Search found 100 matches

by spawni
Sun Dec 11, 2011 8:01 am
Forum: Runes of Magic
Topic: Vanguard Field Marshall- title fire training
Replies: 18
Views: 10414

Vanguard Field Marshall- title fire training

Hmm.. my char has the Vanguard Field Marshall-title which gets me the ability fire training skill (->
http://www.runesdatabase.com/skill/495174/fire-training.

Skill is not in the skill-file of the bot - can I use that skill anyway?
by spawni
Fri Dec 09, 2011 7:08 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: KS - Regin
Replies: 3
Views: 2281

KS - Regin

Searched arround found only one not answered topic about it.
I wonder, if it is possible to do regin - the last boss of KS.

Anyone tried? Or is it impossible cause you have to click him?
by spawni
Fri Dec 09, 2011 3:58 am
Forum: Runes of Magic
Topic: Waypoint-Files are not working properly since the last rev
Replies: 7
Views: 1966

Re: Waypoint-Files are not working properly since the last r

rev. from yesterday brought things back to normal (as far as I have seen) - the pance-problem also diappeared
ty for your help!
by spawni
Thu Dec 08, 2011 12:25 pm
Forum: Runes of Magic
Topic: Waypoint-Files are not working properly since the last rev
Replies: 7
Views: 1966

Re: Waypoint-Files are not working properly since the last r

681 should fix my probs - I try that out at the moment and will give feedback

ty for the tip @rickster - but I will have a look at the new rev first ;-)
by spawni
Thu Dec 08, 2011 6:37 am
Forum: Runes of Magic
Topic: Waypoint-Files are not working properly since the last rev
Replies: 7
Views: 1966

Re: Waypoint-Files are not working properly since the last r

ty for your answers lisa and rock - i am looking forward to the next rev.
And this evening i Post the code of the wp before going to pancer.

:)
by spawni
Thu Dec 08, 2011 4:30 am
Forum: Runes of Magic
Topic: Waypoint-Files are not working properly since the last rev
Replies: 7
Views: 1966

Waypoint-Files are not working properly since the last rev

Since I have updated the bot to the newest version I have some serious problems. What happens? Working waypoint-files which run for weeks without any problem show serious problems. for example: KS-Script - in 3 of 10 cases the bot did not find npc pancer - just runnig arround. KS-Script - getting st...
by spawni
Sun Dec 04, 2011 6:54 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Malatina's survival
Replies: 409
Views: 125674

Re: Malatina's survival

yup - rombot is uptodate (checked yesterday)
by spawni
Sun Dec 04, 2011 1:59 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Malatina's survival
Replies: 409
Views: 125674

Re: Malatina's survival

hmm.. since last RoM-Patch the script only works with mage/priest.
My scout gets in jumps arround and gets no target.

Maybe an issue with the "something is beetween you and target"?
Any tipp?
by spawni
Thu Dec 01, 2011 9:22 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: GM detection and banning chance reduction
Replies: 499
Views: 174225

Re: GM detection and banning chance reduction

just search for "Beep when whispered" in forum - there is a snippet which can be implemented additonal

http://www.solarstrike.net/phpBB3/viewt ... =27&t=2896
by spawni
Tue Nov 29, 2011 6:23 am
Forum: Runes of Magic
Topic: Cyclops Lair - not getting through the door sometimes
Replies: 2
Views: 1115

Cyclops Lair - not getting through the door sometimes

grml grml..... CA works fine most of the time (did i mention I hate podag?) but - in some runes I have the problem that the bot can not enter the instance. The bot walks against the entrance - what is really obvious (ey - seen that guy running against the ca-door for 5 mins?) Any ideas what I can do...
by spawni
Mon Nov 28, 2011 1:39 am
Forum: Runes of Magic
Topic: Giving thanks to Rock5 and Lisa
Replies: 6
Views: 2368

Re: Giving thanks to Rock5 and Lisa

:D yo - ty for your work Lisa and Rock5
by spawni
Sun Nov 27, 2011 11:01 am
Forum: Runes of Magic
Topic: I hate podag
Replies: 3
Views: 1313

Things changed

hmm... have seen a lot tombstones in front of cyclops lair today.
Seems the global cooldown (1 sec per cast) and - as I can see- the behaviour of podag has changed, - it isn´t that easy any more to farm.

What do you mean?
by spawni
Sun Nov 27, 2011 7:24 am
Forum: Runes of Magic
Topic: I hate podag
Replies: 3
Views: 1313

Re: I hate podag

;) ty - i will have a look in my rota for the podag-fight and change to a specila boss-fight-rota.
Maybe it helps...
by spawni
Sun Nov 27, 2011 2:36 am
Forum: Runes of Magic
Topic: I hate podag
Replies: 3
Views: 1313

I hate podag

hmm... all works fine with the bot. But now I have a problem with the tactic. I have a lv 60/57 scout/rouge wiht 20k life, 16k pattk, and 7,5k attack trying to to ca. (I see posts in the forum which means thats overpowerd) works fine in 65% of the runs - but the boss podag have a little thing with m...
by spawni
Mon Nov 21, 2011 1:10 pm
Forum: Runes of Magic
Topic: cyclops lair - problem with mob-names
Replies: 11
Views: 2754

Re: cyclops lair - problem with mob-names

@Loveyouhatefrog my code-snippets for the zurhidon-boss which works fine for at least 95% - 5% of the times a bug in CA let respawn the mobs and script stucks. I have changed all names to id - so language should make no difference - hope it helps <!-- Am Unterhändler angekommen --> <!-- # 62 --><way...
by spawni
Mon Nov 21, 2011 5:42 am
Forum: Runes of Magic
Topic: cyclops lair - problem with mob-names
Replies: 11
Views: 2754

Re: cyclops lair - problem with mob-names

which language do you use?
by spawni
Sun Nov 20, 2011 2:17 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: GM detection and banning chance reduction
Replies: 499
Views: 174225

Re: GM detection and banning chance reduction

ty @Budzer - had the same prob :)
by spawni
Fri Nov 18, 2011 1:40 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: GM detection and banning chance reduction
Replies: 499
Views: 174225

Re: GM detection and banning chance reduction

hmm .... don´t want to spreed rumors. But I have false positve in special case for at least four times Your bot is going to an instance (in my case to cyclops lair) - in the moment you want to enter the instance someone uses the "say" ingame (standing very close) - the alarm went on. Just ...
by spawni
Fri Nov 18, 2011 10:04 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: GM detection and banning chance reduction
Replies: 499
Views: 174225

Re: GM detection and banning chance reduction

:D sometimes a fresh start is the best thing. Installed mm totally new in a different folder - implemented only the gmnearby - and - it worked! One things is open: When whispered by the testchar - sound is not playing (when gmnearby-functions starts sound is playing) btw - used lisas function from t...