Search found 46 matches
- Tue Dec 11, 2012 11:50 am
- Forum: Runes of Magic
- Topic: Cave of Cyclops farming, alternate to SoK farming
- Replies: 3
- Views: 1559
Re: Cave of Cyclops farming, alternate to SoK farming
Thx, I use presskey, because mm will not recognise my skills properly. If i use the normal player:cast Mage blah blah he will not use them. I ve updated my mm, dl a new one, nothing will work. Since a update i must use this way. :( Edit: Ive tried your codes. They will work, but i takes more time i ...
- Sat Dec 08, 2012 10:46 am
- Forum: Runes of Magic
- Topic: Cave of Cyclops farming, alternate to SoK farming
- Replies: 3
- Views: 1559
Cave of Cyclops farming, alternate to SoK farming
Hello, so many people do SoK farming an my Server. So far, so bad because of this 1 of 10 people here are a real player and 9 are bots. Some Day a GM will be called and kick us off -.- So i´ve tried to make a Citadel of Cylops WP and it works half fine. The first Boss (Podag) is always on the move. ...
- Fri Dec 07, 2012 2:24 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Allmost foolproof KS run
- Replies: 421
- Views: 105904
Re: Allmost foolproof KS run
Hello, so many people do SoK farming an my Server. So far, so bad because of this 1 of 10 people here are a real player and 9 are bots. Some Day a GM will be called and kick us off -.- So i´ve tried to make a Citadel of Cylops WP and it works half fine. The first Boss (Podag) is always on the move. ...
- Tue Nov 27, 2012 11:14 am
- Forum: Runes of Magic
- Topic: Patch 5.0.5
- Replies: 79
- Views: 17490
Re: Patch 5.0.5
So today was the 5.0.5.2592 update. So i made the normal updates and it will work. My problem is the bot wont sell the items and always says the eggpet is on a bad slot. Ive checked the profile, but its all ok, didnt change a thing since yesterday. Anybody here with the same probs? And last but not ...
- Wed Nov 07, 2012 3:20 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's CountMobs userfunction
- Replies: 27
- Views: 10299
Re: Rock5's CountMobs userfunction
Hello, so this userfunction cans use as a killcount, too? unfortunatly i got a real life and i want to make a easier way for the new 70 Eliteskill´s. I want him to kill only 10 Firegenies and return to the NPC. I searched the forum/ rombot wiki for a proper solution but i found nothing, because this...
- Wed Oct 03, 2012 11:14 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: party chat monitoring
- Replies: 32
- Views: 13213
Re: party chat monitoring
Hmmmm, but how to do this? I mean an update? After every patch or fix i´ll follow all these steps you wrote below your avatar. Thats the way to update MM, isn´t it? Edit: Btw can you upload the userfunction again. I look in this topic and its no longer available. And i deleted it from userfunctions ...
- Wed Oct 03, 2012 10:04 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Ultra Model files
- Replies: 157
- Views: 56185
Re: Rock5's Ultra Model files
So i´ve download the new version. But in SoK thebot will logout after a few minutes. In DoD it works for hours, including this moment. In SoK first all "textures" are withe. Then they change ln all colors of a rainbow, especially the floor. My invite characters are staying online, too. May...
- Wed Oct 03, 2012 3:16 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: party chat monitoring
- Replies: 32
- Views: 13213
Re: party chat monitoring
You said you posted an easy checkparty userfunction. Thats true you made that for me ;) , because we found no other way to syncronize a party. It was very easy and functional. I have only to set checkparty in the waypoints where the chars have to syncronize. After a few rom-updates the checkparty us...
- Wed Oct 03, 2012 11:09 am
- Forum: Runes of Magic
- Topic: tergothen bay "interesting info"
- Replies: 16
- Views: 5660
Re: tergothen bay "interesting info"
So i tried to create a WP for the Event. Naturally it wont work :? <?xml version="1.0" encoding="utf-8"?><waypoints type="TRAVEL"> <onload> YourTargetScore = 3100 function waitForEventStart() repeat yrest(1000) -- check every second local namePE,messagePE,namePH,ScorePE...
- Tue Oct 02, 2012 7:25 pm
- Forum: Runes of Magic
- Topic: Farming Kalin Shrine
- Replies: 23
- Views: 9024
Re: Farming Kalin Shrine
Hello again :D So the next problem is the speed. Sometimes especially at the corners the bot is too fast and overrun some waypoints. Not even overrun but makes some steps to much and stuck a little and waste some time -.- I got the enthuiasm from housemaid and the guild speed buff to decrease the ti...
- Tue Oct 02, 2012 7:12 pm
- Forum: Runes of Magic
- Topic: tergothen bay "interesting info"
- Replies: 16
- Views: 5660
Re: tergothen bay "interesting info"
Hello, in the new content near the Shadow Daily the mobs drop ( The Ants ) some Arrow Head with a Public Event within. In german Letztes Glück/ Last Luck?!. Ive searched Romdatabase and Buffed and didnt found the correct Item name or Questname, but i´ll think you know what i mean. So this quest give...
- Tue Oct 02, 2012 2:54 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Ultra Model files
- Replies: 157
- Views: 56185
Re: Rock5's Ultra Model files
Hello, i try to increase my Gold by farming SoK. Yesterday i found this topic an sounds good, makes me able to farm with 2 active and 2 invite-toons :mrgreen: So today we had an litte update ( german servers ) and after a while ( max 15 mins) the clients will crash -.- Any ideas or same problems? MM...
- Tue Oct 02, 2012 2:38 pm
- Forum: Runes of Magic
- Topic: Farming Kalin Shrine
- Replies: 23
- Views: 9024
Re: Farming Kalin Shrine
let me guess, you mean like that? <!-- Loot settings --> <option name="LOOT" value="true" /> <option name="LOOT_ALL" value="true" /> <!-- Loot all nearby dead mobs after combat --> <option name="LOOT_IN_COMBAT" value="false" /> <option name...
- Tue Oct 02, 2012 2:06 pm
- Forum: Runes of Magic
- Topic: Farming Kalin Shrine
- Replies: 23
- Views: 9024
Re: Farming Kalin Shrine
Hello, omg i was to blind to see the / in <onload>, shame on me :roll: It will work as i think. <onload> function unStick3() if getZoneId() == 6 then __WPL:setForcedWaypointType("RUN") else sendMacro("LeaveParty();"); waitForLoadingScreen(); yrest(3000) player:update(); __WPL:se...
- Tue Oct 02, 2012 2:01 pm
- Forum: Runes of Magic
- Topic: Farming Kalin Shrine
- Replies: 23
- Views: 9024
Re: Farming Kalin Shrine
Hello, omg i was to blind to see the / in <onload>, shame on me :roll: It will work as i think. <onload> function unStick3() if getZoneId() == 6 then __WPL:setForcedWaypointType("RUN") else sendMacro("LeaveParty();"); waitForLoadingScreen(); yrest(3000) player:update(); __WPL:se...
- Tue Oct 02, 2012 1:59 pm
- Forum: Runes of Magic
- Topic: Farming Kalin Shrine
- Replies: 23
- Views: 9024
Re: Farming Kalin Shrine
[quote="miesermetzler"]Hello, omg i was to blind to see the / in <onload>, shame on me :roll: It will work as i think. <onload> function unStick3() if getZoneId() == 6 then __WPL:setForcedWaypointType("RUN") else sendMacro("LeaveParty();"); waitForLoadingScreen(); yrest...
- Tue Oct 02, 2012 1:52 pm
- Forum: Runes of Magic
- Topic: Farming Kalin Shrine
- Replies: 23
- Views: 9024
Re: Farming Kalin Shrine
Hello, omg i was to blind to see the / in <onload>, shame on me :roll: It will work as i think. <onload> function unStick3() if getZoneId() == 6 then __WPL:setForcedWaypointType("RUN") else sendMacro("LeaveParty();"); waitForLoadingScreen(); yrest(3000) player:update(); __WPL:set...
- Mon Oct 01, 2012 9:03 pm
- Forum: Runes of Magic
- Topic: Farming Kalin Shrine
- Replies: 23
- Views: 9024
Re: Farming Kalin Shrine
Hello, i got the same problem with gettig stucked.And i want my bot not to log out or something. He better leave group and restart from wp1. I also read the kill player after get stucked- thread in the forum. But i think is it better this way, a bit smarter 8-) I got also an return file, in case of ...
- Mon Oct 01, 2012 4:05 pm
- Forum: Runes of Magic
- Topic: Housemaid pots/food (over)use
- Replies: 5
- Views: 2477
Re: Housemaid pots/food (over)use
Hello, i recognized that usegoodie sometimes make trouble using some bufffood. Sometimes my bot will use all the time until its empty. I have all goodies in my onleavecombat section im my profile. For the bufffood that my bot keep eating, ill use the player:updatebuffs function on the 1 wp or when i...
- Tue Jan 31, 2012 4:23 pm
- Forum: Runes of Magic
- Topic: counter / timer public event
- Replies: 17
- Views: 5924
Re: counter / timer public event
So far, so bad^^ But where i have to put these codes? In Profile or at the Wayponits? My Problem is i work like Dr.Frankenstein^^ i take part from here and there and make my own WP´s. But i must see it "live" in Action and read the MM output to understand how its works. Like the Dalanis Co...