what you mean ?
you need path or some hard pl ig ?
what server ?
Search found 29 matches
- Mon Sep 07, 2009 8:42 am
- Forum: Runes of Magic
- Topic: Help leveling
- Replies: 1
- Views: 1308
- Sun Aug 30, 2009 8:43 pm
- Forum: Runes of Magic
- Topic: Useful macros
- Replies: 17
- Views: 7655
Re: Useful macros
thanks
- Sat Aug 29, 2009 11:46 am
- Forum: Runes of Magic
- Topic: Which class for botting?
- Replies: 2
- Views: 1627
Re: Which class for botting?
vote for war/priest
- Sat Aug 29, 2009 8:04 am
- Forum: Runes of Magic
- Topic: How to MP/HP potion count for autobuy
- Replies: 10
- Views: 3311
Re: How to MP/HP potion count for autobuy
thx for you upgrade 

- Fri Aug 28, 2009 9:59 pm
- Forum: Runes of Magic
- Topic: return path keeps looping
- Replies: 12
- Views: 3663
Re: return path keeps looping
i use a path for pex a path for go repair my stuff a path for return to pex and a last path for return from rez spot
pex->gorep->pnj->gopex->pex
if die
return->pnj->gopex
pex->gorep->pnj->gopex->pex
if die
return->pnj->gopex
- Fri Aug 28, 2009 9:21 pm
- Forum: Runes of Magic
- Topic: return path keeps looping
- Replies: 12
- Views: 3663
Re: return path keeps looping
hi,
try to change :
in your porfile
try to change :
Code: Select all
<option name="RETURNPATH" value="macro_return.xml" />
- Fri Aug 28, 2009 4:28 pm
- Forum: Runes of Magic
- Topic: How to MP/HP potion count for autobuy
- Replies: 10
- Views: 3311
Re: show free counter in bot log
thx
but
ok this
work perfectly in log.txt
but this
not
thx for help
but
ok this
Code: Select all
logMessage(sprintf("Mp potion use %d", player.free_counter1));
but this
Code: Select all
printf("Mp potion use %d\n", player.free_counter1);
thx for help
- Fri Aug 28, 2009 3:58 pm
- Forum: Runes of Magic
- Topic: How to MP/HP potion count for autobuy
- Replies: 10
- Views: 3311
Re: show free counter in bot log
so impossible to count it ? and is that for nothing happens when i put printf("Mp potion use %d\n", player.free_counter1); in leavecombat section ? no definitively nothing write on bot log with the code on leavecombat section (i try with trow skill for count) thx again :) ps: v2.46 r184
- Fri Aug 28, 2009 3:35 pm
- Forum: Runes of Magic
- Topic: How to MP/HP potion count for autobuy
- Replies: 10
- Views: 3311
Re: show free counter in bot log
hum thx and sorry but where should i put printf("Mp potion use %d\n", player.free_counter1); <onSkillCast>-- Additional Lua code to execute when casting a skill -- Note: arg1 contains the skill being used. -- i.e. arg1.Name will be the name of the skill being cast. if( arg1.Name == "R...
- Fri Aug 28, 2009 11:56 am
- Forum: Runes of Magic
- Topic: How to MP/HP potion count for autobuy
- Replies: 10
- Views: 3311
How to MP/HP potion count for autobuy
if you want rebuy potion go here : http://www.solarstrike.net/phpBB3/viewtopic.php?f=21&t=550&p=5915&hilit=Purchase+In+Quantities#p5915 Step 1 : go in you pawn.lua and open it (..\micromacro\scripts\rom\classes\pawn.lua) and choose a self.free_counter1 = 0; this is the counter for your h...
- Wed Aug 26, 2009 9:58 pm
- Forum: Runes of Magic
- Topic: RoM bot
- Replies: 2213
- Views: 1201249
Re: RoM bot
try this
Code: Select all
<waypoints type="TRAVEL">
<!-- # 1 --><waypoint x="-13862" z="-757">
player:rest(5);
</waypoint>
</waypoints>
- Wed Aug 26, 2009 8:47 am
- Forum: Runes of Magic
- Topic: RoM bot
- Replies: 2213
- Views: 1201249
Re: RoM bot
rooo thx for your job so fast : 

- Wed Aug 26, 2009 2:58 am
- Forum: Runes of Magic
- Topic: RoM bot
- Replies: 2213
- Views: 1201249
Re: RoM bot
Its getting attacked on the way but is disregarding the mob and continuing to go to the next node or waypoint. Sometimes he has agro from 4-5 mobs and newer trying to attack them just runs. I got this only this morning and never before. I use a macro for attack, it is setup correctly in skill list ...
- Tue Aug 25, 2009 3:25 pm
- Forum: Runes of Magic
- Topic: RoM bot
- Replies: 2213
- Views: 1201249
Re: RoM bot
just in script launch i upload fast ================================================== Tue Aug 25 22:04:05 2009 : Execution success Tue Aug 25 22:04:08 2009 : Executing script 'bot.lua' ================================================== Tue Aug 25 22:04:09 2009 : RoM Bot Version 2.45 Tue Aug 25 22:0...
- Tue Aug 25, 2009 2:58 pm
- Forum: Runes of Magic
- Topic: RoM bot
- Replies: 2213
- Views: 1201249
Re: RoM bot
same error in v180 and after update.lua
- Tue Aug 25, 2009 2:08 pm
- Forum: Runes of Magic
- Topic: RoM bot
- Replies: 2213
- Views: 1201249
Re: RoM bot
hello,
V178 works with the new patch ?
V178 works with the new patch ?
- Sun Aug 16, 2009 6:09 am
- Forum: Runes of Magic
- Topic: How to: using waypoint files (Examples: DQ running, multi )
- Replies: 108
- Views: 194874
- Sat Aug 15, 2009 6:59 pm
- Forum: Runes of Magic
- Topic: How to: using waypoint files (Examples: DQ running, multi )
- Replies: 108
- Views: 194874
Re: How to: using waypoint files (Examples: DQ running, multi )
mm you give me player.BotStartTime = os.time(); for reset the timer i was to know if they have a similar function for reset the fight counter somethink like that : if( player.Fights >300 ) then load_paths("gorep.xml"); Player.Fights=0; end </waypoint> make sens ? (i think i just undestand)
- Sat Aug 15, 2009 1:28 pm
- Forum: Runes of Magic
- Topic: How to: using waypoint files (Examples: DQ running, multi )
- Replies: 108
- Views: 194874
Re: How to: using waypoint files (Examples: DQ running, multi )
thx, i try this for autorepair in time <!-- # 1 --><waypoint x="-8676" z="7567"> if( os.difftime(os.time(), player.BotStartTime) > 3600 ) then player.BotStartTime = os.time(); load_paths("gorep.xml"); end;</waypoint> bot got possibility to reset ? player.fight (i try to...
- Sat Aug 15, 2009 1:08 pm
- Forum: Runes of Magic
- Topic: How to: using waypoint files (Examples: DQ running, multi )
- Replies: 108
- Views: 194874
Re: How to: using waypoint files (Examples: DQ running, multi )
hi again they is a function for reseting [if( os.difftime(os.time(), player.BotStartTime) > 3600 ) then printf("do some other coding stuff"); end;] Do something, if the bot is running for more then 1 hour (= 3600 seconds). If you pause the bot, the BotStartTime will be reseted. exept push ...