I have version 2.4 of GMdetect and RoM Bot is 3.29 revision 708. I am on a regular server, not private.
I ran GMdetect on one character and whispered him on another of my accounts. After the first whisper, the character stopped and started counting down for 300 seconds. I whispered him over 10 ...
Search found 4 matches
- Fri Apr 27, 2012 10:25 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: GM detection and banning chance reduction
- Replies: 499
- Views: 257384
- Fri Apr 27, 2012 10:30 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: GM detection and banning chance reduction
- Replies: 499
- Views: 257384
Re: GM detection and banning chance reduction
My GMdetect activates whenever someone whispers me. This has happened with guildies (lvl 70) and now gold spammers (lvl 1). The gold spammer today, made my character do a recall also. I have never been whispered by a real GM, which is fine by me.
- Fri Apr 20, 2012 2:56 pm
- Forum: Runes of Magic
- Topic: Inviting Party Members
- Replies: 3
- Views: 1223
Inviting Party Members
I am trying to run several alt characters in an instance. I am having an issue with inviting party members. First, the InviteByName function gives me an error of
[string "..."]:27 attempt to call global 'InviteByName' (a nil value)
I have tried putting the argument of InviteByName into another ...
[string "..."]:27 attempt to call global 'InviteByName' (a nil value)
I have tried putting the argument of InviteByName into another ...
- Thu Apr 19, 2012 7:22 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: GM detection and banning chance reduction
- Replies: 499
- Views: 257384
Re: GM detection and banning chance reduction
I really like this addon. However, I would like it to detect any normal player that is in my area. Would I modify this line:
if( pawn.Class1 == 0 or pawn.Class2 == 0 or pawn.Level > 70 or pawn.Name == testcharname ) then
to maybe something like
if( pawn.Level < 70 ) then
I don't know where ...
if( pawn.Class1 == 0 or pawn.Class2 == 0 or pawn.Level > 70 or pawn.Name == testcharname ) then
to maybe something like
if( pawn.Level < 70 ) then
I don't know where ...