Hmm.. my char has the Vanguard Field Marshall-title which gets me the ability fire training skill (->
http://www.runesdatabase.com/skill/495174/fire-training.
Skill is not in the skill-file of the bot - can I use that skill anyway?
Search found 100 matches
- Sun Dec 11, 2011 8:01 am
- Forum: Runes of Magic
- Topic: Vanguard Field Marshall- title fire training
- Replies: 18
- Views: 10414
- Fri Dec 09, 2011 7:08 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: KS - Regin
- Replies: 3
- Views: 2281
KS - Regin
Searched arround found only one not answered topic about it.
I wonder, if it is possible to do regin - the last boss of KS.
Anyone tried? Or is it impossible cause you have to click him?
I wonder, if it is possible to do regin - the last boss of KS.
Anyone tried? Or is it impossible cause you have to click him?
- Fri Dec 09, 2011 3:58 am
- Forum: Runes of Magic
- Topic: Waypoint-Files are not working properly since the last rev
- Replies: 7
- Views: 1966
Re: Waypoint-Files are not working properly since the last r
rev. from yesterday brought things back to normal (as far as I have seen) - the pance-problem also diappeared
ty for your help!
ty for your help!
- Thu Dec 08, 2011 12:25 pm
- Forum: Runes of Magic
- Topic: Waypoint-Files are not working properly since the last rev
- Replies: 7
- Views: 1966
Re: Waypoint-Files are not working properly since the last r
681 should fix my probs - I try that out at the moment and will give feedback
ty for the tip @rickster - but I will have a look at the new rev first
ty for the tip @rickster - but I will have a look at the new rev first
- Thu Dec 08, 2011 6:37 am
- Forum: Runes of Magic
- Topic: Waypoint-Files are not working properly since the last rev
- Replies: 7
- Views: 1966
Re: Waypoint-Files are not working properly since the last r
ty for your answers lisa and rock - i am looking forward to the next rev.
And this evening i Post the code of the wp before going to pancer.
And this evening i Post the code of the wp before going to pancer.
- Thu Dec 08, 2011 4:30 am
- Forum: Runes of Magic
- Topic: Waypoint-Files are not working properly since the last rev
- Replies: 7
- Views: 1966
Waypoint-Files are not working properly since the last rev
Since I have updated the bot to the newest version I have some serious problems. What happens? Working waypoint-files which run for weeks without any problem show serious problems. for example: KS-Script - in 3 of 10 cases the bot did not find npc pancer - just runnig arround. KS-Script - getting st...
- Sun Dec 04, 2011 6:54 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Malatina's survival
- Replies: 409
- Views: 125674
Re: Malatina's survival
yup - rombot is uptodate (checked yesterday)
- Sun Dec 04, 2011 1:59 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Malatina's survival
- Replies: 409
- Views: 125674
Re: Malatina's survival
hmm.. since last RoM-Patch the script only works with mage/priest.
My scout gets in jumps arround and gets no target.
Maybe an issue with the "something is beetween you and target"?
Any tipp?
My scout gets in jumps arround and gets no target.
Maybe an issue with the "something is beetween you and target"?
Any tipp?
- Thu Dec 01, 2011 9:22 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: GM detection and banning chance reduction
- Replies: 499
- Views: 174225
Re: GM detection and banning chance reduction
just search for "Beep when whispered" in forum - there is a snippet which can be implemented additonal
http://www.solarstrike.net/phpBB3/viewt ... =27&t=2896
http://www.solarstrike.net/phpBB3/viewt ... =27&t=2896
- Tue Nov 29, 2011 12:13 pm
- Forum: Runes of Magic
- Topic: Cyclops Lair - not getting through the door sometimes
- Replies: 2
- Views: 1115
- Tue Nov 29, 2011 6:23 am
- Forum: Runes of Magic
- Topic: Cyclops Lair - not getting through the door sometimes
- Replies: 2
- Views: 1115
Cyclops Lair - not getting through the door sometimes
grml grml..... CA works fine most of the time (did i mention I hate podag?) but - in some runes I have the problem that the bot can not enter the instance. The bot walks against the entrance - what is really obvious (ey - seen that guy running against the ca-door for 5 mins?) Any ideas what I can do...
- Mon Nov 28, 2011 1:39 am
- Forum: Runes of Magic
- Topic: Giving thanks to Rock5 and Lisa
- Replies: 6
- Views: 2368
Re: Giving thanks to Rock5 and Lisa
yo - ty for your work Lisa and Rock5
- Sun Nov 27, 2011 11:01 am
- Forum: Runes of Magic
- Topic: I hate podag
- Replies: 3
- Views: 1313
Things changed
hmm... have seen a lot tombstones in front of cyclops lair today.
Seems the global cooldown (1 sec per cast) and - as I can see- the behaviour of podag has changed, - it isn´t that easy any more to farm.
What do you mean?
Seems the global cooldown (1 sec per cast) and - as I can see- the behaviour of podag has changed, - it isn´t that easy any more to farm.
What do you mean?
- Sun Nov 27, 2011 7:24 am
- Forum: Runes of Magic
- Topic: I hate podag
- Replies: 3
- Views: 1313
Re: I hate podag
ty - i will have a look in my rota for the podag-fight and change to a specila boss-fight-rota.
Maybe it helps...
Maybe it helps...
- Sun Nov 27, 2011 2:36 am
- Forum: Runes of Magic
- Topic: I hate podag
- Replies: 3
- Views: 1313
I hate podag
hmm... all works fine with the bot. But now I have a problem with the tactic. I have a lv 60/57 scout/rouge wiht 20k life, 16k pattk, and 7,5k attack trying to to ca. (I see posts in the forum which means thats overpowerd) works fine in 65% of the runs - but the boss podag have a little thing with m...
- Mon Nov 21, 2011 1:10 pm
- Forum: Runes of Magic
- Topic: cyclops lair - problem with mob-names
- Replies: 11
- Views: 2754
Re: cyclops lair - problem with mob-names
@Loveyouhatefrog my code-snippets for the zurhidon-boss which works fine for at least 95% - 5% of the times a bug in CA let respawn the mobs and script stucks. I have changed all names to id - so language should make no difference - hope it helps <!-- Am Unterhändler angekommen --> <!-- # 62 --><way...
- Mon Nov 21, 2011 5:42 am
- Forum: Runes of Magic
- Topic: cyclops lair - problem with mob-names
- Replies: 11
- Views: 2754
Re: cyclops lair - problem with mob-names
which language do you use?
- Sun Nov 20, 2011 2:17 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: GM detection and banning chance reduction
- Replies: 499
- Views: 174225
Re: GM detection and banning chance reduction
ty @Budzer - had the same prob
- Fri Nov 18, 2011 1:40 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: GM detection and banning chance reduction
- Replies: 499
- Views: 174225
Re: GM detection and banning chance reduction
hmm .... don´t want to spreed rumors. But I have false positve in special case for at least four times Your bot is going to an instance (in my case to cyclops lair) - in the moment you want to enter the instance someone uses the "say" ingame (standing very close) - the alarm went on. Just ...
- Fri Nov 18, 2011 10:04 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: GM detection and banning chance reduction
- Replies: 499
- Views: 174225
Re: GM detection and banning chance reduction
:D sometimes a fresh start is the best thing. Installed mm totally new in a different folder - implemented only the gmnearby - and - it worked! One things is open: When whispered by the testchar - sound is not playing (when gmnearby-functions starts sound is playing) btw - used lisas function from t...