A little function who can detect them and run away would be the correct solution
Search found 8 matches
- Thu Aug 20, 2009 2:58 pm
- Forum: Runes of Magic
- Topic: How to detect a boss/elite ?
- Replies: 4
- Views: 1946
Re: How to detect a boss/elite ?
I know we can try to create waypoint files far from bosses, but sometimes bosses just go around the whole map, by example: Silverspring, you can find Joblid, Barrofar, Aiminia, the big Anteater, etc.
A little function who can detect them and run away would be the correct solution
A little function who can detect them and run away would be the correct solution
- Thu Aug 20, 2009 10:58 am
- Forum: Runes of Magic
- Topic: Hai, i have an error? i need help pls :s
- Replies: 6
- Views: 2060
Re: Hai, i have an error? i need help pls :s
The harvester funcion as I see is just create waypoints near resources and save it, after that you must edit the waypoint file and put something like: <waypoint x="-2376" z="-9763"> player:harvest(); </waypoint> The whole description of the process is here: http://www.solarstrike...
- Thu Aug 20, 2009 10:31 am
- Forum: Runes of Magic
- Topic: Hai, i have an error? i need help pls :s
- Replies: 6
- Views: 2060
Re: Hai, i have an error? i need help pls :s
Sure, you missed the closing </skills> tag.
- Thu Aug 20, 2009 10:15 am
- Forum: Runes of Magic
- Topic: Hai, i have an error? i need help pls :s
- Replies: 6
- Views: 2060
Re: Hai, i have an error? i need help pls :s
Try this: <profile> <options> <option name="HP_LOW" value="85" /> <option name="MP_LOW_POTION" value="50" /> <option name="HP_LOW_POTION" value="40" /> <option name="COMBAT_TYPE" value="ranged" /> <option name="COMB...
- Thu Aug 20, 2009 9:49 am
- Forum: Runes of Magic
- Topic: How to detect a boss/elite ?
- Replies: 4
- Views: 1946
Re: How to detect a boss/elite ?
The problem having the elite/boss as a friend is to get near it and get attacked by it.
The second option sounds good, if the bot could detect the direction of the elite/boss it would turn 180° and run for a while
The second option sounds good, if the bot could detect the direction of the elite/boss it would turn 180° and run for a while
- Thu Aug 20, 2009 8:20 am
- Forum: Runes of Magic
- Topic: How to detect a boss/elite ?
- Replies: 4
- Views: 1946
How to detect a boss/elite ?
Hi again, is there a way for the bot to avoid to get near any boss or elite ?
That would be really nice
That would be really nice
- Thu Aug 20, 2009 8:19 am
- Forum: Runes of Magic
- Topic: I need an example to revive/repair/return
- Replies: 8
- Views: 2902
Re: I need an example to revive/repair/return
The point is... why not to have all this information in just 1 post instead of a lot of posts where you have search a lot and to copy/paste small sections.
- Wed Aug 19, 2009 4:54 pm
- Forum: Runes of Magic
- Topic: I need an example to revive/repair/return
- Replies: 8
- Views: 2902
I need an example to revive/repair/return
Hi, first of all thanks for making a great bot like this. Now, i want to ask you if you could post a full example script for when the bot dies it revive, go back to town, repair, maybe buy some potions/herbs and go back to fight. Actually i can make the bot to revive and go back to fight sometimes, ...