Search found 213 matches

by zer0
Wed Jun 03, 2009 8:21 am
Forum: Everything else
Topic: Shaiya[US] - Shaiya Bot ZS
Replies: 351
Views: 127279

Re: Shaiya[US] - Shaiya Bot ZS

Sorry everyone been very busy with Private Server stuff. mem_text_message_offset is the address offset for the game message you see in the game console. Trade messages are also stored in this. I believe the message is a Circular Queue data pattern. mem_text_message_index_offset is the index that the...
by zer0
Thu Apr 30, 2009 5:24 am
Forum: MicroMacro general & support
Topic: Shaiya - Finding Shortcut Text
Replies: 4
Views: 2514

Re: Shaiya - Finding Shortcut Text

That's going to be a pain to work with by simple pointer lookups. You could, maybe, use findPatternInProcess() on a piece of code that accesses that, and hopefully read the pointer from there. You might also need to use injection. The easiest way to go about it would just be to find a different app...
by zer0
Wed Apr 29, 2009 11:27 pm
Forum: MicroMacro general & support
Topic: Shaiya - Finding Shortcut Text
Replies: 4
Views: 2514

Shaiya - Finding Shortcut Text

What I want to be able to do is to read the Text of a particular shortcut. I understand that it would be a multi-level pointer but I'm stuck big time. First I search for the text "Magic Ball", string address returned. Then search for it's pointer (as it is a char array). I get what looks t...
by zer0
Wed Apr 29, 2009 10:06 pm
Forum: Everything else
Topic: Shaiya[US] - Shaiya Bot ZS
Replies: 351
Views: 127279

Re: Shaiya[US] - Shaiya Bot ZS

well i keep solving one problem and starting another. I am trying to make a heal bot for my friend. i have attempted to place the heals as buffs and just put a fake duration on them to make it so they are not constantly spammed. what the bot will do is run a cycle of buffs, heal a couple times (spa...
by zer0
Tue Apr 21, 2009 8:37 am
Forum: MicroMacro scripts
Topic: Improving timing and smoother script flow
Replies: 7
Views: 4527

Re: Improving timing and smoother script flow

Was that before I made the change to high-res timers (you can check this by checking if getTime is nil)? It would make more sense that 10ms intervals would be more inaccurate in a virtual environment with the old system. Not sure, I believe I was using MM v0.99 so it probably would have been the ol...
by zer0
Mon Apr 20, 2009 2:51 am
Forum: Game cheating & modding
Topic: Shaiya Patched
Replies: 3
Views: 2828

Re: Shaiya Patched

Their was another patch tonight. I tried editing game.exe myself and got the no gg part to work, but not the multiclient. When I try to open the 2nd client I get the following: ERROR! in process SonoV added an additional instruction to check for the Multi-client which I have updated in the instruct...
by zer0
Mon Apr 20, 2009 2:48 am
Forum: Game cheating & modding
Topic: help with a patch for shaiya
Replies: 1
Views: 1676

Re: help with a patch for shaiya

JJ713950 wrote:if u could add the thing where u can run up ne hill it be so awsome
What would be more awesome is if u learnt how to do it urself. :P
by zer0
Mon Apr 20, 2009 2:46 am
Forum: Game cheating & modding
Topic: is there a full walk through for shaiya?
Replies: 8
Views: 3901

Re: is there a full walk through for shaiya?

Your probably not running the script when your in-game therefore it is unable to read from the avatar pointer, or it is attached to the wrong process.

Been 3 months sorry on the late reply. :D
by zer0
Mon Apr 20, 2009 2:42 am
Forum: MicroMacro scripts
Topic: Improving timing and smoother script flow
Replies: 7
Views: 4527

Re: Improving timing and smoother script flow

I altered yrest to run at 25ms intervals, as running it in a virtual machine with 10ms was too inaccurate.
by zer0
Mon Apr 20, 2009 2:32 am
Forum: MicroMacro general & support
Topic: About the script
Replies: 24
Views: 8287

Re: About the script

Do the Lua Tutorials.

Don't expect help until you have learnt the basics.
by zer0
Sat Apr 18, 2009 1:03 am
Forum: MicroMacro general & support
Topic: About the script
Replies: 24
Views: 8287

Re: About the script

When you saved the file, you probably left the file type as "Text file", so it saved it as Nostale.lua.txt. Enable the showing of file extensions and check that. I have no idea what was going through the heads of the people at Microsoft when they thought not showing file extensions was a ...
by zer0
Fri Apr 17, 2009 8:21 pm
Forum: MicroMacro general & support
Topic: [Feature Request] Keyboard Function - KeyReleased() function
Replies: 2
Views: 1783

Re: [Feature Request] Keyboard Function - KeyReleased() function

I think I know of a way I can do it, simply have a boolean variable for each key for example:

Code: Select all

while(true) do
  if (keyboardPress(key.VK_W)) then
    move_forward = true
  else
    if (move_forward == true) then
      -- save coordinate
      move_forward = false
    end
  end
end
make sense?
by zer0
Fri Apr 17, 2009 8:00 pm
Forum: MicroMacro general & support
Topic: [Feature Request] Keyboard Function - KeyReleased() function
Replies: 2
Views: 1783

[Feature Request] Keyboard Function - KeyReleased() function

Is it possible to make a KeyReleased() function that detects if a key has been just released? Reason I ask is that I am making a recording in-game coordinate system, and it needs to save the coordinate when the movement keys have been released. One way I did do it is by waiting until the keyPressed ...
by zer0
Fri Apr 17, 2009 7:51 pm
Forum: Everything else
Topic: New ZS Shaiya Bot - With movement and skill capturing.
Replies: 3
Views: 2525

Re: New ZS Shaiya Bot - With movement and skill capturing.

Sounds great...I'm goin' to read that tutorial and help you fixing bugs, if there are any ;) will it work @ every Shaiya versions? At this stage it won't natively support other International Versions. However I will make an effort at separating the localised data into data files, so it can be easil...
by zer0
Fri Apr 17, 2009 12:39 pm
Forum: Everything else
Topic: New ZS Shaiya Bot - With movement and skill capturing.
Replies: 3
Views: 2525

New ZS Shaiya Bot - With movement and skill capturing.

Hello all, Just wanted to let u know that I'm currently developing a new Shaiya Bot system, that has the ability to record in-game movement positions, attacks, targeting and skills. It will work by pressing a button to activate the record function, then hopefully just by playing the game, it will re...
by zer0
Fri Apr 17, 2009 7:35 am
Forum: MicroMacro general & support
Topic: [Debugging] using io.stdin:read for first time.
Replies: 2
Views: 1985

Re: [Debugging] using io.stdin:read for first time.

Nevermind I answered my own question, guess I should have looked in the MicroMacro manual harder. :roll:

Code: Select all

	keyboardBufferClear(); -- clear keyboard buffer
	io.stdin:flush(); -- clear standard input buffer
Fixes it, thanks.
by zer0
Fri Apr 17, 2009 7:11 am
Forum: MicroMacro general & support
Topic: [Debugging] using io.stdin:read for first time.
Replies: 2
Views: 1985

[Debugging] using io.stdin:read for first time.

Hey Elv, and sailor. I've got this curious issue. In my scripts I'm going to allow a menu driven system. I'm using the following function for input io.stdin:read'*l' However when I call it for the first time, the script value that was entered is automatically entered. For example MM loads, then I en...
by zer0
Fri Apr 10, 2009 2:35 am
Forum: Everything else
Topic: Shaiya[US] - Shaiya Bot ZS
Replies: 351
Views: 127279

Re: Shaiya[US] - Shaiya Bot ZS

Seems to me it's not loading up the character.xml at all. Sounds to me like the script is not hooking to the correct Window and Process. Make sure MM is run as administrator, window previewing is disabled, and that there are no other windows with the word "Shaiya" that it could be incorre...
by zer0
Fri Apr 03, 2009 1:07 am
Forum: Everything else
Topic: Shaiya[US] - Shaiya Bot ZS
Replies: 351
Views: 127279

Re: Shaiya[US] - Shaiya Bot ZS

v0.0353b - Released. Should hopefully fix the targeting a bit more, also will hopefully avoid bugged monsters from occurring (0 HP Monsters). Flee function was also improved a little. See First post . Intermezzo: text_message_size won't change at all, at least I think their would be no difference am...
by zer0
Mon Mar 30, 2009 1:23 am
Forum: Everything else
Topic: Shaiya[US] - Shaiya Bot ZS
Replies: 351
Views: 127279

Re: Shaiya[US] - Shaiya Bot ZS

lol i know it im not talking about the bot but about a client side mod to change the color of the mobs text. A better idea would be to have an optional feature to allow of list of mob names that it can attack. There is one big issue though, I tried to locate the target mob pointer with no success. ...