Forum: MicroMacro general & support
Topic: [HELP]Fiestabot
Replies: 15
Views: 5434

Re: [HELP]Fiestabot

Is XTrap still running? I haven't actually tested this, but somebody reported they have disabled it.
by Administrator
Fri Jan 11, 2008 8:01 pm
Forum: MicroMacro general & support
Topic: [HELP]Fiestabot
Replies: 15
Views: 5434

Re: [HELP]Fiestabot

Please use code tags next time. This, but without spaces: [ code ] All of the code here [ /code ] Anyways, what you see is actually normal. You have the script set to use scrolls, so it will try to use them. Each scroll has a 4 second cast time. Go to this part of the script, and change the 1s to 0s...
by Administrator
Fri Jan 11, 2008 7:24 pm
Forum: MicroMacro scripts
Topic: World of Kungfu Bot (Updated)
Replies: 71
Views: 41093

Re: World of Kungfu Bot (Updated)

Have you played around with the movement yet? I had a quick idea. I think if we lock the x,y of the moveto position, then click anywhere on the screen, it might be possible to make your character move directly to that position. I think I'll have to test this out. Oh, in other news, I've evaded my Sh...
by Administrator
Fri Jan 11, 2008 7:15 pm
Forum: MicroMacro scripts
Topic: Fiesta bot
Replies: 71
Views: 23012

Fiesta bot

Designed for MicroMacro 0.96 Step 1: Install No-XTrap patch First, download this zip: <removed: broken - wait for a new patch> Unzip it to your Fiesta folder (C:/Program Files/Outspark/Fiesta/ by default) and allow it to overwrite the originals. Now you're ready to log in and play like normal :) Th...
by Administrator
Thu Jan 10, 2008 6:32 pm
Forum: MicroMacro scripts
Topic: World of Kungfu Bot (Updated)
Replies: 71
Views: 41093

Re: World of Kungfu Bot (Updated)

What do you mean the coordinates of the mouse? The "world" coordinates (where clicking will take you), or the screen coordinates (the relation to the top-left of the window)? If you have found world coordinates, that's awesome! It could definitely allow us to setup a waypoint script that w...
by Administrator
Wed Jan 09, 2008 5:46 pm
Forum: MicroMacro scripts
Topic: World of Kungfu Bot (Updated)
Replies: 71
Views: 41093

Re: World of Kungfu Bot (Updated)

Yeah, guests are enabled (at least for now). I don't really see too much of a problem with it. They have restricted rights, but can still post. I figure, maybe some people will post that don't want to bother signing up. Anyways, I've made a few changes to the script. One is changing proc = openProce...
by Administrator
Wed Jan 09, 2008 5:33 pm
Forum: MicroMacro general & support
Topic: problems with fiesta!
Replies: 6
Views: 3689

Re: problems with fiesta!

Yeah. Every game is way different. With the plugin system, people could inject a DLL to attach to the send/receive (pre-encryption) functions, and then use that. Surprisingly, the plugin system would be pretty easy to write a DLL for. Even the hook DLL will be very simple (I'll post example codes of...
by Administrator
Tue Jan 08, 2008 8:20 pm
Forum: MicroMacro scripts
Topic: World of Kungfu Bot (Updated)
Replies: 71
Views: 41093

Re: World of Kungfu Bot (Updated)

I'll have to check this one out; it looks interesting. And thanks for your addition. Here's the URL to the WoKF site for others: http://www.worldofkungfu.com/ And screenshots are here: http://www.worldofkungfu.com/index.cfm?action=media EDIT: Dear elverion, This is a notice of a ban placed on the Ae...
by Administrator
Tue Jan 08, 2008 3:59 pm
Forum: MicroMacro general & support
Topic: problems with fiesta!
Replies: 6
Views: 3689

Re: problems with fiesta!

Pretty much. Some specific bots might still work. If somebody has managed to reverse engineer the protocol and encryption algorithm, they could create a bot that would be able to login and play as you did without the game opening at all, and without Xtrap loading. The same could be done for Shaiya. ...
by Administrator
Tue Jan 08, 2008 6:00 am
Forum: MicroMacro general & support
Topic: problems with fiesta!
Replies: 6
Views: 3689

Re: problems with fiesta!

Information on XTrap bypass for Fiesta can be found in the Fiesta bot topic.
http://solarimpact.servegame.com/phpBB3 ... p?f=3&t=14
by Administrator
Sat Jan 05, 2008 9:20 pm
Forum: Memory editing software
Topic: [Tutorial] Finding pointers & offsets (ArtMoney)
Replies: 10
Views: 11699

[Tutorial] Finding pointers & offsets (ArtMoney)

Step 1 First start by finding the current address of whatever you want to find the pointer + offset to. For this example, lets use HP. Once you have found the address, move it over into the right table in ArtMoney. This is done by select the address on the left, and clicking the red arrow button. S...