Search found 30 matches
- Mon Feb 22, 2010 12:24 pm
- Forum: Runes of Magic
- Topic: howto change path in onload section?
- Replies: 5
- Views: 2048
Re: howto change path in onload section?
alright, i guess this will do it, thx
- Mon Feb 22, 2010 5:41 am
- Forum: Runes of Magic
- Topic: howto change path in onload section?
- Replies: 5
- Views: 2048
Re: howto change path in onload section?
so is this an error @ wiki: http://www.solarstrike.net/wiki/index.php5?title=RoM_Configuration#Profile_-_Events theres also a path loaded in onload section -.- also i read somewhere, onload can be used to overwrite profile options, but you are saying its loaded before the profile so you cant overwri...
- Tue Feb 09, 2010 5:44 pm
- Forum: Runes of Magic
- Topic: howto change path in onload section?
- Replies: 5
- Views: 2048
howto change path in onload section?
hello there, im trying to load some paths at onload-profile-section: thats what i tried so far: <onLoad> if(player.level == 2) then loadPaths("my110/l2-3_wolf"); end; if(player.level == 3) then loadPaths("my110/l3-4_bear"); end; if(player.level == 4) then loadPaths("my110/l3...
- Tue Jan 26, 2010 10:29 am
- Forum: Runes of Magic
- Topic: Bot as a healing helper
- Replies: 4
- Views: 2142
Re: Bot as a healing helper
@Lembke
this is only for selfuse, but not an assisting bot
the healing should be no problem, but i dont know how to do a good following ...
this is only for selfuse, but not an assisting bot
the healing should be no problem, but i dont know how to do a good following ...
- Tue Jan 26, 2010 10:25 am
- Forum: Runes of Magic
- Topic: Interacting with the mailbox (Help)
- Replies: 9
- Views: 3075
Re: Interacting with the mailbox (Help)
i already tried, to do that, there is only sth like showmailframe, but this window is only a dummy doesnt work actually, same problem with the dailyquestboard ... as far as i know, theres no solution for this problem atm ... i guess the only way atm, would be using the mobile mailbox item from rubys...
- Tue Dec 15, 2009 12:13 pm
- Forum: Runes of Magic
- Topic: player positon after npc interaction and mount issues
- Replies: 2
- Views: 1216
Re: player positon after npc interaction and mount issues
ok walking back is surely better by using self created waypoints ...
but what about the mount thing? very strange and very bottish movements on mount ...
is there any way to solve this?
greetings depp
but what about the mount thing? very strange and very bottish movements on mount ...
is there any way to solve this?
greetings depp
- Thu Dec 10, 2009 6:28 pm
- Forum: Runes of Magic
- Topic: player positon after npc interaction and mount issues
- Replies: 2
- Views: 1216
player positon after npc interaction and mount issues
hi there, there is some strange behaviour after interacting with npc, coz you "attack" the npc to open dialog, this makes you walk bit, and this "walking a bit" seems not to be recognized, could this be possilbe? coz after using wplreverse my char runs streight into a tree. befor...
- Tue Nov 03, 2009 7:09 pm
- Forum: Runes of Magic
- Topic: error after death
- Replies: 0
- Views: 1627
error after death
hi there, since last update, i get an error after death. it tries to resurrect with ingame macro says the bot, then an error appears: pawn.lua:198: bad argument #1 to 'bitAnd' ((null)). am i the only one getting this error? i checked out yesterday and tried again today ... same shit happens greeting...
- Mon Oct 26, 2009 6:29 pm
- Forum: Runes of Magic
- Topic: open postbox
- Replies: 1
- Views: 2168
open postbox
hi everybody,
does anyone has an idea howto open postbox in background?
that would be awesome
thx in advance
greetz depp
does anyone has an idea howto open postbox in background?
that would be awesome
thx in advance
greetz depp
- Mon Oct 26, 2009 6:24 pm
- Forum: Runes of Magic
- Topic: [Updated]Sea of Snow Hand in (delivery to Siping)
- Replies: 7
- Views: 3073
Re: [Updated]Sea of Snow Hand in (delivery to Siping)
hej mate,
check this out: http://www.solarstrike.net/phpBB3/viewt ... f=21&t=769
with this piece of code you could also do automatic quest accepting and completing
check this out: http://www.solarstrike.net/phpBB3/viewt ... f=21&t=769
with this piece of code you could also do automatic quest accepting and completing
- Mon Oct 26, 2009 6:02 pm
- Forum: Runes of Magic
- Topic: Arcane transmutor charge farm
- Replies: 11
- Views: 4088
Re: Arcane transmutor charge farm
so this works for only one bot, right?
i guess he does sth like, log out, select new char, login via mousecklicks
and then just load 1st waypoint file
its a quick n dirty solution, but might work, but only for one char
i guess he does sth like, log out, select new char, login via mousecklicks
and then just load 1st waypoint file
its a quick n dirty solution, but might work, but only for one char
- Mon Oct 26, 2009 5:48 pm
- Forum: Runes of Magic
- Topic: fix for quest finishing
- Replies: 10
- Views: 3691
Re: fix for quest finishing
no i mean the first post is only for one char and one quest. but the other one was just an idea for the blackboard, didnt test it. but i dont think you need a reloadui for that. just finish first quest at blackboard, closewindows(this will close the questwindow), open again now the previously second...
- Mon Oct 26, 2009 5:04 pm
- Forum: Runes of Magic
- Topic: fix for quest finishing
- Replies: 10
- Views: 3691
Re: fix for quest finishing
hmm i think the problem is, when you finished one quest, the questlist goes one index up
like 2 gets 1 and 3 gets 2
so i would try something like:
1. finish first quest like in first post
2. closewindows
3. finish first quest again
and so on ...
like 2 gets 1 and 3 gets 2
so i would try something like:
1. finish first quest like in first post
2. closewindows
3. finish first quest again
and so on ...
- Sun Oct 25, 2009 11:40 am
- Forum: Runes of Magic
- Topic: bot doesnt open first giftbag
- Replies: 2
- Views: 1294
Re: bot doesnt open first giftbag
i guess i found the problem,
i used an old copy of l1-10.xml with an definied waypoint file.
i was missing the inventory:update(); befor opengiftbags.
sorry for this stupid question
i used an old copy of l1-10.xml with an definied waypoint file.
i was missing the inventory:update(); befor opengiftbags.
sorry for this stupid question
- Sun Oct 25, 2009 11:18 am
- Forum: Runes of Magic
- Topic: fix for quest finishing
- Replies: 10
- Views: 3691
fix for quest finishing
hi, its me again :) i think i found a solution for the quest completing. just tried a single quest completing, something like this, should do it: player:target_NPC("Lehman"); player:rest(4); sendMacro("OnClick_QuestListButton(1,1);"); yrest(1000); sendMacro("AcceptQuest();&q...
- Sun Oct 25, 2009 10:40 am
- Forum: Runes of Magic
- Topic: bot doesnt open first giftbag
- Replies: 2
- Views: 1294
bot doesnt open first giftbag
hi there,
i guess it started with rev 370 or 372, using german client.
when i start the bot with l1-10 profile it doesnt
open the first giftbag (error: item was not found), but when i open it manually,
every other giftbag is opened just fine.
am i the only one having this problem?
greets depp
i guess it started with rev 370 or 372, using german client.
when i start the bot with l1-10 profile it doesnt
open the first giftbag (error: item was not found), but when i open it manually,
every other giftbag is opened just fine.
am i the only one having this problem?
greets depp
- Sun Oct 25, 2009 9:09 am
- Forum: Runes of Magic
- Topic: question: arcane transmutor
- Replies: 4
- Views: 1601
Re: question: arcane transmutor
nice, thats very simple
thx again for help
thx again for help
- Sat Oct 24, 2009 6:32 am
- Forum: Runes of Magic
- Topic: question: arcane transmutor
- Replies: 4
- Views: 1601
Re: question: arcane transmutor
yeah thats a very nice addon, thx
edit:
one more question:
how can i remove the "The macro is currently not running. Press the start key (%s) to begin."
so it just starts without waiting for key stroke?
edit:
one more question:
how can i remove the "The macro is currently not running. Press the start key (%s) to begin."
so it just starts without waiting for key stroke?
- Fri Oct 23, 2009 7:59 pm
- Forum: Runes of Magic
- Topic: question: arcane transmutor
- Replies: 4
- Views: 1601
question: arcane transmutor
hi folks,
i would like to know if somebody already managed to use the arcane transmutor, like putting stuff in it,
transmute and get it out.
or maybe someone has any ideas to do that?
greetings depp
i would like to know if somebody already managed to use the arcane transmutor, like putting stuff in it,
transmute and get it out.
or maybe someone has any ideas to do that?
greetings depp
- Wed Oct 21, 2009 5:02 am
- Forum: Runes of Magic
- Topic: howto get hwnd from started process?
- Replies: 6
- Views: 3007
Re: howto get hwnd from started process?
hmm after many tries i still cant get it working ... now im using shellexecute to start with NoCheckVersion and it works but i have to enumerate through all windows and search by title. so i need some kind of rom window list to check wether its the right one or not, like checking for rom windows bef...