Search found 8 matches
- Fri Sep 18, 2009 12:02 pm
- Forum: Runes of Magic
- Topic: Unsticking player
- Replies: 7
- Views: 2264
Re: Unsticking player
If i can help by debugging when the player stucks or doing whatever is needed for spotting the problem let me know
- Fri Sep 18, 2009 6:30 am
- Forum: Runes of Magic
- Topic: Warden looting
- Replies: 6
- Views: 1674
Re: Warden looting
Code: <option name="DEBUG_LOOT" value="true" /> to see the reasons while skipping loot. First of all, i have to say it works much better in 287, it tends to loot correctly and it rarely gets stuck with invisible walls =P even if i have the window on top. Those times it does not ...
- Thu Sep 17, 2009 6:29 pm
- Forum: Runes of Magic
- Topic: Warden looting
- Replies: 6
- Views: 1674
Warden looting
I was testing the warden, as i wanted to bot a while with my pet summoned. I had 2 problems. 1. As soon as my pet attacked my enemy target, as i had "antiks=true", my character would turn away and look for another target. I fixed it by I adding "Spirit_of_the_Oak" to my friends l...
- Wed Sep 16, 2009 5:15 pm
- Forum: Runes of Magic
- Topic: RoM bot
- Replies: 2213
- Views: 924383
Re: RoM bot
Mystikal wrote: Well, this time im writing not to report a problem but a suggestion. Whenever you run bot.lua without having specified any waypoint in 'charnamedefault.xml' profile it lets you choose the one you want to do numbering them 1.demo.xml 2.demo2.xml ... What about setting the '0' as 'wan...
- Wed Sep 16, 2009 3:52 pm
- Forum: Runes of Magic
- Topic: RoM bot
- Replies: 2213
- Views: 924383
Re: RoM bot
Well, this time im writing not to report a problem but a suggestion. Whenever you run bot.lua without having specified any waypoint in 'charnamedefault.xml' profile it lets you choose the one you want to do numbering them 1.demo.xml 2.demo2.xml ... What about setting the '0' as 'wandering waypoint'?...
- Sat Sep 12, 2009 8:59 pm
- Forum: Runes of Magic
- Topic: RoM bot
- Replies: 2213
- Views: 924383
Re: RoM bot
I was testing the new "mouseclick" option when running 'createpath.lua' Once saved i tried to run it with 'bot.lua' but it gave an error. I went to check and opened the "waypoint".xml <waypoints> <!-- # 1 --><waypoint x="4344" z="7102"></waypoint> player:mouse...
- Sun Sep 06, 2009 1:35 pm
- Forum: Runes of Magic
- Topic: RoM bot
- Replies: 2213
- Views: 924383
Re: RoM bot
I repeated all the steps once again one by one carefully following the tutorial. I dont know what was i doing wrong before, but now it works perfectly. I supose that i have to delete all the files inside the 'rom' folder (apart from 'profile' folder) before updating, so it does not merge the new .lu...
- Sun Sep 06, 2009 9:26 am
- Forum: Runes of Magic
- Topic: RoM bot
- Replies: 2213
- Views: 924383
Re: RoM bot
Simple: First, I suggest you install Tortoise SVN. Once installed, you may need to reboot your machine. Now, locate your 'rom' folder (should be inside micromacro/scripts/) and right-click it. Select 'SVN Checkout'. Now, a window should open. Inside "URL of repository:", enter this url: h...